O'Fox Life
- October 31, 2017
- O'Stinky lab.
"O'Fox Life" is a platformer game featuring a fox protagonist on a journey home. It boasts pixel graphics, simple controls, and no forced music, allowing players to relax and enjoy their own tunes. The game is designed for easy-going relaxation, appealing to those seeking a break from hectic gameplay.
Reviews
- The game features some enjoyable graphics overall.
- It offers a unique experience for achievement hunters with a high number of achievements available.
- The game can be completed quickly, making it suitable for those looking for a short play session.
- The game is plagued by broken achievements and a lack of developer support for fixes.
- Gameplay is extremely short and lacks depth, with no enemies or meaningful objectives.
- There are significant issues with controls, sound, and overall game design, leading to a frustrating experience.
- music10 mentions
- 0 % positive mentions
- 70 % neutral mentions
- 30 % negative mentions
The game's music aspect has been heavily criticized for its complete absence of sound and background music, with the developer intentionally omitting any audio to allow players to listen to their own music. This decision has left many players feeling frustrated, as they find the lack of any auditory elements detracts from the overall experience, leading to a sense of emptiness in gameplay.
“No effects, no background music, nothing.”
“The developer himself, who has only this game on Steam by the way, tells us in the store page that intentionally he hadn't even put the most boring NES platformer music just because the player can relax and put on his favorite YouTube video.”
“There is no sound, no music, no enemies, nothing to collect, no goal, it's just a whole lot of nothing!”
- graphics6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The graphics in this retro sprite sidescrolling platformer receive mixed reviews; while some players find them enjoyable, many criticize the repetitive and low-quality visuals across levels. The linear design and poor response mechanics further detract from the overall experience, leading to a sense of monotony.
“This game basically runs as a platformer and has quite enjoyable graphics overall.”
“Besides the poor quality of this retro sprite graphic sidescrolling platformer, the developer is trolling the achievement community with unreasonable changes.”
“All the levels look quite the same, the graphics are the same, and the mechanics too; they're linear and require you to jump here and there and fall from the cliffs due to the poor response, so that you'll get on another platform and eventually finish the level and move on to a level looking the same as the one you just finished.”
- gameplay4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The gameplay is criticized for being choppy and linear, with repetitive levels and poor mechanics that lead to frustrating experiences, such as unresponsive controls causing frequent falls. Overall, players find the lack of content and variety makes the game feel underwhelming and not worth the price.
“Overall, the game is not worth a price of any sort with choppy gameplay, lack of content, and just underwhelming assets altogether.”
“All the levels look quite the same, the graphics are the same, and the mechanics too; they're linear and require you to jump here and there and fall from the cliffs due to the poor response, so that you'll get on another platform and eventually finish the level and move on to a level looking the same as the one you had just finished.”
- story2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's story is criticized for its complete lack of plot or character development, resulting in a monotonous experience where players simply jump from platform to platform for a brief 15-20 minutes before reaching the credits.
“There is no plot or development of any sort, so you're just jumping from platform to platform for about 15-20 minutes until you see the credits scroll and that's it.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is noted for being intentionally crafted, contributing to its overall comedic appeal.
“It is quite funny that it's intentional.”
- stability2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The game's stability is criticized due to significant bugs affecting the achievement system, which operates inconsistently across players and often fails to trigger properly. This has led to frustration, with some players spending hours idling without clear progress or understanding of when achievements will unlock.
“The achievements, which are the only reason to play this game, are implemented in a buggy way that works differently for each player. They often stop and restart at random, leading to players spending hours idling without knowing if or when the achievements will pop up.”
“The game features short and simplistic platformer levels that lack any real challenge or enemies, making the experience feel empty. Coupled with the buggy achievement system, it leaves players frustrated and questioning the value of their time spent.”
“Players are experiencing significant issues with the stability of the achievement system, which can lead to confusion and wasted time. Many have reported spending hours on the game without any clear indication of progress due to these bugs.”