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Dying Light

Dying Light is an enjoyable yet clichéd zombie game that successfully injects Parkour into its mechanics
Dying Light Game Cover
84%Game Brain Score
story, gameplay
stability, grinding
94% User Score Based on 77,992 reviews
Critic Score 73%Based on 20 reviews

Platforms

Nintendo SwitchEpic GamesGog ComPlaystation 4Xbox Cloud GamingXboxWindowsPlayStationLinuxXbox Series X|SPCTabletCloudMac OSXbox OneNVIDIA GeForce NOW
Dying Light Game Cover

About

Dying Light is a single player and multiplayer open world hack and slash game with a horror theme. It was developed by Techland and was released on January 26, 2015. It received mostly positive reviews from critics and very positive reviews from players.

Enjoy Dying Light in its richest form. Containing all four major DLCs and seventeen skin bundles, the Platinum Edition brings together everything you need to explore all the post-apocalyptic world has to offer.

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94%
Audience ScoreBased on 77,992 reviews
story7.8k positive mentions
stability1.1k negative mentions

  • story
    21,664 mentions Positive Neutral Negative

    The story of "Dying Light" receives mixed reviews from players, with many finding it engaging yet predictable. While some praise its emotional depth and character development, particularly in side quests, others criticize it for being cliché and filled with unmemorable characters. The gameplay, especially the parkour mechanics and combat, often overshadows the narrative, leading many to recommend the game primarily for its action and exploration rather than its story. Overall, while the main storyline may not be groundbreaking, it serves as a functional backdrop to the game's thrilling mechanics and cooperative play.

    • “One of the best zombie apocalypse games with a 10/10 storyline.”
    • “The storyline is captivating, with engaging characters whose fates you genuinely care about.”
    • “The game has a great story, with a lot of interesting characters, and the side missions are just as fun as the main quest.”
    • “The story is probably the weakest part of the game, but that by no means suggests that the story is weak.”
    • “The story is terrible, but the gameplay makes it all worthwhile.”
    • “The story is bland and forgettable.”
  • gameplay
    9,164 mentions Positive Neutral Negative

    The gameplay of "Dying Light" is widely praised for its fluid parkour mechanics, engaging combat, and dynamic day-night cycle that significantly alters gameplay experiences. Players enjoy the freedom of movement and the satisfying melee combat, often highlighting the thrill of nighttime exploration and the adrenaline of evading powerful zombies. While the story is generally considered weak or cliché, the gameplay mechanics and overall experience make it a standout title in the zombie genre, with many players recommending it for its addictive and immersive gameplay.

    • “The gameplay is very diverse: exploration, parkour, zombie battles, story, and side quests.”
    • “The parkour mechanics are clean, the story and graphics are great!”
    • “The fluid parkour mechanics seamlessly blend with the tense combat, allowing for seamless traversal through the urban landscape while fending off hordes of the infected.”
    • “The gameplay is boring.”
    • “The gameplay loop consists of 50% running between fetch quests, 40% listening to people waffle, 10% hitting zombies with a pipe until it breaks and you go back to running.”
    • “The gameplay itself is just as thrilling.”
  • graphics
    4,860 mentions Positive Neutral Negative

    The graphics of "Dying Light" have received widespread acclaim for their stunning quality, even years after its 2015 release. Players appreciate the detailed environments, atmospheric lighting, and smooth animations that enhance the immersive experience, particularly during the game's dynamic day-night cycle. However, some users have reported performance issues, especially on lower-end systems or with certain graphics cards, which can lead to frame rate drops and graphical glitches. Overall, the game is praised for its visual fidelity and engaging gameplay mechanics, making it a standout title in the zombie survival genre.

