71%22reviews
MRMO-Halftone
2022Action
Looking for games like MRMO-CRT? Here are top action recommendations, selected from player-similarity data — start with MRMO-Halftone, MRMO-STITCH or BlendSnow - 100% procedural realistic snow material for Blender Cycles (now with Asset Browser support).
MRMO-Halftone is a Blender shader that emulates the halftone offset printing process, converting RGB input textures to an approximated CMYK model. It works in Eevee and Cycles render engines, accepting image/video and procedural texture input. Available as a standalone .blend file, the shader is contained within a single node group with adjustable property sliders, and can be easily integrated into existing Blender scenes.
View GameMRMO-STITCH is a Blender shader-based embroidery emulation process that aims to evoke the "feel" of manual cross-stitch embroidery. It is a Blender scene setup in a way that converts the input texture (images, image sequences or animation) to a configurable canvas with optional background and object-based "stitches" with optional loose fibers. It works in Eevee and Cycles render engines, and ac…
View GameBlendSnow BlendSnow is the realistic, powerful and affordable snow material for all 3D artists who use Blender. It is a simple to use but versatile nodegroup which you can append to any .blend file, and use with any geometry and scene. Buyers of this nodegroup will get all future updates for free. Features: 100% procedural node set-up (no image textures, infinite resolution!) Highly detailed mat…
View GameNOTE: This will no longer recieve updates, sources can now be found here: MarcusElg/Road-Creator-Pro: Road creation tool for Unity (github.com) Ever wanted a flexible road creation tool for Unity? Then this is probably what you are looking for. This tool is built from the ground up to support flexibility, instead of a road that looks exactly the same everywhere you can have different sections with…
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View GameDescription: Content BlendNote: current versionThis blend file includes 24 procedural pixel shaders made entirely in blender using the shader nodes. This project file also includes my original prototype, my tile plotting matrix that powers all of the shaders, and compositing groups to make sure everything stays pixel perfect. Also included are several random node groups that helped me along the wa…
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