MRMO-Halftone Game Cover

MRMO-Halftone is a Blender shader that emulates the halftone offset printing process, converting RGB input textures to an approximated CMYK model. It works in Eevee and Cycles render engines, accepting image/video and procedural texture input. Available as a standalone .blend file, the shader is contained within a single node group with adjustable property sliders, and can be easily integrated into existing Blender scenes.

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