Games like Kung Twu
Looking for games like Kung Twu? Here are top action recommendations, selected from player-similarity data — start with Kung Twu, Little Racers or Little Racers.
Developed Aug 18 - Dec 8, 2019 Project lead, core gameplay (main movement, attacking, collision hitboxes, enemies, level structure), enemy AI, localization support, floor/roof parallax effect, foreground fade, assorted integration, game over and belt award screens, menu key support, gamepad support, assist mode options, prop collision, sprite atlas creation, tuning and bug fixes: H Trayford Main p… If you enjoyed this game, see our list of games similar to Kung Twu.
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Project lead, core gameplay code, debug cheats, body shop functionality and related art, assorted asset integration, camera scrolling, AI waypoint following, internal editor before Tiled integration, race results screne, cash pickup, city sprite sheet, AI collision avoidance, trees and map buildings art, character selection screen, race time and related tracking, name entry, assorted bug fixes, ro… If you enjoyed this game, see our list of games similar to Little Racers.
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Project lead, core gameplay code, debug cheats, body shop functionality and related art, assorted asset integration, camera scrolling, AI waypoint following, internal editor before Tiled integration, race results screne, cash pickup, city sprite sheet, AI collision avoidance, trees and map buildings art, character selection screen, race time and related tracking, name entry, assorted bug fixes, ro… If you enjoyed this game, see our list of games similar to Little Racers.
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Developed Nov 18, 2018 to Feb 17, 2019 Main concept and project co-lead, base functionality for prototype, John character, dialog system code and original format, inventory code, pixel doubling, panning camera, room loading, dialog mouth animations, animation code, level editor, store front art, multiple choice dialog feature, cutscene code, John and Rose dialog portraits, fade effect, Julie's st… If you enjoyed this game, see our list of games similar to Warped Radar.
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Developed Nov 18, 2018 to Feb 17, 2019 Main concept and project co-lead, base functionality for prototype, John character, dialog system code and original format, inventory code, pixel doubling, panning camera, room loading, dialog mouth animations, animation code, level editor, store front art, multiple choice dialog feature, cutscene code, John and Rose dialog portraits, fade effect, Julie's sto… If you enjoyed this game, see our list of games similar to Warped Radar.
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Developed Jan 5 - Apr 5, 2020 Project lead, main concept, core gameplay, flipspace growth, main level design (incl. hub), minimap, title screen, pixel fonts, additional player animations (EV suit, death, no gun crouch/idle), powerup effects, tiles (dirt), many player sounds, hover tooltips, portrait work, assorted bug fixes, map editor integration, UI design, bullet motion/collision, pooling, ach… If you enjoyed this game, see our list of games similar to Flipside.
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Project lead, core gameplay, character art, quest system, level design, pressure plate, enemies (art, code, behavior for standard types and boss), main pathfinding, quest authoring, transitions, shops, projectiles, time of day, trees, item drops, screen shake, most outside tiles, NPCs (old man, chuck, farmer, red), moveable crate, additional weather features: Vince McKeown Chef Gormondo NPC, game… If you enjoyed this game, see our list of games similar to Forgotten Road.
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CONTROLS: ENTER = Start from menu, skip cutsceneA / LEFT ARROW = Walk leftD / RIGHT ARROW = Walk rightW / UP ARROW = JumpD / DOWN ARROW = CrouchSPACE = Main attack (chain whip)Z = Handlebar attack (once picked up)X = Wheel attack (once picked up)M = MuteP = Pause+/- = Adjust volume GAMEPAD is supported CHEATS: 1 = level 12 = level 23 = level 3type: w-h-e-e-l = give wheel weapontype: h-a-n-d-l-e = … If you enjoyed this game, see our list of games similar to Xeno Jackers.
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Developed Nov 11, 2018 to Feb 24, 2019 Project lead, core gameplay, slime enemy, level editor, map switching, terrain tilesheet integration stats implementation, bug fixes, xp rewards and leveling up, collision handling, snow art (bush, tree, pit rebel tent), forest art (portal), inventory, depth sorting, spawn code, main enemy code, level design, save/load: Jaime Rivas Tileset workflow, forest … If you enjoyed this game, see our list of games similar to Flail of the Nordic Tentacles.
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Developed Nov 11, 2018 to Feb 24, 2019 Project lead, core gameplay, slime enemy, level editor, map switching, terrain tilesheet integration stats implementation, bug fixes, xp rewards and leveling up, collision handling, snow art (bush, tree, pit rebel tent), forest art (portal), inventory, depth sorting, spawn code, main enemy code, level design, save/load: Jaime Rivas Tileset workflow, forest ti… If you enjoyed this game, see our list of games similar to Flail of the Nordic Tentacles.
