Games like Steel Cavalry
Looking for games like Steel Cavalry? Here are top action recommendations, selected from player-similarity data — start with Steel Cavalry, Warped Radar or Excalibur SDS.
1 View Game50%Game Brain Score50% User Score 1 reviewsWindows 7 or Edge browser note: if the webGL build above does not run in-browser please scroll to the bottom of this page where you can find our Windows Download. You'll still be able to play it that way. Developed Jan 7 - Apr 8, 2018 by members of Gamkedo Club Project lead, Robo Warrior model, pilot sprite, win state, goal UI, mech collision code, weapon slot icons, health code, mech stealing f…
View Game2 View Game50%Game Brain Score50% User Score 1 reviewsDeveloped Nov 18, 2018 to Feb 17, 2019 Main concept and project co-lead, base functionality for prototype, John character, dialog system code and original format, inventory code, pixel doubling, panning camera, room loading, dialog mouth animations, animation code, level editor, store front art, multiple choice dialog feature, cutscene code, John and Rose dialog portraits, fade effect, Julie's sto…
View Game3 View Game30%Game Brain Score30% User Score 1 reviewsDeveloped Nov 5, 2017 - Feb 25, 2018 Lead/pitch, core gameplay code, parallax support, split fire modes, upgrades between stages: Chris DeLeon Wave beam, laser attack, missiles, level code, two player mode, organized refactoring, ice sliding, progress bar, carnage mode, laser ship code and art, logo and title menu animation, sound code, end sequence code and ending story writing, crystalline coast…
View Game4 View Game50%Game Brain Score50% User Score 1 reviewsDeveloped Nov 18, 2018 to Feb 17, 2019 Main concept and project co-lead, base functionality for prototype, John character, dialog system code and original format, inventory code, pixel doubling, panning camera, room loading, dialog mouth animations, animation code, level editor, store front art, multiple choice dialog feature, cutscene code, John and Rose dialog portraits, fade effect, Julie's st…
View Game5 View Game38%Game Brain Score38% User Score 3 reviewsDeveloped Aug 26 to Dec 9, 2018 Project lead, core functionality, scoring and score pop ups, powerup objects, enemy, projectile, and collision code, level 2 and 3 design, screenshake, menu base code, checkpoint and continues, enemy pathing, cut scene animations, ground enemy integration, main UI integration, missile, ghost, and clear powerups, boss behavior improvements, boss explosions, all flyin…
View Game6 View Game30%Game Brain Score30% User Score 1 reviewsDeveloped Nov 5, 2017 - Feb 25, 2018 Lead/pitch, core gameplay code, parallax support, split fire modes, upgrades between stages: Chris DeLeon Wave beam, laser attack, missiles, level code, two player mode, organized refactoring, ice sliding, progress bar, carnage mode, laser ship code and art, logo and title menu animation, sound code, end sequence code and ending story writing, crystalline coa…
View Game7 View Game38%Game Brain Score38% User Score 3 reviewsDeveloped Aug 26 to Dec 9, 2018 Project lead, core functionality, scoring and score pop ups, powerup objects, enemy, projectile, and collision code, level 2 and 3 design, screenshake, menu base code, checkpoint and continues, enemy pathing, cut scene animations, ground enemy integration, main UI integration, missile, ghost, and clear powerups, boss behavior improvements, boss explosions, all flyi…
View Game8 View GameDeveloped Nov 11, 2018 to Feb 24, 2019 Project lead, core gameplay, slime enemy, level editor, map switching, terrain tilesheet integration stats implementation, bug fixes, xp rewards and leveling up, collision handling, snow art (bush, tree, pit rebel tent), forest art (portal), inventory, depth sorting, spawn code, main enemy code, level design, save/load: Jaime Rivas Tileset workflow, forest ti…
View Game9 View Game50%Game Brain Score50% User Score 1 reviewsProject co-lead, selection indicator, lobby scene, models (stair, sculptures), movement grid, core HUD functionality, turn management, player refactor, dynamic cursors, camera tracking, chat UI, lighting adjustments, movement grid improvements, weapons variations support, combat logic and related interface, damage indicator improvements, stats storage, dialog, AI waypoint code, menu and title syst…
View Game10 View Game50%Game Brain Score50% User Score 1 reviewsDeveloped Feb 16 to May 3, 2020 Project lead (also for the original Falldale), core gameplay, cliff tiles, player animation updates, bush tiles, blacksmith shop, new goblin animations, assorted map updates, tree update, town redesign, Orc and Arya updates, optimizations, character creation screen graphics, music integration, garden tiles, mausoleum art, GUI buttons, skeleton animations, Rowan anim…
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