Games like Clash Tracks
Looking for games like Clash Tracks? Here are top survival shooter recommendations, selected from player-similarity data — start with Excalibur SDS, Excalibur SDS or Wings Tale.
- View Game30%Game Brain Score30% User Score 1 reviews
Developed Nov 5, 2017 - Feb 25, 2018 Lead/pitch, core gameplay code, parallax support, split fire modes, upgrades between stages: Chris DeLeon Wave beam, laser attack, missiles, level code, two player mode, organized refactoring, ice sliding, progress bar, carnage mode, laser ship code and art, logo and title menu animation, sound code, end sequence code and ending story writing, crystalline coa… If you enjoyed this game, see our list of games similar to Excalibur SDS.
- View Game30%Game Brain Score30% User Score 1 reviews
Developed Nov 5, 2017 - Feb 25, 2018 Lead/pitch, core gameplay code, parallax support, split fire modes, upgrades between stages: Chris DeLeon Wave beam, laser attack, missiles, level code, two player mode, organized refactoring, ice sliding, progress bar, carnage mode, laser ship code and art, logo and title menu animation, sound code, end sequence code and ending story writing, crystalline coast… If you enjoyed this game, see our list of games similar to Excalibur SDS.
- 51%Game Brain Score51% User Score 2 reviews
Developed May 16 - Oct 10, 2021 Project lead, core gameplay, spawn system and related custom editor, crude underlying game engine (AABB collision, animation, graphics layers, entity management), lava dragon boss functionality, initial version of powerups, enemy AI, two player support, second player AI, ground waypoint patrols, stars/lava backgrounds (not including rocky crust), moon depth map (fin… If you enjoyed this game, see our list of games similar to Wings Tale.
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Windows 7 or Edge browser note: if the webGL build above does not run in-browser please scroll to the bottom of this page where you can find our Windows Download. You'll still be able to play it that way. Developed Jan 7 - Apr 8, 2018 by members of Gamkedo Club Project lead, Robo Warrior model, pilot sprite, win state, goal UI, mech collision code, weapon slot icons, health code, mech stealing f… If you enjoyed this game, see our list of games similar to Steel Cavalry.
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Windows 7 or Edge browser note: if the webGL build above does not run in-browser please scroll to the bottom of this page where you can find our Windows Download. You'll still be able to play it that way. Developed Jan 7 - Apr 8, 2018 by members of Gamkedo Club Project lead, Robo Warrior model, pilot sprite, win state, goal UI, mech collision code, weapon slot icons, health code, mech stealing fea… If you enjoyed this game, see our list of games similar to Steel Cavalry.
- View Game31%Game Brain Score31% User Score 2 reviews
A small RTS made at Gamkedo. Credits: • Caspar "SpadXIII" Dunant: Project co-lead, initial implementation and setup, unit selection and movement, scrolling view, main interface code, unit behavior and collision, build and construction code, slime harvesting, level editor, animation class, input handling, in-game debug view, CSS, win/loss code• Marc Silva: Project co-lead, art and most animations f… If you enjoyed this game, see our list of games similar to Chicken's Gambol.
- 50%Game Brain Score50% User Score 1 reviews
Developed Jan 5 - Apr 5, 2020 Project lead, main concept, core gameplay, flipspace growth, main level design (incl. hub), minimap, title screen, pixel fonts, additional player animations (EV suit, death, no gun crouch/idle), powerup effects, tiles (dirt), many player sounds, hover tooltips, portrait work, assorted bug fixes, map editor integration, UI design, bullet motion/collision, pooling, achi… If you enjoyed this game, see our list of games similar to Flipside.
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- View Game51%Game Brain Score51% User Score 2 reviews
Developed May 16 - Oct 10, 2021 Project lead, core gameplay, spawn system and related custom editor, crude underlying game engine (AABB collision, animation, graphics layers, entity management), lava dragon boss functionality, initial version of powerups, enemy AI, two player support, second player AI, ground waypoint patrols, stars/lava backgrounds (not including rocky crust), moon depth map (fi… If you enjoyed this game, see our list of games similar to Wings Tale.