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Developed Jan 16 - May 15, 2022 Project lead, core gameplay, warrior animations, ghost and skeleton sprite facings, level design (shared), assorted environment art (yellow), statue, spider webs, collision handling, projectiles art/code, lock and key, pathfinding, art integration, tuning: Vince McKeown Tile atlas, level design (shared), dungeon music, whisp particle fix, room optimization (enemie… If you enjoyed this game, see our list of games similar to Escape from Cellblock 60.
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Developed Jan 16 - May 15, 2022 Project lead, core gameplay, warrior animations, ghost and skeleton sprite facings, level design (shared), assorted environment art (yellow), statue, spider webs, collision handling, projectiles art/code, lock and key, pathfinding, art integration, tuning: Vince McKeown Tile atlas, level design (shared), dungeon music, whisp particle fix, room optimization (enemies/… If you enjoyed this game, see our list of games similar to Escape from Cellblock 60.
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Developed Jan 5 - Apr 5, 2020 Project lead, main concept, core gameplay, flipspace growth, main level design (incl. hub), minimap, title screen, pixel fonts, additional player animations (EV suit, death, no gun crouch/idle), powerup effects, tiles (dirt), many player sounds, hover tooltips, portrait work, assorted bug fixes, map editor integration, UI design, bullet motion/collision, pooling, achi… If you enjoyed this game, see our list of games similar to Flipside.
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A small RTS made at Gamkedo. Credits: • Caspar "SpadXIII" Dunant: Project co-lead, initial implementation and setup, unit selection and movement, scrolling view, main interface code, unit behavior and collision, build and construction code, slime harvesting, level editor, animation class, input handling, in-game debug view, CSS, win/loss code• Marc Silva: Project co-lead, art and most animations f… If you enjoyed this game, see our list of games similar to Chicken's Gambol.
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Developed Feb 16 to May 3, 2020 Project lead (also for the original Falldale), core gameplay, cliff tiles, player animation updates, bush tiles, blacksmith shop, new goblin animations, assorted map updates, tree update, town redesign, Orc and Arya updates, optimizations, character creation screen graphics, music integration, garden tiles, mausoleum art, GUI buttons, skeleton animations, Rowan ani… If you enjoyed this game, see our list of games similar to Falldale.
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Developed Feb 16 to May 3, 2020 Project lead (also for the original Falldale), core gameplay, cliff tiles, player animation updates, bush tiles, blacksmith shop, new goblin animations, assorted map updates, tree update, town redesign, Orc and Arya updates, optimizations, character creation screen graphics, music integration, garden tiles, mausoleum art, GUI buttons, skeleton animations, Rowan anim… If you enjoyed this game, see our list of games similar to Falldale.
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Project co-lead, selection indicator, lobby scene, models (stair, sculptures), movement grid, core HUD functionality, turn management, player refactor, dynamic cursors, camera tracking, chat UI, lighting adjustments, movement grid improvements, weapons variations support, combat logic and related interface, damage indicator improvements, stats storage, dialog, AI waypoint code, menu and title syst… If you enjoyed this game, see our list of games similar to Umbra Shift.
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Project co-lead, selection indicator, lobby scene, models (stair, sculptures), movement grid, core HUD functionality, turn management, player refactor, dynamic cursors, camera tracking, chat UI, lighting adjustments, movement grid improvements, weapons variations support, combat logic and related interface, damage indicator improvements, stats storage, dialog, AI waypoint code, menu and title syst… If you enjoyed this game, see our list of games similar to Umbra Shift.
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Developed Aug 26 to Dec 9, 2018 Project lead, core functionality, scoring and score pop ups, powerup objects, enemy, projectile, and collision code, level 2 and 3 design, screenshake, menu base code, checkpoint and continues, enemy pathing, cut scene animations, ground enemy integration, main UI integration, missile, ghost, and clear powerups, boss behavior improvements, boss explosions, all flyi… If you enjoyed this game, see our list of games similar to G-Type.
- View Game38%Game Brain Score38% User Score 3 reviews
Developed Aug 26 to Dec 9, 2018 Project lead, core functionality, scoring and score pop ups, powerup objects, enemy, projectile, and collision code, level 2 and 3 design, screenshake, menu base code, checkpoint and continues, enemy pathing, cut scene animations, ground enemy integration, main UI integration, missile, ghost, and clear powerups, boss behavior improvements, boss explosions, all flyin… If you enjoyed this game, see our list of games similar to G-Type.
