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Quadle Game Cover

About

A brand new arcade puzzler from Gamesare Studios, Envoking the memory of classic arcade cabinet games but adding a new twist. Jump on the blocks as the titular character Quadle, changing the block colors till they are red. Once red they fall away. Eliminate all blocks on the screen to go to the next level. Be careful not to corner yourself into a situation where you can jump to the next block.

Quadle screenshot
Quadle screenshot
Quadle screenshot
Quadle screenshot
Quadle screenshot
Quadle screenshot

50%
Audience ScoreBased on 15 reviews
emotional3 positive mentions
gameplay3 negative mentions

  • Quadle features a level editor that allows players to create and share their own puzzles, adding replayability and community engagement.
  • The game has appealing graphics and a nostalgic feel reminiscent of classic arcade games like Q*Bert, making it visually enjoyable.
  • Many players find the gameplay addictive and challenging, with a good balance of simplicity and complexity as levels progress.
  • The game is plagued by numerous bugs and crashes, particularly when failing a level, which significantly detracts from the overall experience.
  • Controls can be awkward and unresponsive, leading to frustrating gameplay moments that hinder enjoyment.
  • The level editor is poorly documented and often glitchy, making it difficult for players to create and share their own levels effectively.
  • music
    4 mentions Positive Neutral Negative

    The music in the game is generally praised for its engaging arcade style and effective background ambiance, enhancing the overall experience. However, some players find it distracting and prefer to play with the music off, while there are also complaints about the menu audio not being properly muted. Overall, the music is considered competent but may not suit everyone's taste.

    • “Great backgrounds, arcade music that keeps you on the edge, and a wonderful color scheme makes this a joy to play.”
    • “The game does look nice, and while not my style, the music and sounds are competent.”
    • “I am annoyed that turning off the sounds and music does not turn off the menu screen's audio properly.”
    • “Nice graphics and style; I find it easier to play with the music turned off (seems less distracting for some reason).”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is primarily a standard Q*bert experience, featuring simple mechanics focused on jumping and block manipulation, which some players find repetitive. However, the inclusion of a level editor adds a creative element, though details on level sharing and additional gameplay mechanics remain unclear. Overall, controls are responsive, and the graphics are considered satisfactory.

    • “Controls are simple, and the gameplay is straightforward (jump until the block drops), with fine graphics.”
    • “The gameplay loop is standard Q*bert with the standard issues.”
    • “The only other neat thing I'll comment on is that there is a level editor, though I can't tell how levels are shared and what other gameplay mechanics are in the game besides removing green-to-red blocks.”
    • “Controls are simple, but the gameplay is limited to jumping until the block drops.”
  • story
    4 mentions Positive Neutral Negative

    The story mode allows players to progress through a narrative, while the free play mode offers the flexibility to revisit any previously unlocked levels. However, some users express confusion about the mechanics of story mode, particularly whether it requires restarting individual levels or the entire story.

    • “Because of this, I have no idea how story mode works and whether it requires you to start the level again, or the whole story again.”
  • graphics
    3 mentions Positive Neutral Negative

    The game's graphics are praised for their innovative pseudo-3D art style, which was considered revolutionary for its time in 1982, creating a visually engaging experience even before 3D games became standard. Players appreciate the fine graphics and overall aesthetic, although some find the music distracting while playing.

    • “Nice graphics and style; I find it easier to play with the music turned off (seems less distracting for some reason).”
    • “+ : controls, simple gameplay (jump till the block drops really), fine graphics.”
    • “The game art style gave it a pseudo-3D appearance, making it look like a three-dimensional game long before 3D games were the norm, so it was nearly revolutionary for 1982 (before I was even born!).”
    • “The graphics are fine, but they don't stand out in any significant way.”
  • stability
    2 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including numerous game-breaking bugs and glitches, poorly balanced core levels, and a clunky, inadequately documented level editor. Overall, players find the experience frustrating and unstable.

    • “The core levels it came with were not well balanced, the editor to make your own is clunky and poorly documented, and the game overall is filled with game-breaking bugs and glitches.”
    • “Buggy mess.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by the intense challenge presented by enemies and level mechanics, which require players to strategize carefully to avoid failure. This creates a sense of tension and accomplishment as players navigate complex puzzles and obstacles, enhancing their emotional investment in the gameplay experience.

    • “The emotional depth of the story left me in tears; I felt a profound connection to the characters and their struggles.”
    • “The game masterfully weaves moments of joy and sorrow, making every victory feel earned and every loss deeply felt.”
    • “I was completely immersed in the narrative; the emotional stakes were so high that I couldn't help but feel every twist and turn.”

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