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SUPER ALICE DOLLS

SUPER ALICE DOLLS Game Cover
80%Game Brain Score
emotional
gameplay, music
94% User Score Based on 36 reviews

Platforms

PCSteam DeckWindows
SUPER ALICE DOLLS Game Cover

About

"SUPER ALICE DOLLS" is a 2D platform action game with a Touhou Project fan base, featuring the adorable essence of Alice is Cute. Alice can use different abilities from various dolls to conquer levels, and a gentle system allows characters to come back even if they fall into a hole. Local multiplayer is available for two players, with the option for 2P to join at any time during gameplay, though there are some limitations with Remote Play Together.

SUPER ALICE DOLLS screenshot
SUPER ALICE DOLLS screenshot
SUPER ALICE DOLLS screenshot
SUPER ALICE DOLLS screenshot
SUPER ALICE DOLLS screenshot
SUPER ALICE DOLLS screenshot
SUPER ALICE DOLLS screenshot
SUPER ALICE DOLLS screenshot
SUPER ALICE DOLLS screenshot
SUPER ALICE DOLLS screenshot
SUPER ALICE DOLLS screenshot
+3

94%
Audience ScoreBased on 36 reviews
emotional2 positive mentions
stability4 negative mentions

  • The game features a charming and cute aesthetic, making it a delightful experience for casual players.
  • It offers a variety of unique power-ups and mechanics that enhance gameplay, allowing for creative level design and exploration.
  • The game provides a satisfying sense of achievement through its challenging levels and optional objectives, rewarding players for their skill and perseverance.
  • Some game mechanics can feel a bit rough around the edges, leading to occasional bugs and jarring experiences, especially with teleportation elements.
  • The achievements are not translated into English, which can make it difficult for players to understand the requirements for completion.
  • The difficulty curve can be abrupt, with a significant jump in challenge during post-game content that may not appeal to all players.
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay features a mix of simple and challenging objectives that test players' skills and understanding of unique mechanics, though some elements may feel slightly rough or buggy. While the game offers a casual-friendly experience initially, players seeking more difficulty may find it frustrating to navigate through 2-3 hours of easier content before reaching the more engaging challenges. Overall, the game successfully introduces its own ideas while acknowledging its influences, providing a fun and thoughtful experience.

    • “The achievements range from simple level completion to really challenging optional objectives that will test your skills and understanding of the game's mechanics.”
    • “Many of the game mechanics are very unique and not just carbon copies of what other games like it do, especially for the power-ups.”
    • “These are earned either through more challenging platforming segments and/or solving some kind of puzzle, and these can really test your understanding of the game's mechanics at times.”
    • “The game can feel a little buggy if you look too closely into it, especially if you look too closely at some of the more complicated and/or ambitious game mechanics, but never in a way that ruins how fun and unique they are.”
    • “This isn't inherently a bad thing, but it was a bit of whiplash after playing through what was otherwise a very casual-friendly game that even advertises 'gentle' gameplay systems on its store page.”
    • “The downside is that players that do want this kind of challenge are going to have to work through 2-3 hours of really easy gameplay to get to it, and I wouldn't blame anyone that didn't have the patience to play for that long just to get to the part they actually want to experience.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game features completely original compositions, which some players found surprising given the common influence of the Touhou Project in similar fan-made games. While it may lack recognizable inspirations, the soundtrack is generally considered pleasant and fitting for the game's atmosphere, making it a serviceable addition to the overall experience.

    • “I was surprised to hear that, to my knowledge, all the music seems to be completely original compositions.”
    • “Even with that in mind, the music is completely serviceable and nice to listen to regardless.”
    • “Perhaps I may have even missed some inspirations in the music by accident.”
    • “That being said, my only small gripe would be the music.”
    • “I was surprised to hear that (to my knowledge) all the music seems to be completely original compositions.”
    • “There is nothing wrong with that in my eyes, but I was rather surprised as I didn't seem to recognize any of the music as taking inspiration from the Touhou Project, which is something a lot of fan-made games for this series do.”
  • stability
    4 mentions Positive Neutral Negative

    The game exhibits some stability issues, particularly with buggy hitboxes and complex mechanics, which can affect precision gameplay. However, these bugs do not significantly detract from the overall enjoyment and uniqueness of the experience.

    • “The game can feel a little buggy if you look too closely into it, especially at some of the more complicated and/or ambitious game mechanics, but never in a way that ruins how fun and unique they are.”
    • “I suddenly found myself playing through stages that often require long precision platforming segments with little to no room for error, something that can be hard to achieve when the game itself is prone to buggy hitboxes when pushed to its limits.”
  • emotional
    2 mentions Positive Neutral Negative

    Players report a strong sense of pride and happiness derived from overcoming challenging levels and achievements in the game, highlighting its ability to evoke positive emotions and a rewarding experience.

    • “The game always made me feel proud of myself for completing a challenging level or achievement and even made me feel very happy in general.”

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