Games like Dishonored
Sneaking through Dunwall's plague-ridden streets, blinking across rooftops, and choosing whether to slit a throat or whisper past it unseen — that's the kind of freedom that makes players search for games like Dishonored long after the credits roll. Its blend of first-person stealth, supernatural powers, and world-altering choices is a rare combination, and the good news is that a handful of other titles capture that same magic in their own ways.
Dishonored works because it never forces you into one playstyle. You can ghost through an entire mission without raising an alarm, or tear through guards with Blink-fueled combat and dark magic — and the game tracks the consequences either way. Layer in Dunwall's grim, whale-oil-powered steampunk setting and a story that rewards experimentation, and you get a first-person immersive sim built around player agency rather than a fixed path. That's the experience most fans are chasing when they look for something new.
What Makes a Good Alternative to Dishonored?
- Choice-driven mission design — the best substitutes let you approach objectives through stealth, combat, or clever improvisation, mirroring Dishonored's non-linear level structure.
- Supernatural or gadget-based powers — abilities like Blink or possession define Dishonored's combat flow, so alternatives with magic, hacking, or plasmids scratch the same itch.
- A richly realized, dark setting — Dunwall's plague-stricken atmosphere is half the appeal, so worlds with strong art direction and oppressive tone tend to hit hardest.
- Consequences that shape the ending — Dishonored's Chaos system means your playstyle changes the story, and top alternatives offer similar branching outcomes and replay value.
- First-person immersive sim mechanics — verticality, environmental storytelling, and systemic interactions matter more here than scripted set-pieces.
Top Picks If You Enjoyed Dishonored
Dishonored 2 doubles down on everything the original did well with two playable characters. Prey swaps Dunwall for Talos I but keeps the immersive sim DNA intact. Deus Ex: Human Revolution offers similar choice-driven stealth wrapped in a cyberpunk conspiracy. BioShock delivers the same haunting atmosphere and power-fueled combat. Mark of the Ninja and Aragami distill the stealth fantasy into tighter, shadow-focused packages.
Every game on this list was matched using real player data and ranked by how closely it echoes Dishonored's mechanics and mood. If you're hunting for more games like Dishonored, browse the full breakdown below to find your next obsession.
- 86%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:optimization, stability88% User Score 29,277 reviewsCritic Score 84%47 reviews
Every mission invites you to improvise: slip past guards, manipulate the environment, or turn a carefully planned assassination into open violence. Dishonored 2 preserves that flexible first-person stealth-action rhythm, so your route, power usage, and body count continue to feel like personal decisions rather than fixed solutions.
Its two playable characters, distinct abilities, branching outcomes, and New Game+ mode deepen the replay loop that made Dunwall so compelling. Powers such as Emily’s and Corvo’s let you test unusual combinations, while set pieces like the Clockwork Mansion make observation and experimentation feel rewarding instead of merely demanding memorization. The painterly steampunk environments also retain the series’ distinctive, haunting sense of place.
The fresh angle comes with a tradeoff: Dishonored 2 offers more mechanical variety and inventive level design, but its more linear story and weaker character writing may not improve on the original’s narrative. It also addresses the first game’s potentially monotonous non-lethal runs through broader scenarios, though collectible hunting can still slow the pace. Best for players who chase mastery through experimentation rather than spectacle.
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- 92%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:stability, grinding92% User Score 30,066 reviews
Both games reward you for treating each environment as a puzzle to solve through multiple approaches. In Dishonored, you weave between stealth and supernatural abilities to reach your target; in Prey, you blend hacking, crafting, and alien mimicry to survive and progress. This flexibility means repetition never feels mandatory—you can restart a failed encounter using an entirely different toolset.
The immersive sim design is where they truly converge. Every room in Talos I, like every mission in Dunwall, invites experimentation rather than linear pathing. Environmental storytelling through audio logs and architectural details creates atmosphere while revealing tactical options, so exploration feeds both narrative and strategy simultaneously.