    • “The graphics are stunning, with detailed environments and character models that make the world come alive.”
    • “Graphics look very nice even with today's standards (the game is 10 years old, by the way!!), the lighting is amazing at all times, the sunrise/sunsets create a whole vibe and watching the daylight fade away will always make you uneasy and nervous while looking beautiful.”
    • “Visually, Dying Light is a sight to behold, showcasing stunning graphics that bring its dark and foreboding world to life.”
    • “The one thing I don't like is that if you don't have an AMD Radeon GPU, there will be graphic errors which makes the game playable for 20 minutes before I have to force quit the game.”
    • “The game’s graphics are decent, but not impressive, and the game’s optimization is poor, with frequent frame drops and stuttering.”
    • “I have a GTX 970 and I get pretty stable 60fps at that custom settings and still the graphics are better than consoles.”
  • stability
    1,141 mentions Positive Neutral Negative

    The stability of "Dying Light" has been a significant point of contention among players, with many reporting a variety of bugs and glitches that can disrupt gameplay. While some players find the glitches amusing and part of the game's charm, others express frustration over game-breaking issues, particularly in co-op mode and during critical missions. Overall, the game is described as "buggy" but still enjoyable, with many players recommending it for its engaging mechanics and the fun of driving the buggy introduced in the DLC, despite the technical shortcomings.

    • “The game is pretty bug free and has no real issues in terms of bugs.”
    • “The physics are amazing, it has almost no glitches and bugs so the immersion is just amazing.”
    • “Runs great on my NVIDIA 760, 2560x1440 high res textures medium shadows, zero technical problems, no crashes, fast loading.”
    • “Sure, I would like to give this game a positive review, it looks, sounds and sometimes plays good, but it is just inexcusably buggy for a successful 9-year-old game.”
    • “The game’s technical performance is also problematic, with a lot of bugs, glitches, and crashes.”
    • “This game is a buggy piece of crap.”
  • optimization
    1,003 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with many players reporting significant performance issues, particularly on laptop GPUs and AMD systems. While some users have experienced smooth gameplay on high-end PCs, others have faced severe stuttering, frame drops, and crashes, leading to frustration. Overall, the game is seen as poorly optimized for a variety of hardware configurations, despite occasional praise for its graphics and gameplay mechanics.

    • “The game is beautifully optimized and it doesn't hog resources, hardly ever bugs out, animations run smoothly all the time and the load-screens are pretty short.”
    • “This game is great, but the performance is so unoptimized and inconsistent that it makes it completely unplayable.”
    • “The optimization is impeccable and really shows.”
    • “The game's technical performance is also problematic, with a lot of bugs, glitches, and crashes.”
    • “The performance is absolute garbage.”
    • “This game is so poorly optimized.”
  • music
    941 mentions Positive Neutral Negative

    The music in "Dying Light" has received widespread acclaim for its haunting and atmospheric quality, effectively enhancing the game's horror elements and immersive experience. Many players appreciate the blend of 80s synth influences and ambient sounds that create a sense of dread, particularly during nighttime gameplay. However, some users noted issues with repetitive tracks and occasional mismatches in intensity, suggesting that while the soundtrack is generally well-received, it could benefit from greater variety. Overall, the music is considered a standout feature that significantly contributes to the game's overall atmosphere.

    • “The game's hauntingly beautiful soundtrack sets the perfect tone, while its horror themes keep you on the edge of your seat throughout.”
    • “The sound design in Dying Light is top-notch, with a haunting soundtrack and realistic sound effects that add to the tension and horror of the game.”
    • “The music plays a very big role in this game; it has a very mysterious and poignant effect.”
    • “Also, there are areas where you hear music and it is the same damn song endlessly repeated.”
    • “The music makes me want to commit suicide.”
    • “The music overall was lackluster but the nighttime music was appropriately eerie.”
  • atmosphere
    899 mentions Positive Neutral Negative

    The atmosphere in "Dying Light" is widely praised for its immersive and terrifying qualities, particularly during the night when players face heightened dangers from aggressive zombies. The game's detailed environments, dynamic day-night cycle, and exceptional sound design contribute to a palpable sense of dread and urgency, making it a standout title in the survival horror genre. Overall, players find the atmosphere to be a perfect blend of tension and excitement, enhancing the gameplay experience significantly.

