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The Evil Within

Tango Gameworks have successfully ticked all the right boxes when it comes to the survival-horror genre and The Evil Within is one of those must play titles
The Evil Within Game Cover
74%Game Brain Score
story, gameplay
optimization, stability
79% User Score Based on 10,815 reviews
Critic Score 69%Based on 35 reviews

Platforms

Playstation 3Xbox 360Playstation 5Playstation 4Xbox Cloud GamingWindowsPlayStationXbox Series X|SPCXbox Game PassCloudXbox OneNVIDIA GeForce NOW
The Evil Within Game Cover

About

The Evil Within is a single player survival shooter game with a horror theme. It was developed by Tango Gameworks and was released on October 13, 2014. It received mostly positive reviews from both critics and players.

"The Evil Within" is a third-person survival horror game that follows detective Sebastian Castellanos as he investigates a gruesome mass murder. He soon becomes trapped in a nightmarish world where grotesque beings lurk around every corner, and must use stealth, strategy, and resource management to survive. The game features a dark and atmospheric setting, challenging gameplay, and a complex narrative filled with unexpected twists.

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79%
Audience ScoreBased on 10,815 reviews
story1.4k positive mentions
optimization190 negative mentions

  • The gameplay offers a strong balance between resource management and combat, creating engaging and rewarding experiences.
  • The atmosphere is dark and immersive, effectively creating a sense of dread and tension throughout the game.
  • The story is complex and intriguing, intertwining psychological horror with action elements, which many players find captivating.
  • The game suffers from clunky controls and performance issues, leading to frustrating gameplay experiences.
  • Character development is minimal, leaving players feeling disconnected from the characters and their journeys.
  • The monetization aspect has been criticized as a blatant cash grab, with poorly executed DLCs and disappointing value.
  • story
    4,466 mentions Positive Neutral Negative

    The story of "The Evil Within" is a complex and often convoluted narrative that intertwines psychological horror with action elements, drawing comparisons to both "Resident Evil" and "Silent Hill." While many players find the plot intriguing and filled with twists, it is frequently criticized for being difficult to follow, with essential details often relegated to collectible notes and DLC content, which some feel should have been included in the main game. Overall, the story is seen as a mix of engaging themes and frustrating execution, leaving players divided on its effectiveness.

    • “The story is incredibly deep and complex, and what makes it so special is how you and the main character both uncover things at the same time.”
    • “The story is interesting, resulting in a Resident Evil/Silent Hill hybrid.”
    • “The evil within is a standout survival horror game, with a well-written story, tight controls, and excellent sound design.”
    • “The storytelling is overly complex, and the pace is sluggish.”
    • “The story is a convoluted mess, but it does make some sense at the end.”
    • “The story is incredibly confusing, and you really have to pay attention to the details and information in the game to properly understand the story in its entirety.”
  • gameplay
    2,809 mentions Positive Neutral Negative

    The gameplay of "The Evil Within" has received mixed reviews, with many players noting its strong resemblance to "Resident Evil 4" in terms of mechanics, but with added elements of stealth and resource management. While some appreciate the tension created by limited ammo and the variety of gameplay scenarios, others criticize the clunky controls, frustrating one-hit kill mechanics, and inconsistent stealth features that can detract from the overall experience. Despite these issues, many players find the gameplay engaging and rewarding, particularly when mastering its mechanics and navigating its challenging environments.

    • “Amazing gameplay and combat.”
    • “Its very Resident Evil type but it stays fresh with new unique gameplay and a wonderful story.”
    • “The gameplay strikes a fine balance between resource management and combat.”
    • “The game mechanics and controls are terribly clunky on keyboard and mouse.”
    • “The gameplay is not aged well and there are many frustrating aspects, but it's still worth a try.”
    • “The gameplay itself is full of these moments.”
  • graphics
    1,464 mentions Positive Neutral Negative

    The graphics of "The Evil Within" have received mixed reviews, with many players noting that while the game shows its age in certain textures and animations, the overall art direction and atmospheric lighting still hold up well. Some players appreciate the game's unique aesthetic and detailed environments, which contribute to its horror elements, while others criticize the lack of graphical options and optimization issues that can detract from the experience. Overall, the visuals are often described as impressive for their time, but not without notable flaws.