Where Prey diverges is its sci-fi horror setting and survival mechanics. Rather than Dishonored's power-fantasy stealth, you're often outgunned and resource-scarce, forcing creative problem-solving over style. The trade-off: less supernatural spectacle, but deeper tension and consequence.
Dishonored players who felt the story predictable will find Prey's branching narrative and mystery-driven pacing substantially more engaging. Both demand multiple playthroughs, but Prey's complexity rewards it more richly.
Best for: players who prioritize creative problem-solving and agency over linear storytelling.
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- 92%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:optimization, stability91% User Score 15,812 reviewsCritic Score 94%5 reviews
Both titles drop you into intricate levels where your primary tool is tactical agency. Whether you blink across rooftops or hack security terminals from the shadows, the thrill lies in exploiting environmental pathways to bypass guards undetected. This shared design ensures that planning the perfect ghost run feels instantly familiar.
While Dishonored's narrative is sometimes criticized as predictable, Human Revolution answers with a deeply layered cyberpunk conspiracy. You still get the rewarding loop of stealth-action and choice-driven gameplay, but your actions now ripple through complex ethical debates on transhumanism. This elevates the stakes, giving your choices a weight that extends far beyond immediate gameplay consequences.
Instead of Dunwall's magic, you will master high-tech cybernetic augmentations and corporate hacking. This sci-fi trade-off swaps vertical teleportation for grounded, tactical espionage. Best for players who crave methodical stealth-action but want a meatier, philosophical story to drive their operations.
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- 95%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:stability, grinding93% User Score 16,143 reviewsCritic Score 97%5 reviews
Fans of Dishonored know that the real thrill lies in deciding how to enter a room—lurking in shadows, eliminating targets silently, or unleashing powers mid-combat. BioShock mirrors this philosophy by giving players plasmid abilities that function like Dishonored's bone charms and powers: tools that change how every firefight unfolds based on whether you fight, sneak, or combine both.
Both games reward exploration and curiosity with hidden audio logs, world-building details, and optional pathways. The atmosphere in Dishonored's plague-ridden Dunwall and BioShock's art deco underwater city of Rapture both feel deliberately unsettling, making players linger in spaces simply to absorb the environment. Unlike many shooters, neither game rushes you forward—each location is a self-contained puzzle box designed for methodical players.
The tradeoff: where Dishonored lets you approach every mission with total freedom, BioShock tells a tighter, twist-driven story that demands you follow its narrative beats. This isn't a limitation—it's a deliberate tradeoff that delivers the deeper storytelling Dishonored sometimes lacks. The plot twists and philosophical undercurrents give BioShock a narrative weight that rewards attentive players.
Best for players who prioritize atmospheric worldbuilding and narrative depth over sandbox freedom.
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- 95%Game Brain ScoreMost mentioned positive aspects:gameplay, storyMost mentioned negative aspects:stability, grinding97% User Score 9,569 reviewsCritic Score 91%6 reviews
That moment in Dunwall when you freeze in a shadow, recalculate a guard's patrol, and choose between a silent takedown or slipping past entirely? Mark of the Ninja builds its entire game around that exact decision point. It strips away the open-world scale but sharpens the stealth-or-violence choice into something almost surgical.
Both games reward you for reading environments as puzzles rather than obstacles — vents, ledges, and light sources become tools, not scenery. The lethal/non-lethal split from Dishonored returns here too, but with tighter feedback: every takedown, distraction, and escape route is visible on-screen, so you're always making informed choices rather than guessing.
The tradeoff is scope — you lose Dunwall's sprawling atmosphere for a tighter, 2D-framed experience built for replay and score-chasing, directly answering the "too short/tedious" complaints some had with Dishonored's non-lethal runs.
Best for players who loved planning the kill more than executing it, and who don't mind trading immersive sim freedom for precision-crafted stealth puzzles.