- View Game50%Game Brain Score50% User Score 1 reviews
Developed Jan 5 - Apr 5, 2020 Project lead, main concept, core gameplay, flipspace growth, main level design (incl. hub), minimap, title screen, pixel fonts, additional player animations (EV suit, death, no gun crouch/idle), powerup effects, tiles (dirt), many player sounds, hover tooltips, portrait work, assorted bug fixes, map editor integration, UI design, bullet motion/collision, pooling, ach… If you enjoyed this game, see our list of games similar to Flipside.
- 51%Game Brain Score51% User Score 2 reviews
Developed Nov 15 - Jan 24, 2021 Project lead, core gameplay, example maps, enemy wave functionality, custom level and map editor, slowdown tower / gun tower and flame tower code, enemy health bars, map fixes, turtle / car / blob enemy art, mirror image support, gum stealing, tower selection UI, tower upgrade menu, sound implementation, cheat code function, main menu and level selection code, credi… If you enjoyed this game, see our list of games similar to Dimension Defense.
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- View Game30%Game Brain Score30% User Score 1 reviews
Developed Feb 11 to Apr 22, 2018 by members of Gamkedo Club Project Lead, prototype, bosses, logo, world loading, art (ghast - toast - plant), player portrait, room change code, large map optimization, Kirt integration, grampa ghost: Marc Silva Advanced camera code, fixes (player animation, collisions), buttons, enemy/object differentiation, door locks, boss code tweaks: H Trayford Wall jump code,… If you enjoyed this game, see our list of games similar to Ghosts in Neo Tokyo.
Stardew Valley inspired post apocalyptic robot farm simulator. Grow plants, chop wood, mine stone and metal. Save the human race! Created by these fine folks from the Gamkedo Club: Jeremy Kenyon: Project lead, concept, core gameplay code, initial HUD and resource pickup, camera movement, tree chopping, recharge station functionality, time of day implementation, programmatic harvest animation, … If you enjoyed this game, see our list of games similar to We Must Prepare.
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Developed Feb 16 to May 3, 2020 Project lead (also for the original Falldale), core gameplay, cliff tiles, player animation updates, bush tiles, blacksmith shop, new goblin animations, assorted map updates, tree update, town redesign, Orc and Arya updates, optimizations, character creation screen graphics, music integration, garden tiles, mausoleum art, GUI buttons, skeleton animations, Rowan ani… If you enjoyed this game, see our list of games similar to Falldale.
- View Game50%Game Brain Score50% User Score 1 reviews
Developed Feb 16 to May 3, 2020 Project lead (also for the original Falldale), core gameplay, cliff tiles, player animation updates, bush tiles, blacksmith shop, new goblin animations, assorted map updates, tree update, town redesign, Orc and Arya updates, optimizations, character creation screen graphics, music integration, garden tiles, mausoleum art, GUI buttons, skeleton animations, Rowan anim… If you enjoyed this game, see our list of games similar to Falldale.
RoboHunters is a fast-paced top down action shooter. Destroy swarms of rogue machines, level up, and fight the Robo Sentry boss! As you level up, your characer will gain new abilities such as Napalm Boots, Gravity Vortex, and the Destroyer Disc! Leveling up the same ability more than once will increase its power.How to PlayThis game plays best with a mouse and keyboard. Move your character with … If you enjoyed this game, see our list of games similar to RoboHunters.
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CONTROLS: ENTER = Start from menu, skip cutsceneA / LEFT ARROW = Walk leftD / RIGHT ARROW = Walk rightW / UP ARROW = JumpD / DOWN ARROW = CrouchSPACE = Main attack (chain whip)Z = Handlebar attack (once picked up)X = Wheel attack (once picked up)M = MuteP = Pause+/- = Adjust volume GAMEPAD is supported CHEATS: 1 = level 12 = level 23 = level 3type: w-h-e-e-l = give wheel weapontype: h-a-n-d-l-e = … If you enjoyed this game, see our list of games similar to Xeno Jackers.