    • “The graphics show their age if you look closely at textures, but the lighting and art direction hold up to this day.”
    • “Sebastian is such a great protagonist, and the graphics of the game are insanely good for its time.”
    • “The graphics are from the Xbox 360 days but better.”
    • “The graphics definitely feel a bit old-school — textures are rough, lighting is dramatic, and the animations aren’t the smoothest by modern standards — yet somehow that gives the whole game a cozy, nostalgic atmosphere.”
    • “The graphics have not aged well (resolution looks really bad even on the highest settings), 60fps cap, the UI and HUD are really glitchy, and the controls feel extremely sluggish.”
  • atmosphere
    1,139 mentions Positive Neutral Negative

    The atmosphere in "The Evil Within" is widely praised for its dark, immersive, and grotesque qualities, effectively creating a sense of dread and tension throughout the game. Players appreciate the detailed environments, sound design, and the blend of psychological horror with survival elements, which evoke comparisons to classic titles like "Resident Evil" and "Silent Hill." Despite some criticisms regarding gameplay mechanics and narrative coherence, the game's ability to maintain a chilling atmosphere is consistently highlighted as one of its strongest features.

    • “The atmosphere is dark and heavy, and the gameplay is still as awesome as ever.”
    • “The atmosphere and themes were also pretty fantastic.”
    • “The atmosphere is gripping, the story is deeper and darker than one might expect at first, and the boss fights are iconic.”
    • “The atmosphere is the game’s strongest asset.”
    • “The atmosphere is incredibly well-crafted, with hauntingly detailed environments that draw you deeper into the nightmare.”
    • “The atmosphere always keeps you on the edge with goosebumps; it's a very immersive experience.”
  • optimization
    509 mentions Positive Neutral Negative

    The optimization of the game has received overwhelmingly negative feedback, with many players reporting severe performance issues such as stuttering, frame rate drops, and crashes, even on high-end hardware. While some patches and community mods have improved the situation, the game remains poorly optimized for PC, often requiring extensive tweaks to achieve playable performance. Overall, the consensus is that the game's technical shortcomings significantly detract from the experience, making it difficult to recommend without reservations.

    • “However, over time, patches and community mods have improved its performance and customization options, making the Steam version a much more enjoyable experience today than it was at release.”
    • “The evil within holds a place in my heart, while it admittedly is not the most polished game... it has a charm that many other horror games do not have. I originally played this back on the PS4 when it launched and it's 100 times better on the PC; the controls here are much better and the game is more optimized.”
    • “I must say that the optimization is surprisingly good, especially considering it's a Bethesda game.”
    • “This game almost crashed my gaming laptop which can run games like God of War Ragnarok on max, RDR 2 max and any other games possible, and this game almost corrupted my RAM. I had to restart everything from zero. All I want to say is that it's not worth it, guys, not for the money or for your laptop or device. Very poorly optimized and heavily tries changing your OS.”
    • “Fucking terrible performance honestly. Why the hell does it have a frame rate cap of either 30fps or 60fps with permanent vsync? My computer far surpasses the recommended requirements and yet even at 60fps settings, I lag down below 20fps.”
    • “The game is extremely poorly optimized. Framerates dropping very low at some points (below 30) on high-end hardware without there really being what would seem like many polygons on the screen.”
  • music
    370 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players praising its ability to enhance the atmosphere and tension, particularly during intense moments and boss fights. Notable tracks, such as the calming "Clair de Lune" in safe rooms, are highlighted as memorable, while some critics find the overall soundtrack to be sparse and not particularly memorable outside of a few key pieces. Overall, the sound design effectively contributes to the game's eerie ambiance, making it a significant aspect of the horror experience.

