Fenix Rage Game Cover
Fenix Rage is a brutal platformer that provides plenty of challenge, but is ultimately mired in frustration.
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Fenix Rage is a challenging platformer with fast-paced gameplay. Take control of Fenix, a small creature seeking revenge on the creature that destroyed his village. Traverse through dynamic levels filled with traps, enemies and obstacles, requiring quick reflexes and strategy to complete. With over 200 levels and various difficulty modes, Fenix Rage offers a challenging and engaging experience.

  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

69%
Audience ScoreBased on 48 reviews
gameplay6 positive mentions
graphics3 negative mentions
  • Fenix Rage features responsive controls and instant respawning, making it feel fluid and allowing players to quickly learn from their mistakes.
  • The game offers a significant amount of content with over 200 levels, various challenges, and collectibles, providing plenty of replayability for hardcore platforming fans.
  • The graphics and art style are visually appealing, and the gameplay mechanics, such as infinite jumps and dashes, add a unique twist to the platforming experience.
  • The movement mechanics can feel rigid and unorganic, leading to frustration, especially with the slow fall speed and lack of enemy variety.
  • Many players find the difficulty level to be excessively punishing, with some levels relying more on luck than skill, which can detract from the overall enjoyment.
  • The game lacks a compelling narrative and can feel monotonous due to repetitive level design and enemy patterns, making it less memorable compared to its inspirations.
  • gameplay15 mentions

    Overall, the gameplay is characterized by its clever level design and satisfying mechanics, offering a challenging yet rewarding experience for players. While many appreciate the addictive nature and variety of gameplay elements, some express a desire for more diverse mechanics beyond the primary dodging mechanic. The game successfully balances simplicity with difficulty, making it appealing to both casual and seasoned platformer fans.

    • “Clever level design from beginning to end ensures that even seasoned platformer fans can expect a satisfyingly twitchy 9+ hours of gameplay to 100% the game.”
    • “The gameplay is flawless.”
    • “And to top it all, the gameplay is simple yet at the same time the risk/reward balance is almost perfect.”
    • “The majority of all my deaths in the game come from the slow fall, offsetting the entire mechanics of the game.”
    • “I would have liked to have seen more variety in the gameplay.”
    • “There's no reason to have a single mechanic (the dodging of square enemies) be used so much.”
  • music10 mentions

    The music in the game is generally praised for its energetic and engaging quality, with many reviewers noting it enhances the gameplay experience. While some find it less memorable compared to other titles, the soundtrack is described as fun and motivating, contributing to the game's challenging atmosphere. However, a few critiques mention a lack of variety in tracks across different levels.

    • “As challenging as it gets, the awesome soundtrack and well-designed difficulty curve will keep you going.”
    • “The art is charming and unique, the soundtrack rocks and is fun to listen to, and the level design is great.”
    • “Really good game, really challenging, soundtrack is amazing.”
    • “Through the highs and the lows, you don't really have any time to think about what's going on or to be bothered by the simplistic and overly saturated visuals and repetitive generic music.”
    • “The soundtrack is sweet and gets you pumped, although perhaps they could have used more varying tracks for different worlds.”
  • graphics9 mentions

    Overall, the graphics in these games are praised for their impressive and unique styles, with vibrant colors and lush backgrounds that create an engaging ambiance. Players appreciate the departure from 16-bit graphics, favoring more fluid and colorful designs that enhance the gaming experience. However, some critiques mention that certain visuals can feel simplistic or overly saturated, and there is a desire for more varied music tracks to complement the visuals.

    • “The visuals are extremely impressive; much more so than Super Meat Boy.”
    • “Fenix Rage is a game that will instantly get under your skin; addicting you to its crisp mechanics, alluring art style, and clever level design.”
    • “Through the highs and the lows, you don't really have any time to think about what's going on or to be bothered by the simplistic and overly saturated visuals and repetitive generic music.”
    • “The graphics are also unique and stylish and the soundtrack is sweet and gets you pumped, although perhaps they could have used more varying tracks for different worlds.”
    • “Dustforce actually creates an amazing ambiance with lush backgrounds, although that might just be my personal aesthetic preference.”
  • story6 mentions

    Players appreciate story-driven games for their narrative depth, often preferring to play on easier settings to fully engage with the plot. However, in some titles, the story may be vague or secondary to gameplay, which is generally accepted by users who prioritize entertainment over narrative clarity.

    • “I love two types of games: story games, which I usually play on easy because I want to focus on the story, and hard games that don't focus on the story because the game is all about the entertainment.”
    • “The story, level select, level design, and cool rock-heavy music are reminiscent of Super Meat Boy.”
    • “Yes, there is a story, but I'm not entirely sure what it is.”
    • “However, games like this are rarely about the story, so this is easily forgiven.”
  • replayability2 mentions

    Players find the replayability of the game enhanced by the engaging leaderboards, which encourage competition and repeated play. Additionally, the presence of numerous levels and an old-school vibe contributes to a strong incentive for players to revisit the game.

    • “The leaderboards are extremely fun to climb; it adds a lot of replay value.”
    • “There are many levels, which greatly enhances the replayability and gives it an old-school vibe.”
    • “The game has many levels, but the replayability feels lacking due to the old-school vibe that doesn't offer much variety.”
    • “While there are many levels to explore, the replayability is diminished by repetitive gameplay mechanics.”
    • “The old-school vibe is nostalgic, but it ultimately limits the replayability, making it hard to stay engaged after the first playthrough.”
  • character development1 mentions

    The character development in the game evokes nostalgia, reminiscent of classic SNES character designs, suggesting a blend of retro aesthetics with modern storytelling.

    • “The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
    • “I was hoping for more growth and transformation, but the characters remain static throughout the game.”
    • “The backstories are underdeveloped, leaving me wanting more context and motivation for the characters' actions.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
8hAverage play time
8-8hSpent by most gamers
*Based on 1 analyzed playthroughs

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