Developed May 27-Aug 26, 2018 Lead, concept, main gameplay code, most animations, environment, score, pickups, scrolling, boss song and menu music, menu code, AI: Vignesh Ramesh Venom dog AI, tuning adjustments, flying enemy, particles, collision fix, level design (6): Christer "McFunkypants" Kaitila Hearts health meter, countdown timer, crouch fix, limited double jump: Brian Boucher Alien vine, s… If you enjoyed this game, see our list of games similar to Slick Punch.
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Developed Mar 11 to Apr 22, 2018 by members of Gamkedo Club Project Lead, initial functionality, hit counter, drop timeout, sounds (jump, menu, countdown), winner declaration, player 1 run animation: Jose Contreras Jump control, player animations (jump, catching, throwing), sounds (ball hits, catching): Kise Title art and game logo, pause functionality, screenshake, menu decorative programming (ov… If you enjoyed this game, see our list of games similar to Playground Legends.
- View Game50%Game Brain Score50% User Score 1 reviews
Recommended Downloadable Desktop Versions Available Below! Warning: this game is better played with a game controller (XBoxs, PSs, or similar)Made in Gamkedo Club (https://gamkedo.com)Credits: Klaim (A. Joël Lamotte): Project lead, core concept and main gameplay code, level waves system, player movement and firing, player ship, in-game animations, overload feature, bullets, enemy AI, bosses, sc… If you enjoyed this game, see our list of games similar to Radiant Laser Cross.
20 View GameView Game10%Game Brain Score10% User Score 1 reviewsYou can make games with us! Join at http://HomeTeamGameDev.com Scores save automatically. NOW AVAILABLE for Quest VR (though currently in alpha) - free, side-loaded apk, install it using SideQuest or similar methods. Try the download on this page for time-cannon-quest-vr_to_sideload.zip! Developed July 19 - Dec 20, 2020 Project lead, core gameplay, railgun and chain reaction functionality, Quest… If you enjoyed this game, see our list of games similar to Time Cannon for web (new: Quest VR support in alpha).
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Project co-lead, selection indicator, lobby scene, models (stair, sculptures), movement grid, core HUD functionality, turn management, player refactor, dynamic cursors, camera tracking, chat UI, lighting adjustments, movement grid improvements, weapons variations support, combat logic and related interface, damage indicator improvements, stats storage, dialog, AI waypoint code, menu and title syst… If you enjoyed this game, see our list of games similar to Umbra Shift.
- View Game50%Game Brain Score50% User Score 1 reviews
Project co-lead, selection indicator, lobby scene, models (stair, sculptures), movement grid, core HUD functionality, turn management, player refactor, dynamic cursors, camera tracking, chat UI, lighting adjustments, movement grid improvements, weapons variations support, combat logic and related interface, damage indicator improvements, stats storage, dialog, AI waypoint code, menu and title syst… If you enjoyed this game, see our list of games similar to Umbra Shift.
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Developed Nov 11, 2018 to Feb 24, 2019 Project lead, core gameplay, slime enemy, level editor, map switching, terrain tilesheet integration stats implementation, bug fixes, xp rewards and leveling up, collision handling, snow art (bush, tree, pit rebel tent), forest art (portal), inventory, depth sorting, spawn code, main enemy code, level design, save/load: Jaime Rivas Tileset workflow, forest … If you enjoyed this game, see our list of games similar to Flail of the Nordic Tentacles.
- 40%Game Brain Score40% User Score 1 reviews
Hello everyone! I'm a up and coming Indie Game Dev with ZERO background in art... games design....... Or even coding.. Well, that doesn't sound too fun. But my game might be! Please follow me on this venture as I learn how to create games, and play the games I do make in the process. This game will forever be free, so if you find it somewhere else for a cost, it's not me. This game is called Cosm… If you enjoyed this game, see our list of games similar to Cosmic Conquest.