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Developed May 29 - Sept 18, 2022 Project lead, core gameplay, boss behavior, level design, attack functionality, angel and enemy AI, custom editor (internal use only), dash feature, enemy projectiles, boss, magic doors, minimap, bug fixes, enemy who re-freezes angel, arrow art, enemy respawn behavior, help page, sound integration: Vaan Hope Khani Angel sprites (stone and living), Item sprites (d… If you enjoyed this game, see our list of games similar to Daico.
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Developed May 29 - Sept 18, 2022 Project lead, core gameplay, boss behavior, level design, attack functionality, angel and enemy AI, custom editor (internal use only), dash feature, enemy projectiles, boss, magic doors, minimap, bug fixes, enemy who re-freezes angel, arrow art, enemy respawn behavior, help page, sound integration: Vaan Hope Khani Angel sprites (stone and living), Item sprites (dia… If you enjoyed this game, see our list of games similar to Daico.
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Dino Ducket Dash is an 80s-like arcade game. You play as a Dinosaur who needs to collect duckets, dodge enemy dinosaurs and use power ups in order to pay your way onto a space ship that'll help you escape the planet before the meteor showers begin. Fast paced arcade action!Play with up to 4-players in local coopSet and beat High Scores CREDITS! Gabriel Cornish: Project lead, core gameplay, musi… If you enjoyed this game, see our list of games similar to Dino Ducket Dash.
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Developed July 5 - Sept 27, 2020 Project lead, core gameplay, property system, main manager AI, time of year, isometric rendering, camera control, additional buildings, art integration, opening story, citizen complaints, seasons, clouds code, landlord events: Vince McKeown Cloud variations, 3 story building, storm clouds, status bubble, hunger icon, human art variations, sleep status, readability … If you enjoyed this game, see our list of games similar to Springfield Property Manager.
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Developed Jan 31 - May 23, 2021 Project lead, initial gameplay, quest authoring, collisions, unvisited areas hidden, door puzzle functionality, instructions, main character code, reference gathering, object interaction, sounds (mana, health, doors, pot breaking, coin pickup, arrow collection), potions (mana, healing), art (ax dwarf with animations, coins, pot), pathfinding, drops (health, arrows, … If you enjoyed this game, see our list of games similar to Dagger's Gate.
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Developed May 16 - Oct 10, 2021 Project lead, core gameplay, spawn system and related custom editor, crude underlying game engine (AABB collision, animation, graphics layers, entity management), lava dragon boss functionality, initial version of powerups, enemy AI, two player support, second player AI, ground waypoint patrols, stars/lava backgrounds (not including rocky crust), moon depth map (fi… If you enjoyed this game, see our list of games similar to Wings Tale.
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Developed May 27-Aug 26, 2018 Lead, concept, main gameplay code, most animations, environment, score, pickups, scrolling, boss song and menu music, menu code, AI: Vignesh Ramesh Venom dog AI, tuning adjustments, flying enemy, particles, collision fix, level design (6): Christer "McFunkypants" Kaitila Hearts health meter, countdown timer, crouch fix, limited double jump: Brian Boucher Alien vin… If you enjoyed this game, see our list of games similar to Slick Punch.
Developed May 5-June 16, 2019 at Gamkedo Club. Implemented initial prototype and led project, created game enemies sprites and programming, added multiple level support, improved ball trail effect, implemented level editor, created frozen paddle and bricks sprites, authored "Ice delight" level, created credits roll screen, implemented boss battle stage: Gonzalo Delgado Implemented brick hit mult… If you enjoyed this game, see our list of games similar to Ballrog.
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Developed Oct 20, 2023-Mar 3, 2024 Project lead, core gameplay, isometric world, art (player, most environment art - bookshelves, boxes, weapon racks, barrels, sacks, pots, beds, walls, etc), level design, speed potion, coin, enemies (blob, cyclops, skeletons), animation code, wall levers, in-game UI, inventory screen, projectile support, boss, start and death screens, various asset integration: … If you enjoyed this game, see our list of games similar to Adventure of Salvatore.
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Developed Oct 20, 2023-Mar 3, 2024 Project lead, core gameplay, isometric world, art (player, most environment art - bookshelves, boxes, weapon racks, barrels, sacks, pots, beds, walls, etc), level design, speed potion, coin, enemies (blob, cyclops, skeletons), animation code, wall levers, in-game UI, inventory screen, projectile support, boss, start and death screens, various asset integration: V… If you enjoyed this game, see our list of games similar to Adventure of Salvatore.
