Stick With It
- June 5, 2020
- Sam Hogan
Stick With It is a game where you control a blob, using timed jumps to stick to and climb up different types of surfaces. With two difficulty modes, hard mode includes checkpoints and an undo move button, while impossible mode offers a greater challenge with no checkpoints and a faster arrow. The game requires precision, patience, and quick reflexes, with the ultimate goal of reaching the end.
Reviews
- The book provides a clear and actionable framework (SCIENCE) for creating and maintaining new habits, making it easy for readers to understand and apply.
- Sean Young's writing is engaging and well-researched, incorporating recent studies and personal anecdotes that resonate with readers and enhance the learning experience.
- Many readers report significant improvements in their lives, including increased productivity and motivation, by implementing the strategies outlined in the book.
- Some readers find the writing style to be overly simplistic or repetitive, with a lack of depth in certain areas compared to other habit formation books.
- Critics argue that the book does not offer enough original content and relies heavily on previously established concepts in behavioral science.
- A few reviewers express disappointment with the author's tendency to critique other self-help books, which they feel detracts from the overall message and effectiveness of his own work.
- story3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The story in chapter 3 focuses on the theme of cults through the narrative of a professor, emphasizing the lessons that can be learned from them to inspire personal change. However, some readers express frustration with the author's tendency to include personal anecdotes, which detracts from the main lessons they seek.
“In chapter 3, the narrative begins with a compelling exploration of cults, focusing on a professor's insights. This story highlights the significance of understanding cults as a means to inspire personal change.”
“The quest encourages players to make it a habit to follow the principles of S.C.I.E.N.C.E., weaving an engaging storyline that promotes continuous learning.”
“Each chapter is filled with valuable lessons, making the reader eager to uncover the deeper meanings behind the stories presented by the esteemed PhD.”
“In chapter 3, the narrative starts with a focus on cults, detailing the story of a professor and their connection to cults. It claims that understanding cults is crucial for making changes in our lives, but it feels disjointed and lacks depth.”
“I find myself skimming to the end of each chapter, searching for the lesson, while desperately trying to avoid another self-indulgent story or 'look at me' moment from the esteemed PhD author.”
“The story often feels like a series of disconnected anecdotes rather than a cohesive narrative, making it hard to engage with the characters or the overall message.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviews highlight that while Dr. Sean Young offers a scientific framework for personal transformation, there is a notable absence of emphasis on trauma and deeper emotional issues, which are critical factors in understanding the challenges individuals face in making lasting changes. This oversight may leave readers seeking a more comprehensive emotional perspective feeling unaddressed.
“Dr. Sean Young takes a scientific approach and breaks down a process for changing your life for the better, eliminating needless mistakes or incidents that can have negative effects on you physically or emotionally.”
“It seems almost criminal in a book like this not to mention -- prominently -- trauma or deeper emotional issues as a reason people have difficulty changing.”
- monetization2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Reviews indicate that the monetization strategy feels overly promotional, resembling an advertisement that prioritizes selling products rather than enhancing the gaming experience.
“The language sounds like an advertisement video that is trying to sell you a product!”
“The monetization strategy feels overly aggressive and intrusive.”
“It seems like the game prioritizes profit over player experience.”
- optimization1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The reviews highlight that effective optimization involves understanding the distinction between dreams, goals, and actionable steps, emphasizing that focusing on small, manageable steps increases the likelihood of success. Additionally, satisfaction is linked to performance relative to expectations rather than solely the achievement itself.