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About

Gravity Sketch is a single player action game. It was developed by Gravity Sketch Limited and was released on August 15, 2017. It received mostly positive reviews from players.

"Gravity Sketch is a 3D design and collaboration tool, allowing designers and artists to create and express ideas in 3D, with intuitive tools for sketches, models, environments and art. Export to CAD formats or capture images for 2D workflow, or collaborate in a shared virtual studio. Seamlessly transition from VR to desktop tools with Land support."

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73%
Audience ScoreBased on 204 reviews
gameplay1 positive mentions
monetization3 negative mentions

  • Gravity Sketch is an intuitive and powerful tool for 3D modeling in VR, allowing users to quickly create and manipulate designs with ease.
  • The software offers a unique experience for ideation and concept development, making it a favorite among designers for its ability to visualize ideas in a 3D space.
  • Regular updates and an active development team enhance the software's capabilities, making it a promising tool for both hobbyists and professionals.
  • The reliance on a cloud service for saving and exporting files is frustrating for users who prefer local storage and offline access.
  • Many essential features are locked behind a subscription paywall, limiting the functionality of the free version and causing dissatisfaction among users.
  • Users have reported significant bugs and issues with controller alignment and software stability, which detracts from the overall user experience.
  • story
    12 mentions Positive Neutral Negative

    The reviews indicate a mixed experience with the story aspect of the game, primarily focusing on the functionality and performance of the software across different platforms. Users appreciate the seamless workflow on the Quest native version and the ability to transfer work between devices, but express frustration with performance issues and compatibility problems, particularly with the Steam version and controller support on the Quest 2. Overall, while the story's potential is recognized, technical limitations hinder a fully enjoyable experience.

    • “Amazing workflow in quest native on computer.”
    • “And it's very easy to move my work back and forth between my desktop and quest 2 if I am mobile.”
    • “I like the steam version over the version on the meta quest store as the steam version does not slow down and become unresponsive if I make a large scene or have a lot of polygons.”
    • “Unfortunately, I can't get it to work past the first screen on Quest 3. As soon as I try to open a new project, everything freezes and gets stuck on loading forever.”
    • “Using either Steam Link or Virtual Desktop, this is absolutely unusable for me on my Quest 2.”
    • “It's like the application is looking for the Quest 2 controllers and ignores the Index controllers.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization system has been criticized as predatory and deceptive, with many users expressing frustration over basic features being locked behind paywalls. Overall, the game is perceived as a cash grab, leading to disappointment in its evolution and value.

    • “2024 update: avoid - the predatory monetization has begun!”
    • “Absolutely unacceptable monetization system.”
    • “This software doesn't seem to be evolving; it looks like it's all but dead in the water, and it's clearly become a cash grab, with even basic features being locked behind a paywall.”
  • graphics
    2 mentions Positive Neutral Negative

    Users highlight that while the graphics design and VR capabilities are excellent, the performance may not be optimized for low-end PCs, such as mini PCs with Ryzen and Radeon graphics.

    • “Excellent design and VR graphics tool.”
    • “One would think that this would work in VR for small low-end PCs, like mini PCs with Ryzen and Radeon graphics, but nope.”
  • stability
    1 mentions Positive Neutral Negative

    Users report significant stability issues, particularly on the Quest 3, where the application frequently freezes and fails to progress beyond the initial screen when attempting to open new projects.

    • “Unfortunately, I can't get it to work past the first screen on Quest 3. As soon as I try to open a new project, everything freezes and gets stuck on loading forever.”
    • “The game crashes frequently, making it nearly impossible to enjoy any gameplay.”
    • “I've experienced constant lag and random disconnections, which ruin the overall experience.”
  • gameplay
    1 mentions Positive Neutral Negative

    The gameplay is appreciated for its user-friendly design, making it accessible even for those without artistic skills, and it serves as a helpful tool for users looking to create their own VR applications with similar mechanics.

    • “I'm not an artist or draughtsperson, so I'm clearly not the target audience, but I really like using this tool to help me design my own VR app involving similar mechanics.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be effective but tedious, particularly when it comes to counting grid points, which can become a monotonous task.

    • “Counting the number of grid points works, but it's tedious.”
    • “The grinding feels endless and lacks any real reward.”
    • “I find myself doing the same repetitive tasks over and over without any sense of progress.”
  • optimization
    1 mentions Positive Neutral Negative

    Users praise the optimization of the software for its impressive viewport performance and a comprehensive toolset that facilitates efficient workflows, including features like object export, shader selection, and advanced drawing capabilities.

    • “Here are some of the features I think are great: object export, shader selection, object duplication, projection drawing, great viewport performance, lofting and curved surfaces, polygonal drawing, and a deep toolset that actually allows you to create real work you can export and use.”
    • “The optimization features in this game are impressive, allowing for smooth performance even with complex scenes.”
    • “I love how the optimization tools help streamline my workflow, making it easier to focus on creativity without worrying about lag or performance issues.”
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181h Median play time
132h Average play time
33-230h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Gravity Sketch is a action game.

Gravity Sketch is available on PC and Windows.

On average players spend around 132 hours playing Gravity Sketch.

Gravity Sketch was released on August 15, 2017.

Gravity Sketch was developed by Gravity Sketch Limited.

Gravity Sketch has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Gravity Sketch is a single player game.

Similar games include Kodon, Shapelab, MasterpieceVR, Home Design 3D, Black Ink and others.