    • “The soundtrack, composed by Masafumi Takada, is sparse but effective, often relying on eerie silence punctuated by distant shrieks, footsteps, or mechanical groans.”
    • “The atmosphere, the dread, the music, the creatures, the way you encounter them, the story, the characters, everything was perfectly crafted to make the best experience a fan of the horror genre could ever want.”
    • “The music keeps the suspense up and adds to each moment, keeping the player in the moment.”
    • “The music has that generic horror sound and is not memorable, and the enemies just don’t sound all that scary (besides some bosses).”
    • “The soundtrack leaves a lot to be desired, sadly, with many of the chapters making use of the same background music, or on occasion none at all, which doesn't necessarily make sense and it's just missing.”
    • “The music is also pretty decent, especially the 'Claire de Lune' track that plays at the safe rooms.”
  • stability
    203 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with numerous players reporting significant bugs, glitches, and performance issues that hinder gameplay. Common problems include black screen errors, freezing, inconsistent framerates, and unresponsive controls, making the experience frustrating for many. While some users managed to enjoy the game after extensive troubleshooting, the overall consensus is that its technical shortcomings detract from its potential enjoyment.

    • “Game looks and runs great but I had to set the refresh rate in Windows to 60 for it to be so smooth.”
    • “The game itself runs great and has very little performance problems.”
    • “Runs great for me with medium hardware.”
    • “The game is extremely buggy.”
    • “This game is a buggy mess and has really bad map design.”
    • “The game consistently freezes for me in chapter 4 and it has essentially stopped my progress.”
  • replayability
    147 mentions Positive Neutral Negative

    The game's replayability is generally regarded as high, with features such as a new game+ mode, multiple difficulty levels, and an upgrade system that encourages players to revisit the game. Many players appreciate the opportunity to unlock additional content and collectibles, while some express that the replay value diminishes after the initial playthrough due to a lack of new experiences. Overall, it offers a satisfying blend of challenge and content that appeals to both casual and dedicated players.

    • “The 15-20 hour campaign offers a good length, and the new game+ mode adds replayability.”
    • “As far as the game goes, this is definitely a classic and has a lot of replay value since you can upgrade all your weapons and abilities, which is a lot of fun on new game+.”
    • “The game is a pleasure to play through as you unravel its mysteries and climb out of insanity along with Sebastian, and it offers new game+ with increased difficulties and new weapons in order to provide some increased replay value.”
    • “There's not much replayability here besides achievements and collectibles.”
    • “The fact that hoping for a good story made the game actually exciting the first playthrough made me realize for my second playthrough that this game does not have any replay value.”
    • “Despite being a bad PC port, there are fixes that make the game much more playable.”
  • grinding
    138 mentions Positive Neutral Negative

    The reviews overwhelmingly describe the grinding aspect of the game as tedious and frustrating, with many players expressing dissatisfaction with repetitive gameplay, poorly designed levels, and frequent one-hit-kill enemies. The need to repeatedly navigate long sections after dying, coupled with a lack of engaging mechanics, contributes to a sense of exhaustion rather than challenge. While some players found moments of enjoyment, the overall sentiment leans towards the experience being a grind that detracts from the game's potential.

    • “You'll need a second life for grinding.”
    • “A lot of grinding.”
    • “This game will heavily punish you if you don't tediously scavenge for loot.”
    • “The gameplay overall is good, but there's just so much tedious stuff, specifically after you've just been executed for the tenth time, that it makes the rest not worth it.”
    • “The game is tedious and slow.”
    • “It's not challenging, it's tedious.”
  • humor
    91 mentions Positive Neutral Negative

    The humor in the game is largely unintentional, with players finding amusement in its poor writing, awkward character interactions, and bizarre gameplay mechanics. Many reviews highlight the absurdity of the plot and character designs, leading to moments of laughter amidst frustration, particularly with the game's erratic enemy behavior and clunky combat. Overall, while the game aims for a serious horror atmosphere, it often results in a comedic experience due to its execution and design flaws.