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Developed Nov 11, 2018 to Feb 24, 2019 Project lead, core gameplay, slime enemy, level editor, map switching, terrain tilesheet integration stats implementation, bug fixes, xp rewards and leveling up, collision handling, snow art (bush, tree, pit rebel tent), forest art (portal), inventory, depth sorting, spawn code, main enemy code, level design, save/load: Jaime Rivas Tileset workflow, forest ti… If you enjoyed this game, see our list of games similar to Flail of the Nordic Tentacles.
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Developed Aug 18 - Dec 8, 2019 Project lead, core gameplay (main movement, attacking, collision hitboxes, enemies, level structure), enemy AI, localization support, floor/roof parallax effect, foreground fade, assorted integration, game over and belt award screens, menu key support, gamepad support, assist mode options, prop collision, sprite atlas creation, tuning and bug fixes: H Trayford Main… If you enjoyed this game, see our list of games similar to Kung Twu.
Developed Aug 18 - Dec 8, 2019 Project lead, core gameplay (main movement, attacking, collision hitboxes, enemies, level structure), enemy AI, localization support, floor/roof parallax effect, foreground fade, assorted integration, game over and belt award screens, menu key support, gamepad support, assist mode options, prop collision, sprite atlas creation, tuning and bug fixes: H Trayford Main p… If you enjoyed this game, see our list of games similar to Kung Twu.
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Project lead, core gameplay code, debug cheats, body shop functionality and related art, assorted asset integration, camera scrolling, AI waypoint following, internal editor before Tiled integration, race results screne, cash pickup, city sprite sheet, AI collision avoidance, trees and map buildings art, character selection screen, race time and related tracking, name entry, assorted bug fixes, ro… If you enjoyed this game, see our list of games similar to Little Racers.
- View Game50%Game Brain Score50% User Score 1 reviews
Project lead, core gameplay code, debug cheats, body shop functionality and related art, assorted asset integration, camera scrolling, AI waypoint following, internal editor before Tiled integration, race results screne, cash pickup, city sprite sheet, AI collision avoidance, trees and map buildings art, character selection screen, race time and related tracking, name entry, assorted bug fixes, ro… If you enjoyed this game, see our list of games similar to Little Racers.
- View Game38%Game Brain Score38% User Score 3 reviews
Developed Aug 26 to Dec 9, 2018 Project lead, core functionality, scoring and score pop ups, powerup objects, enemy, projectile, and collision code, level 2 and 3 design, screenshake, menu base code, checkpoint and continues, enemy pathing, cut scene animations, ground enemy integration, main UI integration, missile, ghost, and clear powerups, boss behavior improvements, boss explosions, all flyi… If you enjoyed this game, see our list of games similar to G-Type.
- View Game38%Game Brain Score38% User Score 3 reviews
Developed Aug 26 to Dec 9, 2018 Project lead, core functionality, scoring and score pop ups, powerup objects, enemy, projectile, and collision code, level 2 and 3 design, screenshake, menu base code, checkpoint and continues, enemy pathing, cut scene animations, ground enemy integration, main UI integration, missile, ghost, and clear powerups, boss behavior improvements, boss explosions, all flyin… If you enjoyed this game, see our list of games similar to G-Type.
- View Game50%Game Brain Score50% User Score 1 reviews
Developed Nov 18, 2018 to Feb 17, 2019 Main concept and project co-lead, base functionality for prototype, John character, dialog system code and original format, inventory code, pixel doubling, panning camera, room loading, dialog mouth animations, animation code, level editor, store front art, multiple choice dialog feature, cutscene code, John and Rose dialog portraits, fade effect, Julie's st… If you enjoyed this game, see our list of games similar to Warped Radar.
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Developed Nov 18, 2018 to Feb 17, 2019 Main concept and project co-lead, base functionality for prototype, John character, dialog system code and original format, inventory code, pixel doubling, panning camera, room loading, dialog mouth animations, animation code, level editor, store front art, multiple choice dialog feature, cutscene code, John and Rose dialog portraits, fade effect, Julie's sto… If you enjoyed this game, see our list of games similar to Warped Radar.
