- December 28, 2018
- THS
- 6h median play time
Lossless Scaling
Platforms
About Lossless Scaling
Lossless Scaling is a single player shooter game. It was developed by THS and was released on December 28, 2018. It received very positive reviews from players.
Lossless Scaling allows you to scale windowed games to full screen using the state-of-the-art scaling algorithms, as well as use ML based proprietary scaling and frame generation. Frame generation options: LSFG Scaling options: LS1 AMD FidelityFX Super Resolution NVIDIA Image Scaling Integer Scaling Nearest Neighbor xBR Anime4K Sharp Bilinear Bicubic CAS The latest feature allows you to use Lossle…










Reviews
- Significantly boosts FPS and performance, often doubling or tripling frame rates in poorly optimized, older, or CPU/GPU bottlenecked games, enabling smoother and more fluid gameplay.
- Enables upscaling and frame generation on a wide range of graphics cards, including older and integrated GPUs, extending hardware lifespan without requiring expensive upgrades.
- Offers a cost-effective, ad-free, subscription-free experience with a try-and-refund option, supported by an active community and ongoing updates.
- Frequent stability issues including screen freezes, crashes, and unresponsiveness that sometimes require full system restarts, reducing reliability especially on lower-end or Linux systems.
- Introduces occasional input lag and minor visual artifacts, which can be particularly problematic in fast-paced or competitive games needing precise timing.
- Requires careful configuration and troubleshooting, with some tedious workarounds (e.g., manual resolution changes, FPS capping), and performance can actually worsen on low-end or already high-load setups.
optimization
1,578 mentions Positive Neutral NegativeLossless Scaling significantly improves performance and smoothness in poorly optimized or CPU/GPU bottlenecked games, often doubling or tripling effective frame rates with minimal input lag and acceptable artifacting when configured properly. While it demands some GPU overhead and may worsen performance on lower-end or already high-load systems, its adaptive frame generation and upscaling features make older titles and capped-fps games much more playable without needing expensive hardware upgrades. Users emphasize the necessity of fine-tuning settings and capping native fps to achieve the best results, noting that it is not a magic fix but a powerful tool to enhance gameplay quality and stability in many demanding scenarios.
“Especially for unoptimized or CPU-bottlenecked indie simulation games, it can be a game changer.”
“Using this in a poorly optimized game like Arma Reforger practically doubles my fps with minimal input lag.”
“It breathes new life into older games, smooths out inconsistent performance, and sometimes even rivals native technologies from GPU vendors.”
“Also very helpful on Windows when playing Minecraft which I usually only get 60fps (unless I drop settings down like chunk rendering) and 7 Days to Die which is very un-optimized and can barely run at 60fps with horde night being 15fps.”
“If your fps is poor, this tool cannot improve your performance; it will reduce it actually.”
“Framegen eats around 40% of the original performance.”
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Play Times
Frequently Asked Questions
Lossless Scaling is a shooter game. Common tags for Lossless Scaling include 3D, 2d, family friendly and pixel graphics.
Lossless Scaling is available on PC and Windows.
On average players spend around 127 hours playing Lossless Scaling.
Lossless Scaling was released on December 28, 2018.
Lossless Scaling was developed by THS.
Lossless Scaling has received very positive reviews from players. Most players liked Lossless Scaling for its graphics but disliked it for its optimization.
Lossless Scaling is a single player game.