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- 81%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:stability, optimization90% User Score 8,594 reviewsCritic Score 73%22 reviews
Aragami captures the core thrill of Dishonored by granting you total freedom to traverse shadows as a supernatural assassin. Both titles rely on creative mobility to reward players who manipulate the environment to bypass guards or strike from the darkness.
This overlap matters because it emphasizes the cat-and-mouse tension essential to rewarding stealth-based playstyles. You are constantly balancing lethal force against the risk of detection within intricate, multilayered levels.
The primary shift here is the perspective; you trade Dishonored’s tactile first-person viewpoint for a stylized, third-person aesthetic reminiscent of classic ninja action.
Pick this up if you crave surgical stealth mechanics but can live without the dense, sprawling lore of a steampunk dystopian city.
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- 87%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:grinding, stability91% User Score 63,802 reviewsCritic Score 82%8 reviews
BioShock Infinite: The Complete Edition is a re-release of BioShock Infinite including all its downloadable content. If you enjoyed this game, see our list of games similar to BioShock Infinite.
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- 92%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:grinding, stability92% User Score 59,610 reviews
Shadow of Mordor is the closest thing here in player-driven stealth and assassination: you stalk targets, pick your route, and decide whether to stay hidden or go loud.
It also shares the dark fantasy, magical, story-heavy world angle, which matters because both games make traversal and mission choice feel tied to the setting rather than bolted on. The Nemesis system adds extra replay value on top of that.
The tradeoff is clear: Shadow of Mordor is more action-RPG and less a true immersive sim, with more grind and monetization baggage than Dishonored. Pick this up if you want stealth kills, open-ended hunts, and a grim power fantasy, but can live without Dishonored’s tighter systemic flexibility.
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- 88%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:optimization, stability88% User Score 28,832 reviews
Both games place a lone assassin’s personal vendetta against a corrupt regime at the center of the experience. Player choices branch the story, letting you rewrite political outcomes in each playthrough. This shared emphasis on moral consequence is the strongest link between Dishonored and The Witcher 2.
Both titles use a grim, detailed setting and a strong soundtrack to deepen political intrigue, making every decision feel weightier.
Witcher 2 trades Dishonored’s polished stealth and fluid movement for deeper, branching storytelling and combat that can feel clunky and bug‑prone.
Pick this up if you want a dark, choice‑driven fantasy with deep narrative consequences and can tolerate rough combat, but skip it if you need the seamless stealth flow of Dishonored.
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- 86%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:stability, grinding86% User Score 21,452 reviews
Both games center on the tactical sandbox assassination, where success hinges on navigating restricted environments to neutralize high-profile targets. You share a reliance on creative traversal, allowing you to manipulate guard patterns and environmental hazards to stage clean exits.
The primary shift is perspective and tone: Hitman: Absolution exchanges Dishonored's supernatural, first-person steampunk agility for a cinematic third-person focus on social stealth and disguise. You lose the verticality and blink-powered chaos, gaining a grounded, meticulous challenge centered on blending into crowds.
Pick this up if you want to test your strategic problem-solving under pressure but can live without the arcane powers and dark fantasy aesthetic of Dunwall.
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- 74%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:stability, grinding82% User Score 7,388 reviewsCritic Score 66%19 reviews
Both games nail stealth-first level design where multiple paths and creative problem-solving matter more than raw power. This is why replayability actually sticks—you're solving puzzles, not grinding through content.
Styx matches Dishonored's dark steampunk atmosphere, though it trades Dishonored's scale and narrative weight for tighter, more deliberately crafted maps.
Pick this up if you want the sneaking-and-scheming puzzle satisfaction of Dishonored but can tolerate a smaller scope, rougher production values, and a story that won't carry the weight of the world-building.
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- 94%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:graphics, optimization95% User Score 11,781 reviewsCritic Score 91%2 reviews
Deus Ex swaps Dishonored's steampunk magic for cyber‑augmented tech, delivering a branching sci‑fi stealth shooter with deeper RPG progression.
