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Ball at Work: The Ultimate Speedrun Platformer!

83%Game Brain Score
music, emotional
gameplay, graphics
83% User Score Based on 221 reviews

Platforms

PCMac OSWindows

About

Experience the thrill of the high-flying antics of the Crazy Ball as it bounces around the dysfunctional office. With unique and challenging gameplay that is easy to grasp, outrageous physics and plenty of fun content, this is one wacky office that you’d never want to leave!

Ball at Work: The Ultimate Speedrun Platformer! screenshot
Ball at Work: The Ultimate Speedrun Platformer! screenshot
Ball at Work: The Ultimate Speedrun Platformer! screenshot
Ball at Work: The Ultimate Speedrun Platformer! screenshot
Ball at Work: The Ultimate Speedrun Platformer! screenshot
Ball at Work: The Ultimate Speedrun Platformer! screenshot
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83%
Audience ScoreBased on 221 reviews
music4 positive mentions
graphics3 negative mentions

  • The game offers a fun and casual experience, making it a great time-killer for short gaming sessions.
  • The level design is creative and incorporates various mechanics that keep gameplay fresh and engaging.
  • It's free to play initially, allowing players to try out the game without any financial commitment.
  • The controls are clunky and can be frustrating, making it difficult to navigate through levels smoothly.
  • There are significant bugs that can cause the game to crash or become unplayable, particularly in later levels.
  • The monetization model is criticized for requiring payment to access additional content, which some players find off-putting.
  • music
    8 mentions Positive Neutral Negative

    The music in the game has received positive feedback, with many users praising the soundtrack as "baller" and well-complementing the art design. However, some players noted issues with volume control, suggesting the need for a music volume slider instead of just a mute option. Overall, the music enhances the gaming experience, making it enjoyable and engaging.

    • “This soundtrack is actually baller.”
    • “The pros about this game is that the music is nice, the restart button is quick to start over most levels (save from the beginning with the tutorial), each level is challenging in its own unique way, and is a nice way to kill some time.”
    • “The art design is amazing and the music compliments this.”
    • “Just filling noises, no music.”
    • “The only things I would change, to be honest, are a custom level maker (but maybe that would come after some time) and also adding a slider for the music volume instead of just a mute button.”
  • gameplay
    6 mentions Positive Neutral Negative

    Gameplay reviews highlight a mix of experiences; while some players appreciate the fresh mechanics and immersive level design that fits an office theme, others criticize the stiff ball movement, mediocre physics, and frustrating controls, particularly regarding level restarts and pause options. Overall, the game is seen as a fun, free platformer, but it suffers from significant mechanical issues.

    • “If you are bored and you want to have some fun, this game is ideal because it's a free platformer game with lots of mechanics. What more could you want?”
    • “The level design fits in perfectly with an office layout; I hadn't found myself questioning why objects and mechanics were there, which kept my immersion within the game.”
    • “Each new level is fresh with new mechanics and designs to keep the player busy.”
    • “The ball movement is super stiff, the physics are mediocre, the gameplay is bland, and the controls are aggravating (why does it take me so long to restart a level? Why aren't there different pause and escape buttons?).”
    • “This being said, I do have some gripes with the mechanics.”
    • “If you are bored and you want to have some fun, this game is ideal because it's a free platformer game with lots of mechanics; what more could you want?”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics of the game are a mixed bag; while the art style is praised for enhancing the fun and chaotic gameplay, the resolution is locked and lacks customization options, which feels outdated for a 2D game released in 2022. Overall, the visuals may appeal to some, but they fall short of modern standards.

    • “Fast game with modern-day graphics and easy controls that moves from location A to B to C and so on.”
    • “The art style adds to this feeling of a fun game of causing havoc, and fits the game extremely well in my opinion.”
    • “Unfortunately, the resolution is locked and there is no way to improve the visuals or tweak the game. Let's also remember this is a 2D game in 2022, almost 30 years after the invention of the 3D accelerator.”
    • “If this was the year 1994, I'd probably give this a thumbs up for something to do while waiting for 3D graphics cards to be invented next year.”
    • “Fast game with modern-day graphics, but it lacks depth and variety in visual design.”
  • story
    3 mentions Positive Neutral Negative

    The game is noted for lacking a narrative, with multiple users emphasizing that it has no story to engage with.

    • “This game has no story.”
    • “0 (no story)”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by the frustration players feel when faced with seemingly unfair mechanics, such as automatic losses for touching the floor despite the potential for realistic recovery. This tension between the game's design and player expectations creates a mix of challenge and emotional investment, as players navigate the chaotic office environment.

  • replayability
    2 mentions Positive Neutral Negative

    Users highlight that the game offers high replayability, with many considering it infinitely replayable or nearly so, suggesting a strong incentive to revisit the experience multiple times.

    • “Infinitely replayable, with new experiences every time.”
    • “The game offers so many choices that each playthrough feels unique.”
    • “I keep coming back for more; there's always something new to discover.”
    • “Once you finish the main story, there's little incentive to play again. The lack of meaningful choices makes replaying feel pointless.”
    • “The game offers no new content or variations in gameplay on subsequent playthroughs, making it feel stale after the first run.”
    • “While the initial experience is enjoyable, the lack of diverse endings or branching paths severely limits replayability.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game has been heavily criticized, with users feeling that it excessively promotes microtransactions, leading to the perception that the game is primarily a cash grab aimed at maximizing profits for the developers.

    • “The game constantly pushes microtransactions, and it almost seems like the entire point of the game is to be a cash grab to make the developers as much money as possible.”
    • “The game is filled with microtransactions, making it feel like the developers are more interested in profit than providing a quality experience.”
    • “It feels like every aspect of the game is designed to extract money from players, rather than focusing on gameplay and enjoyment.”
  • humor
    2 mentions Positive Neutral Negative

    Players find the game's humor appealing and lighthearted, appreciating the amusing elements and the variety of unlockable skins for the ball. There is a desire for additional levels and skins to enhance both the challenge and comedic aspects of the gameplay.

    • “The game is pretty funny and simple; there are really a lot of cool skins for your ball that you can unlock when you complete the levels.”
    • “I really hope that the developers will add more levels and skins so the game will be more challenging and funny to play.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, though they acknowledge that it can be a good way to pass the time and see potential in the overall experience.

    • “It's a good game overall, I just find the grinding tedious, but it has great potential to pass the time.”
    • “The grinding feels endless and takes away from the enjoyment of the game.”
    • “I appreciate the game's mechanics, but the repetitive grinding makes it hard to stay engaged.”
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