    • “The atmosphere is heightened given the vast open spaces and limited safe houses.”
    • “The game's sound design also contributes significantly to its immersive atmosphere, with haunting ambient noises, tense musical cues, and visceral sound effects that heighten the sense of danger and suspense.”
    • “The atmosphere is incredibly immersive, with hauntingly beautiful visuals and a dynamic day-night cycle that adds an extra layer of tension and fear.”
    • “The atmosphere just pulls you in and fills you with dread and fear like you would usually feel in an actual zombie scenario.”
    • “The atmosphere of this game is a 10.”
    • “The atmosphere is so intense and realistic you actually feel invested in their characters, tensions, plots and plights.”
  • humor
    897 mentions Positive Neutral Negative

    The humor in "Dying Light" is a standout feature, often described as a blend of dark and silly elements that enhance the gameplay experience. Players frequently highlight the comedic moments that arise from cooperative play, such as dropkicking zombies off rooftops and the amusing ragdoll physics that lead to unexpected and hilarious situations. The game's side quests and character interactions also contribute to its humor, making it a fun and entertaining experience, especially when played with friends.

    • “I find it pretty funny that we work for the GRE and yet still don't follow their orders.”
    • “It can somehow both be absolutely terrifying with its intense night section and hilarious with your ability to dropkick zombies and cause them to go flying.”
    • “The addition of cooperative play enhances the overall experience, turning zombie encounters and exploration into collaborative and often hilarious endeavors.”
    • “Not funny at all.”
    • “Not funny didn't laugh...”
    • “The story is good and to my surprise not funny or sarcastic at all, the gameplay is amazing allowing you to climb and go anywhere you want.”
  • grinding
    840 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback from players. While many enjoy the extensive opportunities for leveling up and crafting, often describing it as fun and rewarding, others find it excessively tedious and time-consuming, particularly when it comes to reaching higher levels or completing repetitive missions. Overall, the game caters to those who appreciate grinding, but it can become monotonous for players seeking a more streamlined experience.

    • “The day/night cycle makes for decent gameplay, while crafting is a powerful tool, but isn't too grindy.”
    • “Upgrading is fun, not too tedious, and really pays off in various ways.”
    • “As far as crafting goes, Dying Light hits the sweet spot where crafting feels rewarding but not too tedious or grindy.”
    • “However, reaching the highest level and mastering all skill sets, especially the legend rank, can feel excessively grindy.”
    • “The game is decent enough but has some tedious play that gets annoying.”
    • “The game is beyond fun, you will get sucked into the game, and grinding through side quests won't make you overpowered; grinding will just help you survive.”
  • replayability
    495 mentions Positive Neutral Negative

    Dying Light is widely praised for its high replayability, attributed to its engaging gameplay mechanics, extensive content, and cooperative multiplayer features. Players enjoy the variety of challenges, side quests, and the ability to replay the game on different difficulty levels, which keeps the experience fresh even after multiple playthroughs. While some reviews note limitations in story-driven replayability, the overall consensus is that the game offers significant replay value, especially with the addition of DLCs and community-created content.

    • “Best game I've ever played, lots of replayability. The story is one of the best, and the game is still fun even after all these years.”
    • “The multiplayer aspect of Dying Light enhances the replayability, allowing players to join forces with friends or other survivors in the seamless co-op mode.”
    • “This game is one of my favorite games of all time. It's infinitely replayable, and the story is memorable, the characters are well written, and the setting is interesting.”
    • “The first playthrough is very hard to top, even if the game has a decent bit of replayability if you want to go for achievements or best your score in the raids.”
    • “While I think the price (at discount) is probably fair for a single playthrough, I don't think the static map and quests would make for a decently replayable experience either - especially with the poor UI and shallow RPG systems.”
    • “The game is very story-oriented, which limits replayability a lot.”
  • emotional
    292 mentions Positive Neutral Negative

    The emotional aspect of the game receives mixed reviews, with some players finding the narrative gripping and resonant, particularly in side quests that evoke genuine feelings. However, many criticize the main story for lacking depth and failing to establish strong emotional connections with characters, leading to moments that feel forced or unearned. Overall, while there are poignant moments that can elicit tears, the inconsistent character development and predictable plot detract from the overall emotional impact.