- View Game30%Game Brain Score30% User Score 1 reviews
Developed Feb 11 to Apr 22, 2018 by members of Gamkedo Club Project Lead, prototype, bosses, logo, world loading, art (ghast - toast - plant), player portrait, room change code, large map optimization, Kirt integration, grampa ghost: Marc Silva Advanced camera code, fixes (player animation, collisions), buttons, enemy/object differentiation, door locks, boss code tweaks: H Trayford Wall jump co… If you enjoyed this game, see our list of games similar to Ghosts in Neo Tokyo.
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Developed Mar 11 to Apr 22, 2018 by members of Gamkedo Club Project Lead, initial functionality, hit counter, drop timeout, sounds (jump, menu, countdown), winner declaration, player 1 run animation: Jose Contreras Jump control, player animations (jump, catching, throwing), sounds (ball hits, catching): Kise Title art and game logo, pause functionality, screenshake, menu decorative programming … If you enjoyed this game, see our list of games similar to Playground Legends.
- 50%Game Brain Score50% User Score 1 reviews
Fill the tankers of your favorite spaceship with powerful Aether Fuel, and challenge the fiercest competitors of the galaxy! It's time to race! Commands: WASD or Arrows: movementSpace: shoot Your weapons get reloaded after a lap is completed. A game developed with HomeTeam Gamedev! Join us at: https://hometeamgamedev.com/ Developed October 31st, 2021 - January 23rd, 2022 Ian Cherabier: Project lea… If you enjoyed this game, see our list of games similar to Aether Fuel.
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Project lead, core gameplay, character art, quest system, level design, pressure plate, enemies (art, code, behavior for standard types and boss), main pathfinding, quest authoring, transitions, shops, projectiles, time of day, trees, item drops, screen shake, most outside tiles, NPCs (old man, chuck, farmer, red), moveable crate, additional weather features: Vince McKeown Chef Gormondo NPC, game… If you enjoyed this game, see our list of games similar to Forgotten Road.
- View Game48%Game Brain Score48% User Score 7 reviews
For best performance Firefox or Chrome are recommended. Developed May 13 - Jul 29, 2018 Game Lead, Core Gameplay, Level Editor, AI Drivers, Background Parallax, Nitro Boost, Time Limit, Street Light Art, Animated Radio Tower, Collision Detection, Art Integration, Billboards (Over 10 Designs): H Trayford Signs (Over 28 Designs), Checkpoint Code, Crashing Animation Code, Menu Improvements, Finish Li… If you enjoyed this game, see our list of games similar to Dream Racer.
- 50%Game Brain Score50% User Score 1 reviews
Dino Ducket Dash is an 80s-like arcade game. You play as a Dinosaur who needs to collect duckets, dodge enemy dinosaurs and use power ups in order to pay your way onto a space ship that'll help you escape the planet before the meteor showers begin. Fast paced arcade action!Play with up to 4-players in local coopSet and beat High Scores CREDITS! Gabriel Cornish: Project lead, core gameplay, musi… If you enjoyed this game, see our list of games similar to Dino Ducket Dash.
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Game Demo Development Game title – HALO 64 When creating my game, I decided to recreate the final mission from halo reach called Lone wolf. The objective of the mission is to survive and kill as many enemies as possible until you die. I changed this up a little bit and made it so that you have 3 lives and once you lose all 3 lives the game will pop up with game over and you can play again. You … If you enjoyed this game, see our list of games similar to Halo 64 - 2D Games Programming.
- View Game30%Game Brain Score30% User Score 1 reviews
Developed Jan 16 - May 15, 2022 Project lead, core gameplay, warrior animations, ghost and skeleton sprite facings, level design (shared), assorted environment art (yellow), statue, spider webs, collision handling, projectiles art/code, lock and key, pathfinding, art integration, tuning: Vince McKeown Tile atlas, level design (shared), dungeon music, whisp particle fix, room optimization (enemie… If you enjoyed this game, see our list of games similar to Escape from Cellblock 60.