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Windows 7 or Edge browser note: if the webGL build above does not run in-browser please scroll to the bottom of this page where you can find our Windows Download. You'll still be able to play it that way. Developed Jan 7 - Apr 8, 2018 by members of Gamkedo Club Project lead, Robo Warrior model, pilot sprite, win state, goal UI, mech collision code, weapon slot icons, health code, mech stealing f… If you enjoyed this game, see our list of games similar to Steel Cavalry.
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Windows 7 or Edge browser note: if the webGL build above does not run in-browser please scroll to the bottom of this page where you can find our Windows Download. You'll still be able to play it that way. Developed Jan 7 - Apr 8, 2018 by members of Gamkedo Club Project lead, Robo Warrior model, pilot sprite, win state, goal UI, mech collision code, weapon slot icons, health code, mech stealing fea… If you enjoyed this game, see our list of games similar to Steel Cavalry.
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Developed Feb 3 to Apr 28, 2019 Project lead, core functionality, majority of foundational art (including village / cave / forest environments, player sprites, most enemy sprites), combat room locks, initial menu code, main enemy art and behaviors (flowers, zombies, imp), potions support, Big Boss and Lich code (collaboratively with others on the team), co-op (non-AI), cutscene improvements, cave… If you enjoyed this game, see our list of games similar to Delv.
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Developed Feb 3 to Apr 28, 2019 Project lead, core functionality, majority of foundational art (including village / cave / forest environments, player sprites, most enemy sprites), combat room locks, initial menu code, main enemy art and behaviors (flowers, zombies, imp), potions support, Big Boss and Lich code (collaboratively with others on the team), co-op (non-AI), cutscene improvements, cave … If you enjoyed this game, see our list of games similar to Delv.
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Credits Will McKay: Project lead, core gameplay, main input handling, room rotation system, shooting enemy functionality, healing cooldown, map system, dialog system, assorted bugfixes, door functionality, block pushing, laser sword, story integration, dash indicator, boss mechanics, menu, co-level designer, enemy spawning, powercell icon, map fog of war Johan Östling: Forklift enemy (model, textu… If you enjoyed this game, see our list of games similar to The Salvager's Dream.
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Recommended Downloadable Desktop Versions Available Below! Warning: this game is better played with a game controller (XBoxs, PSs, or similar)Made in Gamkedo Club (https://gamkedo.com)Credits: Klaim (A. Joël Lamotte): Project lead, core concept and main gameplay code, level waves system, player movement and firing, player ship, in-game animations, overload feature, bullets, enemy AI, bosses, sc… If you enjoyed this game, see our list of games similar to Radiant Laser Cross.
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Developed July 14-Oct 6, 2019 Project lead, core gameplay, writing, voices, mission structure, lightning sounds and camera shake, characters and initial environment art, cat and milk puzzle, bug fixes, foot steps, fog system, various sfx with FMOD integration: Stebs Inventory selection, guidebook functionality, giving/exchanging items support, camera focus feature, magic door closing, usable gat… If you enjoyed this game, see our list of games similar to Frightened Foreigner.
Developed May 27-Aug 26, 2018 Lead, concept, main gameplay code, most animations, environment, score, pickups, scrolling, boss song and menu music, menu code, AI: Vignesh Ramesh Venom dog AI, tuning adjustments, flying enemy, particles, collision fix, level design (6): Christer "McFunkypants" Kaitila Hearts health meter, countdown timer, crouch fix, limited double jump: Brian Boucher Alien vine, s… If you enjoyed this game, see our list of games similar to Slick Punch.
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Developed May 16 - Oct 10, 2021 Project lead, core gameplay, spawn system and related custom editor, crude underlying game engine (AABB collision, animation, graphics layers, entity management), lava dragon boss functionality, initial version of powerups, enemy AI, two player support, second player AI, ground waypoint patrols, stars/lava backgrounds (not including rocky crust), moon depth map (fin… If you enjoyed this game, see our list of games similar to Wings Tale.
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Developed Nov 15 - Jan 24, 2021 Project lead, core gameplay, example maps, enemy wave functionality, custom level and map editor, slowdown tower / gun tower and flame tower code, enemy health bars, map fixes, turtle / car / blob enemy art, mirror image support, gum stealing, tower selection UI, tower upgrade menu, sound implementation, cheat code function, main menu and level selection code, credi… If you enjoyed this game, see our list of games similar to Dimension Defense.