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- 92%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:stability, grinding94% User Score 10,975 reviewsCritic Score 83%2 reviews
Hitman strips away Dishonored's supernatural powers, offering a methodical, sandbox‑style assassination game set in realistic, non‑fantasy environments.
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- 83%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:stability, grinding86% User Score 9,640 reviewsCritic Score 79%8 reviews
Absolution pivots toward a story‑driven assassin saga, trading Blood Money's open‑ended sandbox for a more linear, contract‑based campaign.
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- 83%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:optimization, stability90% User Score 32,597 reviewsCritic Score 77%36 reviews
The New Order replaces Dishonored's stealth and magic with a bombastic, first‑person WWII shooter that leans heavily on gunplay and alternate‑history lore.
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- 78%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:optimization, stability82% User Score 19,009 reviewsCritic Score 70%4 reviews
The Outer Worlds swaps Dishonored's grim steampunk city for a satirical, open‑world sci‑fi RPG with lighter tone and dialogue‑driven choices.
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- 92%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:replayability, grinding93% User Score 23,415 reviewsCritic Score 91%2 reviews
A Plague Tale trades Dishonored's steampunk magic for a dark, plague‑ridden medieval world where stealth and puzzle‑solving take precedence over combat.
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- 84%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:grinding, stability88% User Score 8,725 reviewsCritic Score 78%8 reviews
Kingdoms of Amalur swaps Dishonored's stealthy precision for a bright, open‑world fantasy action RPG packed with quest variety and fast, hack‑and‑slash combat.
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- 79%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:stability, grinding82% User Score 1,929 reviewsCritic Score 68%2 reviews
Weird West flips Dishonored's first‑person steampunk to a gritty, top‑down dark fantasy western with tactical RPG choices.
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- 87%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:grinding, stability88% User Score 11,050 reviewsCritic Score 85%5 reviews
BioShock 2 trades Dishonored's stealth and steampunk for an oppressive underwater dystopia where plasmid‑powered combat replaces silent assassinations.
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- 77%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:optimization, monetization75% User Score 30,792 reviewsCritic Score 80%53 reviews
Sci-fi shooter that mirrors Dishonored's immersive world-building and player freedom but trades stealth for larger-scale combat encounters.
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- 66%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:stability, optimization67% User Score 13,922 reviewsCritic Score 60%1 reviews
Thief strips away magic and replaces Dunwall's steampunk grit with pure medieval heisting, keeping first-person stealth as the core appeal.
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- 81%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:optimization, stability76% User Score 17,425 reviewsCritic Score 97%3 reviews
Deathloop swaps Dishonored's solitary stealth for a frantic, time‑loop shooter where you hunt and evade a rival assassin in a stylized, arcade‑like rhythm.
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- 94%Game Brain ScoreMost mentioned positive aspects:story, musicMost mentioned negative aspects:grinding, stability96% User Score 34,090 reviewsCritic Score 80%1 reviews
Bastion abandons first-person perspective and immersive sims for isometric twin-stick action, yet shares Dishonored's gorgeous art direction and narrative weight.
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- 82%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:optimization, stability91% User Score 10,698 reviewsCritic Score 50%2 reviews
Shift from political assassination to survival-horror tension, trading supernatural mobility for scarce resources and a claustrophobic, psychological narrative structure.
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- 86%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:grinding, monetization93% User Score 35,676 reviewsCritic Score 80%67 reviews
Lies of P captures Dishonored's dark atmosphere and player agency through soulslike combat instead of stealth, with a Pinocchio-inspired setting.
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- 86%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:stability, grinding89% User Score 34,738 reviewsCritic Score 84%9 reviews
Metro 2033 Redux delivers first-person post-apocalyptic atmosphere and stealth options like Dishonored but leans harder into linear storytelling and survival horror.
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- 86%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:stability, grinding90% User Score 8,952 reviewsCritic Score 78%5 reviews
The Darkness II swaps Dishonored's deliberate stealth for brutal melee-focused combat wrapped in comic book horror and supernatural violence.
