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Silver Grapple Game Cover

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Silver Grapple is a single player platformer game with a mystery theme. It was developed by Tom Campbell and was released on August 25, 2017. It received very positive reviews from players.

Silver Grapple is a physics-based puzzle platformer where you use a grappling hook to swing through levels. Solve challenges by collecting orbs and reach the goal within the time limit. With limited energy for your grapple, plan your moves carefully and watch out for environmental hazards.

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91%
Audience ScoreBased on 44 reviews
gameplay16 positive mentions
graphics3 negative mentions

  • The grappling hook mechanic is satisfying and well-implemented, providing a unique and enjoyable platforming experience.
  • The game features tight controls and a fair difficulty curve, making it rewarding to overcome challenging sections.
  • The music and art style are praised for their quality, enhancing the overall atmosphere and enjoyment of the game.
  • The camera is too close to the character, making it difficult to judge jumps and grapple points, leading to frustrating trial-and-error gameplay.
  • There is a lack of resources and guides available, making exploration and progression challenging for players.
  • Some players found the difficulty spikes to be excessive, leading to frustration rather than enjoyment.
  • gameplay
    38 mentions Positive Neutral Negative

    The gameplay is centered around a unique grappling hook mechanic that offers a fun and challenging platforming experience, with tight controls and clever level design that encourages experimentation with new upgrades. While the difficulty may be off-putting for some, the game rewards persistence with satisfying mechanics and a well-paced difficulty curve. However, some players have noted issues with the camera being too close to the character, which can hinder navigation and distance calculation.

    • “A fun adventure with a unique rope swinging mechanic.”
    • “The grappling mechanic feels great, and whenever you finish a tricky section it feels good, because the controls are extremely tight and work well with the physics the developer worked out.”
    • “One very simple concept, but used in many very clever ways with new mechanics in each area.”
    • “The real problem: the camera is too close to the character for this kind of gameplay.”
    • “I thought using the map would help, but it's really hard to calculate distances with it, and even if it was useful, that's not the kind of gameplay I'm looking for.”
    • “It's difficult though, and it's an unusual form of platforming gameplay, but if you're up for that, I think it's a good time.”
  • story
    28 mentions Positive Neutral Negative

    The game's story, while interesting and featuring nuanced elements like journal entries and multiple endings, primarily serves as a backdrop to the gameplay. Many players appreciate its depth and intriguing twists, drawing comparisons to the storytelling style of "Cave Story." Overall, the narrative enhances the experience but remains secondary to the engaging gameplay and exploration.

    • “The story is nuanced and told through journal entries, which is really cool and adds another layer of depth to the game, trying to collect them all, because some are in out of the way, hard to reach spots.”
    • “Exploration and success is rewarding, and the story is intriguing.”
    • “The story and lore in the game were deep enough to get me invested, although they are completely optional and secondary to the gameplay.”
    • “As others have pointed out, the game feels very inspired by Cave Story, but it is also all its own.”
    • “Metroidvania-flavored level design and upgrades, storytelling and presentation reminiscent of Cave Story.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many reviewers praising its phenomenal quality and cohesive melodies that enhance the overall aesthetic. The chiptune soundtrack, reminiscent of classic titles like Cave Story, adds a pleasing auditory experience that complements the gameplay and character personalities. Overall, the music significantly contributes to the game's fun and engaging atmosphere.

    • “The music is spot on, and every area worked well in both aesthetic and music, with the melody being present in all of the tracks, adding a lot of cohesion.”
    • “The OST in Silver Grapple is worth mentioning, as the chiptune soundtrack accompanying the gameplay was very pleasing to listen to.”
    • “The game starts really cool with that Cave Story vibe thanks to the graphics and some really nice music.”
    • “The OST in Silver Grapple is also worth mentioning, as the chiptune soundtrack accompanying the gameplay was very pleasing to listen to.”
    • “The characters have personality and even the music does too.”
    • “If you liked Cave Story, you will love the art style, music, and mood.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics are reminiscent of "Cave Story," featuring a retro and simplistic art style that appeals to fans of the genre, complemented by cohesive music that enhances the overall atmosphere. However, some players note that the similarity in design across early areas can lead to confusion and backtracking. Overall, the level design is praised for its thoughtful integration of helpful tools that improve gameplay experience.

    • “The game starts really cool with that Cave Story vibe thanks to the graphics and some really nice music.”
    • “The music is spot on, and every area worked well in both aesthetic and music, with the melody being present in all of the tracks, adding a lot of cohesion.”
    • “A downside to the retro/simplistic art style is several areas in the beginning stages look so alike that it’s easy to get lost or accidentally retread places and puzzles you don’t need to.”
    • “The cave story-like graphics and storytelling, my unfounded love for grappling hooks.”
    • “If you liked Cave Story, you will love the art style, music, and mood.”
  • emotional
    2 mentions Positive Neutral Negative

    Players find the emotional aspect of the game to be rewarding, as the linear platforming combined with the challenge of unlocking new areas fosters a sense of accomplishment and intelligence. This feeling of progression enhances their overall engagement with the game.

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16h Median play time
16h Average play time
16-16h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Silver Grapple is a platformer game with mystery theme.

Silver Grapple is available on PC and Windows.

On average players spend around 16 hours playing Silver Grapple.

Silver Grapple was released on August 25, 2017.

Silver Grapple was developed by Tom Campbell.

Silver Grapple has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

Silver Grapple is a single player game.

Similar games include Out There Somewhere, Teslagrad, KUNAI, Dandara, Splasher and others.