    • “The narrative woven throughout Dying Light is as gripping as it is emotionally resonant.”
    • “The characters are well-developed, and the voice acting is convincing, adding emotional weight to the storyline.”
    • “The story is very gripping and emotional at times as each character you bump into is so interesting and unique with a clear direction of hours of character development.”
    • “The game had one or two unique new gameplay ideas and proceeded to package them in one of the most boring, grindy, repetitive zombie games I've ever played, complete with an insufferably boring storyline and a one-dimensional cartoony villain who kills more of his own men than anyone else.”
    • “Boring story with characters that are so boring and one-dimensional that they might as well all be zombies for all I care.”
    • “Boring story that is hard to be invested in, when you have NPCs saying the same dialogue about you being the new guy over and over like it's the start of the game, despite the fact you've been doing a lot of missions for them.”
  • character development
    141 mentions Positive Neutral Negative

    Character development in the game receives mixed reviews, with some players praising its depth and emotional engagement, particularly through side missions and character interactions, while others criticize it for being shallow or lacking in significant growth for many characters. The protagonist, Kyle Crane, is noted for having a well-paced development, but many side characters are described as forgettable or underdeveloped, leading to a disconnect during key narrative moments. Overall, while the game offers a compelling storyline and engaging gameplay, the character development is seen as a notable area for improvement.

    • “The depth of character development and your in-game choices add layers of complexity to the storyline, making it an engaging rollercoaster from start to finish.”
    • “The game allows one to understand Crane and others as more than just flat character designs meant to fulfill a progression, and see their emotions and fears, leading to topics of sacrifice, duty, compassion, identity, and an appeal to one's sense of humanity.”
    • “The game's story is engaging and well-written, with strong character development and a sense of urgency that keeps players invested in the narrative.”
    • “The developers realized they didn't have any strong story points or character development, so they just dragged out gameplay with worthless cut scenes and parkour 'puzzles' that were more annoying than fun.”
    • “I felt next to nothing when characters died because they didn't feel like people and there had been little to no character development for most characters with few exceptions.”
    • “What this game lacks is a story that is keeping you invested and interested to continue playing; sadly, I didn't feel attached to anybody in this game, no real character development and relationships between characters are not well portrayed.”
  • monetization
    127 mentions Positive Neutral Negative

    The monetization aspect of the game has received significant criticism for its aggressive advertising tactics, particularly for promoting the sequel, Dying Light 2, within the game itself. Players express frustration over intrusive ads that disrupt gameplay and the overall experience, with many feeling that these marketing strategies detract from the enjoyment of the original game. While some players appreciate the absence of microtransactions, the pervasive advertising has led to a general consensus that it undermines the game's value and immersion.

    • “Plus there's no microtransactions and paywalled power items.”
    • “The true Dying Light, no microtransactions, tons of content, and an overall great experience.”
    • “There are no microtransactions in this game, when it could have been very easy for the developers to slip them in there.”
    • “Lastly, showing me advertisements for your inferior sequel to this game on the main menu simply cheapens the experience.”
    • “Techland ruined a perfectly wonderful game with advertisements begging you to play their successor; that is a universal failure.”
    • “I ended up uninstalling it because of the advertisements as it absolutely ruins the entire experience.”
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73%Critics’ scoreBased on 20 critic reviews
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29h Median play time
80h Average play time
11-70h Spent by most gamers
*Based on 403 analyzed playthroughs
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Frequently Asked Questions

Dying Light is a open world hack and slash game with horror theme.

Dying Light is available on Nintendo Switch, PlayStation 4, Windows, Xbox Series X|S and others.

On average players spend around 80 hours playing Dying Light.

Dying Light was released on January 26, 2015.

Dying Light was developed by Techland.

Dying Light has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its stability.

Dying Light is a single player game with multiplayer and local co-op support.

Similar games include Dying Light 2 Stay Human: Reloaded Edition, Dying Light: The Beast, Dead Island, Dead Island 2, Dead Island Steam Key GLOBAL and others.