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Developed Jan 17 - May 9, 2021 Project lead, core gameplay and main engine code, base table functionality, Tiled map editor integration, ball/flipper physics, additional asset integration and assorted bugfixes, layout tweaks, multi-collider object support, planet bumpers with animation, table selection screen: H Trayford Rocket/space table art (background, star animations, planet sprite, sputni… If you enjoyed this game, see our list of games similar to Flipperball.
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Developed Jan 17 - May 9, 2021 Project lead, core gameplay and main engine code, base table functionality, Tiled map editor integration, ball/flipper physics, additional asset integration and assorted bugfixes, layout tweaks, multi-collider object support, planet bumpers with animation, table selection screen: H Trayford Rocket/space table art (background, star animations, planet sprite, sputnik,… If you enjoyed this game, see our list of games similar to Flipperball.
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Fill the tankers of your favorite spaceship with powerful Aether Fuel, and challenge the fiercest competitors of the galaxy! It's time to race! Commands: WASD or Arrows: movementSpace: shoot Your weapons get reloaded after a lap is completed. A game developed with HomeTeam Gamedev! Join us at: https://hometeamgamedev.com/ Developed October 31st, 2021 - January 23rd, 2022 Ian Cherabier: Project lea… If you enjoyed this game, see our list of games similar to Aether Fuel.
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Murder in Buzztown was created as a project in HomeTeamGameDev. HOW TO PLAY: Movement: Arrow Keys/ WASDJump: SpaceMelee: Left Mouse ButtonShoot: Right Mouse ButtonInteract: Up arrow key next to highlighted element. Created from October to December 2023Credits: Luis Montaña: Project lead, core gameplay. player and boss sprites, melee, dialogue manager, main level design, boss fight, turret, UI, … If you enjoyed this game, see our list of games similar to Murder In Buzztown.
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Developed Mar 11 to Apr 22, 2018 by members of Gamkedo Club Project Lead, initial functionality, hit counter, drop timeout, sounds (jump, menu, countdown), winner declaration, player 1 run animation: Jose Contreras Jump control, player animations (jump, catching, throwing), sounds (ball hits, catching): Kise Title art and game logo, pause functionality, screenshake, menu decorative programming … If you enjoyed this game, see our list of games similar to Playground Legends.
You are finishing your second year student at Clarks Magic Academy when students start disappearing. No one knows what is going on, but a similar event happened 50 years ago. You will need to explore dungeons to rescue students, but also - keep up your grades, go to class, hang out at school clubs, and learn more about your friends. This project was inspired by the Persona series and Harry Potte… If you enjoyed this game, see our list of games similar to Mysteries of Clarks Magic Academy.
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Developed July 1 to Aug 19, 2018 Game Lead, Core Gameplay, AI Drivers, Time Limit, Successful Shot Detection, Art Integration, Player Art and Animation, Scoreboard Art and Implementation, Dunking Art and Coding, Local Multiplayer, Game Over Screen, Credits Data Entry, Polishes and Bug Fixes: Barış Köklü Menu Functionality, Demo Gameplay, Around The World Game Mode, Street Court Art and Implement… If you enjoyed this game, see our list of games similar to In the Zone.
Stardew Valley inspired post apocalyptic robot farm simulator. Grow plants, chop wood, mine stone and metal. Save the human race! Created by these fine folks from the Gamkedo Club: Jeremy Kenyon: Project lead, concept, core gameplay code, initial HUD and resource pickup, camera movement, tree chopping, recharge station functionality, time of day implementation, programmatic harvest animation, … If you enjoyed this game, see our list of games similar to We Must Prepare.
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Developed from September 20, 2020 to November 22, 2020 If game has poor performance is browser the downloaded version may work better. Credits: Will McKay: Project lead, core gameplay implementation, concept, level format, music, barrel rolling, event system, enemy types, assorted bug fixing, models (ships, asteroids), difficulty tuning, additional sounds (engine), mouse control, boss fight, lev… If you enjoyed this game, see our list of games similar to Solar Cinders.
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Tyler Funk: Project lead, core gameplay, main Rovey animations (idle, walk, jump, fall), camera control, conveyor belt, lava launcher, waypoint system, moving platform support, spring pad, bounds detection, player health UI, alien egg, caledera scene and related model, title to options transitions, persistent menu options, jetpack bar, ship animation scene, story skip, checkpoint placement, pause … If you enjoyed this game, see our list of games similar to Rovey.
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