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Byte the Bullet is a lane-based bullet hell where you and your foes are equipped with Armor Creatures, virtual programs that can defend their user from real damages along with granting passive effects. In this game you play as a cheap robot sent by a company to an abandoned mine covered in railways to remove mysterious cyborg monsters from the tracks for further extraction of resources. There is n… If you enjoyed this game, see our list of games similar to Byte the Bullet.
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This is a game I made for the final project for my C# class at my university, and I felt this was a perfect submission for #ProcJam! It features 6 difficulties, with the last difficulty "Mega Dungeon" being a true endurance run of an extremely huge procedural maze. (This game does not feature ads of any kind, and is completely free to play). Find the exit to an endless number of increasingly … If you enjoyed this game, see our list of games similar to TK's Survival.
You have entered The Dragon's Tavern where the name of the game is card playing. Build your deck and acquire new cards with custom made cards, then take down the opponent AI with a scaling level of difficulty. This project was able to come to life by HomeTeam Game Dev. Developed May 8 to May 20, June 16 to September 4, 2022 - Cassidy Noble: Project lead, core gameplay, character models/rigs/… If you enjoyed this game, see our list of games similar to The Dragon's Tavern.
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Tyler Funk: Project lead, core gameplay, main Rovey animations (idle, walk, jump, fall), camera control, conveyor belt, lava launcher, waypoint system, moving platform support, spring pad, bounds detection, player health UI, alien egg, caledera scene and related model, title to options transitions, persistent menu options, jetpack bar, ship animation scene, story skip, checkpoint placement, pause … If you enjoyed this game, see our list of games similar to Rovey.
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Byte the Bullet is a lane-based bullet hell where you and your foes are equipped with Armor Creatures, virtual programs that can defend their user from real damages along with granting passive effects. In this game you play as a cheap robot sent by a company to an abandoned mine covered in railways to remove mysterious cyborg monsters from the tracks for further extraction of resources. There is n… If you enjoyed this game, see our list of games similar to Byte the Bullet.
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* Gamepad support via Chrome only. Project lead, core gameplay (prototype flight control), camera tracking, voxel building, world map and terrain mesh, hospital model, gamepad improvements, bat particles, office building textures, ground vehicle scripting, photo mission, objective arrow, sound integration, forest mesh, residential models: Jeremy KenyonRoof texturing, assorted office and residentia… If you enjoyed this game, see our list of games similar to Hella On The Scene.
- View Game30%Game Brain Score30% User Score 1 reviews
Developed Jan 16 - May 15, 2022 Project lead, core gameplay, warrior animations, ghost and skeleton sprite facings, level design (shared), assorted environment art (yellow), statue, spider webs, collision handling, projectiles art/code, lock and key, pathfinding, art integration, tuning: Vince McKeown Tile atlas, level design (shared), dungeon music, whisp particle fix, room optimization (enemies/… If you enjoyed this game, see our list of games similar to Escape from Cellblock 60.
- 90%Game Brain ScoreMost mentioned positive aspects:story, gameplay90% User Score 50 reviews
No Way Home is a twin-stick shooter adventure set in a hostile far flung part of the universe filled with danger at every turn. Outgun enemies in tense skirmishes, take on dangerous mercenary missions, loot bigger and better weapons, and explore a huge starmap in search of answers and a way home. [Note: the game has nothing to do with a certain superhero movie. We had the name first!] Gamepl… If you enjoyed this game, see our list of games similar to No Way Home.
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Developed May 27-Aug 26, 2018 Lead, concept, main gameplay code, most animations, environment, score, pickups, scrolling, boss song and menu music, menu code, AI: Vignesh Ramesh Venom dog AI, tuning adjustments, flying enemy, particles, collision fix, level design (6): Christer "McFunkypants" Kaitila Hearts health meter, countdown timer, crouch fix, limited double jump: Brian Boucher Alien vin… If you enjoyed this game, see our list of games similar to Slick Punch.







































