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Life Goes On: Done to Death

Life Goes On: Done to Death is a fun puzzle title that will tax you, and let you blow off steam by murdering hundreds (thousands) of knights.
87%Game Brain Score
humor, gameplay
stability, grinding
95% User Score Based on 1,630 reviews
Critic Score 79%Based on 8 reviews

Platforms

MOMac OSNSNintendo SwitchPCPCP4Playstation 4P5Playstation 5SDSteam DeckWinWindowsLinLinuxPlaPlayStation

About

In "Life Goes On: Done to Death," players control knightish heroes who perish in numerous ways to solve puzzles and overcome obstacles. The game features dark humor, 2D platforming, and permadeath mechanics where the characters' deaths are required to progress. Players must use their fallen comrades creatively to build paths, trigger switches, and complete stages in this unique puzzle-platformer.

Life Goes On: Done to Death screenshot
Life Goes On: Done to Death screenshot
Life Goes On: Done to Death screenshot
Life Goes On: Done to Death screenshot
Life Goes On: Done to Death screenshot
Life Goes On: Done to Death screenshot
Life Goes On: Done to Death screenshot
Life Goes On: Done to Death screenshot
Life Goes On: Done to Death screenshot
Life Goes On: Done to Death screenshot
Life Goes On: Done to Death screenshot
+9

95%
Audience ScoreBased on 1,638 reviews
humor426 positive mentions
stability10 negative mentions

  • Unique and humorous concept where players use the corpses of knights to solve puzzles.
  • Challenging yet accessible puzzles that gradually increase in difficulty, providing a satisfying experience.
  • Charming graphics and a delightful soundtrack that enhance the overall gameplay experience.
  • Some puzzles can become frustrating due to wonky physics and imprecise controls.
  • The game may feel repetitive after a while, especially with similar mechanics across levels.
  • Limited story and character development, which may not appeal to players looking for a deeper narrative.
  • humor
    428 mentions Positive Neutral Negative

    The humor in "Life Goes On" is characterized by its dark, morbid wit, where players must sacrifice their knight avatars to solve puzzles, creating a unique blend of comedy and gameplay. Many reviewers highlight the game's clever storytelling, amusing character names, and humorous death animations, which contribute to an overall lighthearted yet macabre atmosphere. While some players feel the humor may wear thin over time, the majority find it to be a standout feature that enhances the fun and challenge of the game.

    • “The [u]Monty Python[/u]-esque humor is complemented with pleasant music that I didn't realize was so catchy until I'd turned off the game and heard the music start up again in my head.”
    • “A great blend of dark humor and puzzle game.”
    • “This game definitely has a good sense of humor; a very British sense of humor, in fact.”
    • “Unfunny”
    • “Unfunny”
  • gameplay
    339 mentions Positive Neutral Negative

    The gameplay of "Life Goes On" is characterized by its unique mechanic of using the corpses of fallen characters to solve puzzles, which adds a darkly humorous twist to traditional platforming. Players appreciate the intuitive controls and gradual introduction of new mechanics, which keeps the experience engaging without becoming overly frustrating. While some find the gameplay occasionally repetitive or convoluted, the overall design is praised for its clever puzzles, steady difficulty progression, and entertaining humor, making it a fun and rewarding puzzle-platformer.

    • “The levels are generally all well put together and every few levels there's a new mechanic or obstacle added that changes how you interact with the levels.”
    • “Very creative premise, puzzles are challenging but still fun, and they're always throwing new mechanics at you so it doesn't get boring or repetitive.”
    • “The gameplay is solid and feels rewarding as you solve silly puzzles by sacrificing your oddly named loyal knights.”
    • “The gameplay is a little too boring.”
    • “However as the game progressed further and further, it felt that the game mechanics were becoming rather convoluted - granted that some of which you had to also be dextrous (and not just intelligent) to be able to pull off a good score.”
    • “Worse, whenever a new mechanic is introduced, it tends to lean more towards frustration rather than fun, especially when compared to the very solid base (trying to avoid activating respawn points is never a fun time).”
  • music
    172 mentions Positive Neutral Negative

    The music in the game has received a mixed but generally positive reception, with many players praising its catchy and enjoyable soundtrack that complements the gameplay well. While some found the music to be repetitive or generic at times, others highlighted its ability to enhance the overall experience, particularly during boss levels and fast-paced segments. Overall, the soundtrack is considered a strong aspect of the game, contributing to its charm and humor.