    • “The writing for this character was so bad it genuinely made me laugh out loud every time I heard him speak.”
    • “The game also has a great sense of humor, with ridiculous boss fights that will have you laughing as you desperately try to stay alive.”
    • “The atmosphere is lacking, the main villain looks like he'd be down from 1 hit, multiple events that could be potentially scary are so grotesque they are instead funny.”
  • character development
    83 mentions Positive Neutral Negative

    Character development in the game is largely criticized for being minimal and lacking depth, with many reviewers noting that while character designs are visually impressive, the narrative fails to provide meaningful backstory or growth for the characters, particularly the protagonist. Some players appreciate the atmospheric elements and the antagonist's development, but overall, the consensus is that the game does not engage players emotionally, leaving them disconnected from the characters and their journeys. Despite some attempts at character exploration through journals and interactions, many feel these efforts fall short, resulting in a disjointed and unengaging storyline.

    • “The character development adds depth, making each encounter feel personal.”
    • “Every single character has a lot of attention put to them, to the character design, and facial animations as well.”
    • “Character development is freaking great, though - I always wanted to know more about Sebastian and the characters he's associated with.”
    • “There is very little character development; the game sprinkles in some 'documents' (because Resident Evil and Silent Hill did it too!) which, barring telling you about the protagonist and his past, do nothing to develop any other characters whatsoever, and the story itself can't be bothered to do it either.”
    • “The storyline has almost zero character development, and we never learned anything about Sebastian's wife, why she died (or if she died), and what her contribution to the game's storyline was.”
    • “There is no character development at all, and the character you play as sounds way too calm, considering the situation.”
  • emotional
    64 mentions Positive Neutral Negative

    The emotional aspect of the game is a mixed bag, with some players praising its haunting atmosphere and intense storytelling that leaves a lasting impact, while others criticize the one-dimensional characters and disjointed narrative that hinder emotional investment. Many found the psychological horror elements effective in creating tension, but the lack of depth in character development and inconsistent emotional engagement detracted from the overall experience for some. Overall, the game evokes a range of feelings, from unease and tension to emotional drain, but not all players connect with its characters or story.

    • “It's intense, emotional, and deeply atmospheric, the kind of game that sticks with you long after you finish it.”
    • “The game explores psychological horror through a nightmarish world where reality is mixed with the grotesque and the supernatural, touching aspects of madness while creating a really dark and twisted ambiance and environment that can easily maintain tension throughout.”
    • “The story made me so emotional because of how beautifully it was told.”
    • “Terrible writing, bland characters, boring story, boring gameplay, it tries too hard to be spooky... the list just goes on, and the player count doesn't lie.”
    • “Clumsy controls (even with a controller), boring story, lifeless characters, over-the-top setting that ends up being comical rather than scary, bad stealth, and simply not fun.”
    • “No shocked moments, and pretty boring story.”
  • monetization
    12 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn significant criticism, with many players labeling it a "blatant cash grab" due to poorly executed DLCs and misleading advertising that raised expectations. While there are no microtransactions, the overall sentiment reflects disappointment in the game's value and design choices, leading to a perception that it prioritizes profit over quality.

    • “No microtransactions.”
    • “Ammo is at a huge premium thus far, so being accurate with it is crucial; it's very precious.”
    • “Oh and all the DLCs are horrendous cash grabs.”
    • “I will see how well Steam is about giving refunds because this game is just a blatant cash grab.”
    • “The Evil Within is clearly a console game that was ported to PC as a cash grab.”
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12h Median play time
17h Average play time
15h Main story
39h Completionist
5-21h Spent by most gamers
*Based on 51 analyzed playthroughs
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Frequently Asked Questions

The Evil Within is a survival shooter game with horror theme.

The Evil Within is available on PlayStation 5, PlayStation 4, Windows, Xbox Series X|S and others.

The main story can be completed in around 15 hours, while the entire game is estimated to take about 39 hours to finish. On average players spend around 17 hours playing The Evil Within.

The Evil Within was released on October 13, 2014.

The Evil Within was developed by Tango Gameworks.

The Evil Within has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its optimization.

The Evil Within is a single player game.

Similar games include The Evil Within 2, Dead Space, Resident Evil 7 Biohazard, Metro Redux, Alan Wake and others.