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Looking for games like AymanShahin_IT201_Project4? Here are top action recommendations, selected from player-similarity data — start with Rana Khan IT 201-001 Project 4, AymanShahin_IT201-452_Project2 or Project4_IT201_EmirisGermosen.

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  • Fixes for this project: 1.) Made the Clock have user input using key input from keyboard. 2.) Organization was a little messy. So, I placed everything in sequence. 3.) Size of the clock was hard to read so I made it larger and changed to color for clarity. Old Features From Project 3: Feature 1: Animation Clip Swap What It Does: enables the user to alternate between an object's various ani…

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  • Feature 5: Change Rotation Input Fields Input: Enter rotation angles for the x-axis, y-axis, and z-axis.  Output: The rotation of the shapes drawn will be changed to the values entered by the user.  Feature 6: Randomize Rotation via toggle Input: Toggle box to enable/disable random rotation of shapes drawn. Output: The rotation of the shapes drawn will be randomized across all 3 axes. Feature…

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  • Game Description: This project allows the user to create a 3D object when right-clicking. When the user right clicks an object will get spawned. The user can change shapes between a Cube, Cylinder, Capsule, and an Alien (prefab). The user also can make the object transparency change, make the object bigger or smaller by changing its size, change colors via sliders and is also able to select how q…

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  • Brief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter:  Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa…

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  • Project 1 Features: 1. Feature 1: Display Mouse Position     Input: Mouse moving anywhere on the screen     Process: The script reads mouse X and Y coordinates      Output: Text updates live showing the mouse position on the screen 2. Feature 2: Spawn Shape on Button Click     Input: User clicks the “Drop Shape” button     Process: The script converts mouse screen position to wo…

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  • Uploading my project here again changed some text alignment on its own, it was all fine when I checked in unity.a) Feature 1:- Display Mouse Position Input: Mouse Location Output:- Text is displayed in the top left corner showing the X and Y coordinates of the mouse. Description:- On the top left corner of the screen there is a display which shows the x and y coordinate position of the mous…

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  • Features: Feature 1: GameObject creation with left mouse click. Input: Left mouse button Output: Created game objects Description: If the left mouse button is pressed while the cursor is in the black play area, an object is placed at the cursor’s current location. If the button is held, objects are repeatedly placed with a 100ms delay between them. This lets the user “draw” with objects. Feature 2…

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  • Description Draw on a 2D canvas with 3D shapes. Click or drag over the white canvas to begin spawning objects. These objects will spawn with random rotation, relative size, and color to give a more enjoyable experience. Configure several settings that allow you to change the appearance of you pen such as color, size, shape, and animation. Features Creating and Deleting Objects with the mouse:…

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    Labeled as Project 4, this is the finalized application of the ongoing drawing project I have developed for IT201 Information Design Techniques. You will open up the game to see a cover page with buttons that will direct you to every version of the game during it's building process, from the complete Project 4 game all the way to the first Project 1 game. Listed below are all the features include…

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  • Project 2 Features:Feature 1: Rotator Button Input: Button click Process: Rotates selected object(s) tagged as "SpawnedObject" using a script like RandomRotator Output: Object spins or rotates visibly in the scene Difference: Adds motion through user input, which wasn’t present in the static placements of Project 1Feature 2: Time Format Button (12/24 Hour Toggle) Input: Button click Process:…

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