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- 96%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:grinding, stability96% User Score 2,810 reviews
Intravenous 2 echoes Dishonored's immersive sim DNA and stealth mechanics but flattens the perspective to top-down pixel art with crime-driven narrative.
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- 86%Game Brain ScoreMost mentioned positive aspects:story, graphicsMost mentioned negative aspects:grinding, stability93% User Score 10,980 reviewsCritic Score 79%15 reviews
Borderlands matches Dishonored's first-person chaos and choice-driven mayhem but prioritizes loot systems and cooperative play over atmospheric stealth.
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- 91%Game Brain ScoreMost mentioned positive aspects:story, atmosphereMost mentioned negative aspects:optimization, stability93% User Score 3,079 reviewsCritic Score 84%3 reviews
Metro 2033 offers post-apocalyptic immersion and stealth-or-combat flexibility akin to Dishonored but operates with tighter linearity and survival-horror pacing.
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- 90%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:stability, grinding94% User Score 89,742 reviewsCritic Score 80%4 reviews
Exchange the intricate sandbox levels of an immersive sim for a cinematic, third-person journey defined by environmental traversal and scripted set-pieces.
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- 95%Game Brain ScoreMost mentioned positive aspects:story, graphicsMost mentioned negative aspects:stability, grinding97% User Score 245,794 reviewsCritic Score 92%8 reviews
Expand the scope from compact, mission-based districts to a massive open world where character-driven dialogue and quest choices outweigh systemic combat creativity.
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- 94%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:grinding, stability95% User Score 89,581 reviewsCritic Score 92%37 reviews
Divinity Original Sin 2 shares Dishonored's branching narratives and player agency but trades real-time stealth for tactical turn-based combat and heavy RPG systems.
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- 87%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:optimization, stability89% User Score 65,483 reviewsCritic Score 85%23 reviews
Trade the dark, claustrophobic city streets for sprawling, vibrant wilderness, emphasizing long-range combat and mechanical fauna over urban assassination.
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- 88%Game Brain ScoreMost mentioned positive aspects:story, musicMost mentioned negative aspects:grinding, stability94% User Score 18,051 reviewsCritic Score 83%34 reviews
Swap the first-person stealth of Dunwall for a stylized, isometric tactical system that prioritizes planning over twitchy improvisational combat.
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- 87%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:stability, grinding94% User Score 132,525 reviewsCritic Score 80%33 reviews
Leans away from Dishonored's contained stealth missions into a brutal open-world parkour survival loop for players who want horror and movement.
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- 63%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:grinding, optimization76% User Score 10,932 reviewsCritic Score 39%5 reviews
Replace the supernatural arsenal with blood-based skill trees in a somber, plague-ridden London that emphasizes moral consequences for every fatal action.
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- 71%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:grinding, stability73% User Score 1,620 reviewsCritic Score 60%1 reviews
Trade the supernatural steampunk aesthetic for a gritty, resource-strapped Martian colony that relies on party-based management rather than singular protagonist stealth.
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- 85%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:stability, optimization86% User Score 22,039 reviewsCritic Score 84%7 reviews
Move beyond the lone assassin archetype into a complex, party-driven fantasy epic focusing on tactical, squad-based combat and deep, branching dialogue choices.
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- 77%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:grinding, replayability84% User Score 2,868 reviewsCritic Score 71%11 reviews
Translate the high-stakes stealth gameplay into a side-scrolling cyberpunk world that emphasizes social hacking and modular body augmentations over vertical mobility.
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- 85%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:stability, grinding85% User Score 18,743 reviews
The year is 2033. An entire generation has been born and raised underground, and their besieged Metro Station Cities struggle for survival, both with each other and the mutant horrors that await outside. You are Artyom, born in the last days before the fire, but raised underground. Having never ventured beyond the city limits, one fateful event sparks a desperate mission to the heart of the Metro … If you enjoyed this game, see our list of games similar to Metro Redux.
