Substance Designer 2019
- November 20, 2018
- Allegorithmic
Substance Designer 2019 is a material creation and scan processing tool used in over 95% of AAA game projects. It offers a node-based workflow for creating procedural, scan-based, or hybrid Substance and MDL materials, compatible with various renderers and game engines. The game also provides updates until the end of 2019 and access to a friendly online community for support.
Reviews
- Substance Designer is an essential tool for texture artists, known for its convenience, intuitiveness, and powerful capabilities in creating procedural materials quickly.
- The software allows for extensive customization and variation in textures, making it suitable for both gaming and film applications.
- Users appreciate the non-subscription license option and the continued availability of the software despite concerns over Adobe's acquisition.
- There are concerns about the software's integration and support within game engines like Unity, with reports of buggy plugins and a lack of timely updates.
- Some users worry about the future of the software under Adobe's ownership, fearing potential changes to licensing and access.
- The software can be expensive, which may deter some potential users from investing in it.
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users have noted that disabling threaded optimization in the NVIDIA control panel can help improve performance issues such as lag and crashes in the game.
“If your game is running poorly (lags, crashes), disable threaded optimization in your NVIDIA control panel.”
“If your game is running poorly (lags, crashes), disable threaded optimization in your NVIDIA control panel.”
- stability2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The stability of the plugin is criticized for being buggy and lacking essential features, particularly shader support for Unity terrain, which users feel has been neglected in favor of mobile support. Despite the tool's potential, many users express frustration over ongoing issues that have persisted for over a year.
“It's lacking... the plugin is very buggy still. We complained for over a year, yet they thought mobile support was more important than shader support for Unity terrain, which made no sense to anyone. Since the top assets are mostly environment-related, Substance, you have an amazing tool, but get your act in gear for the Unity plugin.”
“The stability issues are frustrating. The plugin crashes frequently, making it nearly impossible to work on projects without constant interruptions.”
“I've experienced numerous bugs that disrupt my workflow. The lack of stability in the plugin is a major drawback that needs urgent attention.”