    • “The game also features a great soundtrack which enhances the overall experience.”
    • “The music perfectly matches the gameplay.”
    • “I've absolutely fallen in love with this game, the concept is awesome, the soundtrack is phenomenal, the art style is ever so lovely, the puzzles are very diverse.”
    • “Probably my brain was a little bit too tired of listening to some songs on repeat and trying to solve puzzles.”
    • “Still, the music should never 'attack' (for lack of a better word) the player in this kind of game.”
    • “Oh boy, does the music suck.”
  • graphics
    158 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the charming and cute art style, while others find it generic or in need of a remaster. Many appreciate the bright visuals and unique aesthetic that complement the game's humor and mechanics, though some note that the graphics are simple and functional rather than outstanding. Overall, the visuals are generally considered adequate, contributing positively to the gameplay experience without being the main highlight.

    • “The graphics are stunning, the concept is hilarious (and slightly morbid), and I love the variety and challenges that this puzzle game presents.”
    • “Amazing graphics and very enjoyable puzzles to complete, especially if you are doing time challenges, and finding little ugly josh.”
    • “The graphics are beautiful.”
    • “The art style... feels generic.”
    • “I just think it looks a bit cheap, but really the visuals are not the star of the game.”
    • “The graphics aren't great, they are actually pretty simple but they get the job done.”
  • story
    78 mentions Positive Neutral Negative

    The story in "Life Goes On: Done to Death" revolves around a king and his knights on a quest for the cup of life, but it is presented in a minimalistic manner, primarily through snippets on level selection screens. While some players appreciate the clever and humorous storytelling that enhances the gameplay, many note the lack of a substantial narrative, with the focus instead on engaging puzzles and dark comedy. Overall, the game prioritizes gameplay mechanics over a deep story, making it enjoyable for those who prefer light-hearted, puzzle-driven experiences.

    • “Life Goes On: Done to Death is an imaginative and unique puzzle game that tells the story of a brave knight and his quest for immortality.”
    • “One of the strengths of Life Goes On: Done to Death is its clever and humorous storytelling.”
    • “The majority of the story is told by subtle gestures and small details, while the levels are carefully designed to explain each new mechanic in an intuitive manner without ever having to resort to a narrator or tutorial telling you what to do.”
    • “The lack of a proper story doesn't bother me at all.”
    • “There is absolutely no story.”
    • “Story: as far as the storyline goes, there really isn't anything to talk about.”
  • replayability
    50 mentions Positive Neutral Negative

    The game offers significant replayability through multiple objectives and challenges in each level, encouraging players to return for perfect scores and achievements. With a variety of mechanics, optional goals, and secrets to discover, players can enjoy a rich experience that extends beyond the initial playthrough. While some users noted a lower replay value, the overall consensus highlights a strong incentive to replay for those seeking to master the game.

    • “The game also features a good number of levels and replay value, making it an enjoyable experience that players can come back to again and again.”
    • “There are 4 objectives in each level - find the cup, beat the time, use the least possible knights, and get eaten by Jeff, so there is loads of replay value.”
    • “Each mission has a time goal, life goal, and a Chester goal (finding a monster in the environment which will eat the knight and then sleep) which adds a lot of replayability as it isn't easy to hit all of these on the first attempt.”
    • “There is a small replayability factor to this game as well.”
    • “In addition, the only replayability is to beat your existing score.”
    • “Replay value is low, but I did most levels more than once to beat the time and casualties limit.”
  • stability
    12 mentions Positive Neutral Negative

    Overall, the game's stability is generally positive, with many users reporting no significant glitches or performance issues during gameplay. However, some players have noted occasional bugs, particularly with certain puzzles and achievements, as well as minor audio glitches. The game runs well on Linux, contributing to a stable experience for most users.

