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"Tree It" is a 3D tree generation software, allowing users to create and customize various tree models for their own apps and games. It features a tree node generator, theming options, and poly reduction for levels of detail. The Steam version includes sample tree models such as banana plants, cacti, and palm trees, with exports in multiple file formats.

  • PC
  • Windows

Reviews

94%
Audience ScoreBased on 158 reviews
stability2 positive mentions
  • Tree It is an affordable and effective tree generation tool, offering a wide range of options and presets for quick and easy tree creation.
  • The software is user-friendly and has a clean interface, making it accessible for both beginners and experienced developers.
  • Regular updates and improvements from the developer enhance the software's functionality, making it a solid alternative to more expensive options like SpeedTree.
  • The program is prone to crashes, especially when making complex trees, requiring frequent saving to avoid losing progress.
  • Export options are limited, with issues related to duplicate faces and UV mapping when importing into other software like Blender.
  • The user interface is considered outdated and cluttered, making it difficult to navigate and find specific features.
  • optimization8 mentions

    The optimization of tree models is criticized for producing visually appealing designs that ultimately suffer from performance issues due to excessive duplicate faces and high polygon counts. Users express frustration over the inefficiency of the process, noting that even low-poly models still require significant optimization to be viable for game use, ideally needing to be under 50 polygons for effective performance. Overall, while the tool offers quick creation, it falls short in delivering truly optimized assets for game development.

    • “Better than SpeedTree for creating bug-free and optimized trees.”
    • “My low-poly models still need to be optimized; now I can make low LOD models with 300 polygons that somewhat look good, while it should be <50 polygons to make the trees usable in large quantities.”
    • “There is just way too much of a mess to actually make this an efficient process for creating a pile of trees needed without compromising performance and optimization.”
    • “You will create really cool trees within a minute, but you can't use them due to the amount of duplicate faces that will lead to performance issues if you plan on using those trees in a game.”
    • “My low-poly models still need to be optimized. Now I can make low LOD models with 300 polygons that somewhat look good, while it should be <50 polygons to make the trees usable in case of many.”
    • “There is just way too much of a mess to actually make this an efficient process for making a pile of trees needed without compromising performance and optimization.”
  • stability2 mentions

    Users report that the stability of the tree creation tool is superior to SpeedTree, highlighting its ability to produce bug-free and optimized trees.

    • “Better than SpeedTree for creating bug-free and optimized trees.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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