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2.5D Platformer
2022Action
Looking for games like 2.5D Platformer? Here are top action recommendations, selected from player-similarity data — start with 2.5D Platformer, Enchanted Broom or 2.5D Platformer.
"2.5D Platformer" features 9 levels where you control Red and White Capsule to find treasures. The objective is to jump through obstacles without falling, with respawns at designated points. The ultimate goal is to collect all the treasures to win the game in this retro-style platformer.
View GameEnchanted Broom is a 3D platformer full of magic and exploration! Play as a cute little witch and embark on a wonderful journey to find magical crystals. Hop on your broom and start your magical adventure!魔法扫帚是一个3D平台游戏,充满了魔法和探索!扮演一个可爱的小女巫,踏上一段寻找神奇水晶的奇妙旅程。跳上你的扫帚,开始你的神奇冒险吧!
View Game"2.5D Platformer" is a game with 9 levels, where you play as Red and White Capsule. The objective is to find piles of treasure to win, with some levels having key objects to unlock temporary walls. You can jump and move left or right using 'A', 'D' or arrow keys. Falling will respawn you without starting over, and level 9 requires fast jumping to avoid a pointing terrain that can cause getting stuck. A restart button is available in the top right corner.
View GamePhantom Abyss is a thrilling asynchronous multiplayer game where you explore ever-changing temple layouts filled with deadly traps and enemies. As a daring explorer, you must repel hostile creatures, avoid deadly obstacles, and collect powerful relics in this exciting first-person adventure. With permadeath and limited-time only runs, each temple expedition is a unique challenge that begs to be conquered. Good luck!
View GameGlitchspace is a single-player Science Fiction Platformer game, set in a beautiful reprogrammable world. Use visual programming to edit environmental geometry and solve puzzles, while learning key programming concepts. With a reprogrammable toolbox and intriguing Brian Eno-inspired score, this game promises to offer a unique and bewildering experience.
View Game"A Rose in the Twilight" is a puzzle-platformer game where players control a girl named Rochelle who has the power to manipulate time and a giant monsters' shadow. The game is set in a grim, abandoned castle where Rochelle must solve puzzles and uncover the dark past of the castle's inhabitants. Through its atmospheric art style and challenging puzzles, players must navigate Rochelle's unique abilities to progress through the game's narrative.
View GameKnight of the Hamsters is a survival platformer pitting the brave knights of the Carrot Kingdom against the hamster horde. During the day, hamsters come to steal the King's carrots. The knight must prevent the carrots from being carried off or be defeated. When the dark of night falls and the blood moons rises a foul curse transforms the hamsters into bloodthirsty demons. To battle the growing me…
View GameStep into the monochromatic and mind-bending universe of the Shift series developed by Antony Lavelle, where black and white landscapes hide more than meets the eye. This collection unites the original four titles presenting them as they first captured the minds of puzzle-platformer enthusiasts. This includes Shift, Shift 2, Shift 3, and Shift 4. Innovative Shifting Mechanism: At the heart of …
View GameTake on a challenge that tests your patience and perseverance as you climb to the top of the tower, uncovering its secrets. Use your ladder to overcome obstacles that will come on your way. Visit various locations on your way to the top. Crystal caves, volcanoes, and icy crevices are just a few of the places you'll traverse to reach the tower. The game includes 12 sub-levels on the normal diff…
View GameHow to play Avoid Ice ShardsSnow makes you slowerTime your movements for faster reaction time.Each crystal you grab gives you more points each time3 Crystal Powerups:Yellow: faster reaction timeRed: you melt snowPurple: Keep your finger down and blaze through the map.You can only jump 1 block at a time The game as an exercise on game design. I mainly focused on making a solid game design rather t…
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