- January 25, 2024
- Team WIBY
- 9h median play time
Phantom Abyss
Platforms
About
Phantom Abyss is a thrilling asynchronous multiplayer game where you explore ever-changing temple layouts filled with deadly traps and enemies. As a daring explorer, you must repel hostile creatures, avoid deadly obstacles, and collect powerful relics in this exciting first-person adventure. With permadeath and limited-time only runs, each temple expedition is a unique challenge that begs to be conquered. Good luck!
- Challenging and refreshing gameplay that keeps players engaged.
- Unique asynchronous multiplayer mechanic allows players to learn from the phantoms of others.
- Smooth movement mechanics and satisfying whip mechanics enhance the overall experience.
- Performance issues, including frame rate drops and crashes, can hinder gameplay.
- Repetitive room layouts and lack of variety in traps can lead to a feeling of sameness over time.
- Recent updates have introduced frustrating mechanics, such as starting with only one health point and removing the ability to bless whips.
gameplay
552 mentions Positive Neutral NegativeThe gameplay of "Phantom Abyss" is characterized by its fast-paced, parkour-style mechanics that are both challenging and enjoyable, with a unique whip mechanic that adds depth to the experience. However, many players have noted inconsistencies in the controls and mechanics, particularly with the whip's grapple function, which can lead to frustrating moments. While the core gameplay loop is engaging and offers replayability, recent updates have introduced grind-heavy elements and chaotic trap combinations that detract from the overall experience.
“Challenging but enjoyable dungeons and gameplay.”
“The gameplay loop is very satisfying and it has nearly infinite replayability.”
“The actual gameplay of this game is great, and addictively so.”
“What began as an incredibly promising tomb runner in early access with some very clever unique social mechanics unfortunately devolved into a very generic, toothless 'rogue-like' with all of the social mechanics stripped out, all of the unique runs for relics that could only be claimed by a single person, and everything that made the game promising stripped away and dumbed down into a bare-bones forced 'adventure' mode.”
“The most basic mechanic of the game, whip grapple, is buggy and sometimes works, sometimes doesn't. Unless this is fixed, the game is virtually unplayable.”
“The game once offered a great balance of challenge and reward, but with recent changes, it feels like the devs are pushing grindy mechanics to artificially extend the game's lifespan.”