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- 77%Game Brain ScoreMost mentioned positive aspects:story, graphicsMost mentioned negative aspects:stability, optimization75% User Score 9,452 reviewsCritic Score 79%8 reviews
Echoes Dishonored's shooter-stealth feel only loosely, but swaps the city intrigue for a dusty post-apocalyptic sci-fi battlefield and looter progression.
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- 94%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:grinding, stability96% User Score 42,650 reviewsCritic Score 92%8 reviews
Batman: Arkham City Ultimate Bundle includes: • Batman: Arkham City game • Batman Inc. Batsuit Skin • Catwoman Pack • Challenge Map Pack • Harley Quinn’s Revenge • Arkham Bundle -- Nightwing Bundle Pack -- Robin Bundle Pack -- Arkham City Skins Pack If you enjoyed this game, see our list of games similar to Batman Arkham City.
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- 88%Game Brain ScoreMost mentioned positive aspects:story, musicMost mentioned negative aspects:optimization, grinding90% User Score 63,228 reviewsCritic Score 87%34 reviews
Only loosely connected through its action and worldbuilding, this is for Dishonored fans who want a sprawling sci-fi epic with heavier spectacle.
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- 90%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:grinding, stability95% User Score 12,363 reviewsCritic Score 83%6 reviews
Keeps the emotional world and polish, yet moves far from Dishonored into a bright 2D action platformer for exploration-minded players.
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- 79%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:optimization, stability79% User Score 10,815 reviews
Defeat insurmountable terror and discover The Evil Within. If you enjoyed this game, see our list of games similar to The Evil Within.
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- 89%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:stability, grinding93% User Score 27,269 reviewsCritic Score 82%5 reviews
Swaps Dishonored's sneaking elegance for a bleak war story, aimed at players who want moral anguish more than sandbox assassination.
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- 82%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:grinding, stability86% User Score 8,187 reviewsCritic Score 78%28 reviews
Experience a story-driven RPG where your choices mean all the difference in the world. If you enjoyed this game, see our list of games similar to Tyranny.
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- 88%Game Brain ScoreMost mentioned positive aspects:story, gameplayMost mentioned negative aspects:grinding, stability93% User Score 2,720 reviewsCritic Score 84%28 reviews
Keeps the clever infiltration and squad-style improvisation, but shifts Dishonored toward a pirate-flavored ghost heist with lighter, comic-book flair.
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Frequently Asked Questions
For pure stealth excellence, try Mark of the Ninja with its fluid non-lethal and lethal approaches, or Aragami which captures that assassin fantasy with atmospheric ninja gameplay. Both offer creative toolsets and high replayability similar to Dishonored's mission variety.
Dishonored 2 directly expands the formula with two playable characters and branching narratives, while Deus Ex: Human Revolution and Prey both feature thought-provoking stories where your decisions meaningfully shape the ending, encouraging multiple playthroughs like the original.
Mark of the Ninja occasionally goes free during promotions, though it's typically budget-friendly as an indie title. For free alternatives, check your platform's store regularly, as stealth-action games sometimes appear in free giveaways or subscription services.
BioShock delivers an unforgettable 1950s art deco underwater setting with similar first-person immersion and creative power systems. Dishonored 2 refines the original's steampunk aesthetic further, while Deus Ex: Human Revolution offers cyberpunk atmosphere with equally rich world-building and environmental storytelling.
Aragami stands out with its dedicated co-op mode, letting you and a friend tackle missions together with shared stealth mechanics. Most other similar titles focus on single-player experiences, so Aragami is your best choice for cooperative stealth-action gameplay.
The Witcher 2: Assassins of Kings delivers politically complex narratives with morally gray characters, while BioShock explores dark philosophical themes in its dystopian setting. Prey combines sci-fi horror with psychological tension, offering mature narratives that match Dishonored's darker tone.


















































