MRMO-CRT Game Cover

MRMO-CRT is a Blender shader-based CRT emulation process that aims to evoke the "feel" of CRT displays. It works in Eevee and Cycles render engines, and accepts image/video, as well as procedural texture input. The shader is contained within a single node group with exposed property sliders, and can easily be further reconfigured and customized. By default, the shader is set to emit light, w…

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