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Falldale
2019Action
Looking for games like Falldale? Here are top action recommendations, selected from player-similarity data — start with Falldale, Flail of the Nordic Tentacles or Flail of the Nordic Tentacles.
Developed Feb 16 to May 3, 2020 Project lead (also for the original Falldale), core gameplay, cliff tiles, player animation updates, bush tiles, blacksmith shop, new goblin animations, assorted map updates, tree update, town redesign, Orc and Arya updates, optimizations, character creation screen graphics, music integration, garden tiles, mausoleum art, GUI buttons, skeleton animations, Rowan ani…
View GameDeveloped Nov 11, 2018 to Feb 24, 2019 Project lead, core gameplay, slime enemy, level editor, map switching, terrain tilesheet integration stats implementation, bug fixes, xp rewards and leveling up, collision handling, snow art (bush, tree, pit rebel tent), forest art (portal), inventory, depth sorting, spawn code, main enemy code, level design, save/load: Jaime Rivas Tileset workflow, forest ti…
View GameDeveloped Nov 11, 2018 to Feb 24, 2019 Project lead, core gameplay, slime enemy, level editor, map switching, terrain tilesheet integration stats implementation, bug fixes, xp rewards and leveling up, collision handling, snow art (bush, tree, pit rebel tent), forest art (portal), inventory, depth sorting, spawn code, main enemy code, level design, save/load: Jaime Rivas Tileset workflow, forest …
View GameDeveloped Nov 18, 2018 to Feb 17, 2019 Main concept and project co-lead, base functionality for prototype, John character, dialog system code and original format, inventory code, pixel doubling, panning camera, room loading, dialog mouth animations, animation code, level editor, store front art, multiple choice dialog feature, cutscene code, John and Rose dialog portraits, fade effect, Julie's sto…
View GameDeveloped Nov 18, 2018 to Feb 17, 2019 Main concept and project co-lead, base functionality for prototype, John character, dialog system code and original format, inventory code, pixel doubling, panning camera, room loading, dialog mouth animations, animation code, level editor, store front art, multiple choice dialog feature, cutscene code, John and Rose dialog portraits, fade effect, Julie's st…
View GameDeveloped Jan 16 - May 15, 2022 Project lead, core gameplay, warrior animations, ghost and skeleton sprite facings, level design (shared), assorted environment art (yellow), statue, spider webs, collision handling, projectiles art/code, lock and key, pathfinding, art integration, tuning: Vince McKeown Tile atlas, level design (shared), dungeon music, whisp particle fix, room optimization (enemies/…
View GameDeveloped Jan 16 - May 15, 2022 Project lead, core gameplay, warrior animations, ghost and skeleton sprite facings, level design (shared), assorted environment art (yellow), statue, spider webs, collision handling, projectiles art/code, lock and key, pathfinding, art integration, tuning: Vince McKeown Tile atlas, level design (shared), dungeon music, whisp particle fix, room optimization (enemie…
View GameProject lead, core gameplay code, debug cheats, body shop functionality and related art, assorted asset integration, camera scrolling, AI waypoint following, internal editor before Tiled integration, race results screne, cash pickup, city sprite sheet, AI collision avoidance, trees and map buildings art, character selection screen, race time and related tracking, name entry, assorted bug fixes, ro…
View GameProject lead, core gameplay, character art, quest system, level design, pressure plate, enemies (art, code, behavior for standard types and boss), main pathfinding, quest authoring, transitions, shops, projectiles, time of day, trees, item drops, screen shake, most outside tiles, NPCs (old man, chuck, farmer, red), moveable crate, additional weather features: Vince McKeown Chef Gormondo NPC, game…
View GameProject lead, core gameplay code, debug cheats, body shop functionality and related art, assorted asset integration, camera scrolling, AI waypoint following, internal editor before Tiled integration, race results screne, cash pickup, city sprite sheet, AI collision avoidance, trees and map buildings art, character selection screen, race time and related tracking, name entry, assorted bug fixes, ro…
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