    • “It runs great on Linux.”
    • “Some puzzles can also feel a bit buggy, so if you're interested in this game, be ready for that.”
    • “Some achievements are quite challenging, and the speedrun achievement seems to be buggy.”
    • “There were a few strange audio glitches in which tracks would either layer over each other in a really annoying way or just not play at all for a while.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its top-notch visual design and animation, which significantly enhance the overall charm and immersion. Each level features unique graphics and soundtracks that contribute to a distinct ambiance, although some players noted a lack of variety in atmospheric sound effects. Overall, the atmosphere is considered a strong point, often overshadowing the plot.

    • “Another great thing about the game is its visual design and animation; it's top-notch and adds a great deal to the game's atmosphere and charm.”
    • “The graphics are surprisingly good, and each set of levels has a unique look to them (the first set is in some mines, and all the levels have a certain feel to them while another set takes place in the mountains). Each set, to assist in setting the atmosphere, has a unique soundtrack to go with it.”
    • “Love the atmosphere and mechanics.”
    • “The plot can easily be ignored while playing as it's really just there for context and atmosphere rather than having any impact on gameplay.”
  • emotional
    10 mentions Positive Neutral Negative

    Players report a wide range of emotional experiences while engaging with the game, from laughter and joy to frustration and sadness, highlighting its ability to evoke strong feelings. The game's lively characters and narrative elements contribute to this emotional roller coaster, although some mechanics may detract from the overall experience. Overall, it presents a complex emotional landscape that resonates with players, despite some gameplay challenges.

    • “The commercial video was the hook for me, as it showed lively and emotional characters along with the gameplay.”
    • “That being said, I am having some emotional trouble after playing the level 'Companionship'.”
    • “While playing this game, I experienced a roller coaster of emotions: I laughed, I cried, I threw pillows, and I cackled while impaling countless knights on spikes to create a beautiful carpet.”
  • grinding
    8 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while some puzzles are engaging and help players learn mechanics, the overall grind can become tedious and repetitive after a few hours. The balance between focusing on grinding and missing out on other game elements can lead to frustration, though the lack of complex planning keeps the pace relatively quick. Ultimately, the enjoyment of larger levels varies, with some feeling like mere combinations of simpler puzzles.

    • “I mean, it's not that long, probably, but like all puzzle games, this one becomes tedious and boring three hours in.”
    • “Some of the puzzles are simple, to get you comfortable with certain mechanics, but I found that the larger levels could be either fun or tedious, and on some occasions, some of the larger levels just felt like smaller ones combined.”
    • “I would sometimes miss the other goodies on these screens, like puzzle names, because I was so focused on grinding past puzzles. But I would also have the opposite problem of being over-eager when choosing something, and having to go back to the screen because I didn't make the choice I meant to.”
  • optimization
    4 mentions Positive Neutral Negative

    The game is well-optimized, providing a visually appealing experience that supports native resolution fullscreen. Players enjoy the performance challenges, indicating that the optimization enhances overall gameplay enjoyment.

    • “Well optimized, it looks good, and it fullscreens to my native resolution.”
    • “So much fun that I do the performance challenges.”
  • character development
    2 mentions Positive Neutral Negative

    The character development in the game draws strong comparisons to classic titles, with design and movement reminiscent of Rayman and a nostalgic feel akin to Crash Bandicoot: Wrath of Cortex. Players also note that the final boss encounter evokes memories of Grim Fandango and LEGO Racers, suggesting a blend of familiar influences that enhance the overall experience.

Buy Life Goes On: Done to Death

5h Median play time
4h Average play time
2-6h Spent by most gamers
*Based on 4 analyzed playthroughs

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