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Games like To The Star

Games like To The Star

Games like To The Star

Looking for games like To The Star? Here are top survival survival recommendations, selected from player-similarity data — start with To The Star - VimJam 3 Submission, Rogue Space or Solar Diver.

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  • NOTE: This page will no longer be updated. See profile for full release version of To The Star. A game originally submitted to VimJam 2022. Themes: "Multi-Use" and "Turn up the Heat".    Feedback and Constructive Criticism Welcome. TLDR W/S to Boost Toward/Away from Mouse. Ship Faces the Mouse.  Aim Thrusters at Asteroids to Gain Fuel. Trade fuel for Upgrades.  Score = Temperature, Star = Hot. I…

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  • 40%Game Brain Score
    40% User Score Based on 2 reviews

    Rogue Space is a 2D Space Rogue-lite made in 7 days for the GameJam 7DRL 2023. To play the updated version, visit this link. In Rogue Space, your goal is to Survive for as long as possible and Earn Money to increase your score. To achieve, this you will explore a unique, procedurally generated world, mine rare asteroids, fight evermore powerful enemies, and purchase weapons, items and upgrades for…

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  • Description Solar Diver is a space action game inspired by the Flash Game series Learn to Fly and Toss the Turtle. Your objective is to launch your ships into the depths of the Solar System, and reach the Star at the core. Along the way, you will need to dodge various asteroids and enemy craft, and upgrade your ship so that it can travel further into the depths of the Star System. Solar Diver was …

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  • *New Update* You survived once against regular alien ships, but can you beat the boss? New boss ship added to the game that spawns around the 7 minute mark. If it reaches the Earth, it will deal maximum damage and the game will be over! To aid you in your fight, you can now purchase a defensive laser that fires from the Earth's surface. This laser, available once you reach level 10, will automatic…

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  • Space Survivors is a 2D Survival Roguelike in the same vein as Vampire Survivors, Brotato and Soulstone Survivors. This game was originally released as part of Game Off 2022, an annual Game Jam co-hosted by GitHub. Special thanks go to all Game Off 2022 participants who gave feedback. The year is 3000. You are a lone courier, travelling through space collecting scrap, making deliveries to America…

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  • Introduction Game Summary: Zufo is an endless hoard of enemies you must destroy, each kill increasing your score. The objective is to get the highest score you can. The first health pack will be released 60 seconds into the hoard, after this they become less and less frequent. The smaller fighter ships are killed in one shot and send their shots on a fixed trajectory. The large battle cr…

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  • ABOUT THE GAME: My first original game. While it does make use of a few commercial-use fonts, sounds, my friend's art, and a very nice background, the majority of this game is original and done without the help of tutorials or guides. Currently in beta, I hope to add several features before a full release across PC and Mac. While in the current state, the game is only available for PC. Balloon Bat…

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  • 40%Game Brain Score
    40% User Score Based on 1 reviews

    Made for Ludum Dare 39 This is the POST JAM version, to play the jam version go here https://mmason.itch.io/zone-slayer Finally, after 26 years of development, the totally awesome sequel to ZONE ENFORCER has arrived! See it here for the first time before its official cartridge release! Try this rad game out and have the 411 on it before all of your friends. Story: The year is 198X, it’s been two y…

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  • Game engine: Gdevelop - http://compilgames.net/main-it.html Graphics: Author: scofanogd - https://opengameart.org/ Graphics: Author: Kenney - https://kenney.nl/ Font: Author: Kenney - https://kenney.nl/ Graphics: Explosion :Author Cuzco - https://opengameart.org/ Sounds artist: SubspaceAudio - https://opengameart.org/ Graphics: Author: ToxSickProductions.com - https://opengameart.org/ Graphics: Au…

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  • 6th entry in "The 20 Games Challenge". A poor implementation. I enjoyed developing the random level generation (all 255 levels are generated at the start of the game and can then be navigated), but I got bored with the old-school platformer gameplay, which, between tutorials and experiments, I’ve already done a dozen times or more. In the end, I gave up on designing the pixel art myself and used a…

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