Null Vector
- May 3, 2018
- Optical Override
"Null Vector" is a retro-style rogue-lite twin-stick shooter set in a cyberpunk world. Fight through enemy waves in procedurally generated levels, collecting credits to buy upgrades and customizing your loadout. Engage in intense battles, utilizing your skills and reflexes to outsmart the relentless AI opponents.
Reviews
- Null Vector offers a well-balanced and polished twin-stick shooter experience with a variety of upgrades and replayability.
- The game features tight controls, smooth gameplay, and a nostalgic arcade aesthetic that appeals to fans of classic shooters.
- Each run is quick and engaging, with interesting room objectives and upgrade choices that keep the gameplay fresh.
- The game is quite short, which may lead to repetition and a lack of long-term engagement for some players.
- There are occasional frustrating bugs, such as issues with movement when shooting at angles.
- Some players may find the color choices and visual clarity challenging during intense gameplay situations.
- gameplay7 mentions
- 14 % positive mentions
- 43 % neutral mentions
- 43 % negative mentions
The gameplay is characterized by tight controls and a fast-paced, fluid experience that combines elements of rogue-like mechanics with retro space shooter and bullet hell genres. Players appreciate the escalating challenge and the strategic choice of gear, likening it to a simpler and more transparent version of "The Binding of Isaac." Overall, it offers a smooth and engaging experience reminiscent of classic arcade games, making it a favorite among twin-stick shooter enthusiasts.
“The general gameplay of shooting and moving feels very smooth.”
“The gameplay will quickly remind you of games like Asteroids and Smash TV, with some Isaac added for good measure.”
“It's the rogue-like gameplay akin to The Binding of Isaac, mashed up with a retro space shooter, with a sprinkling of bullet hell to spice things up.”
“Tight controls, escalating gameplay, and just enough variety of gear to make you think a little about what you take and when - but only a little.”
- graphics4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The graphics of the game are praised for their cool aesthetic and effective retro style, which complements the twin-stick shooter genre. Reviewers appreciate the simplistic yet appealing visuals, noting that they enhance the overall arcade feel while delivering impressive quality for a budget title.
“The overall graphics are appropriately matched with a simplistic retro style, and the enemies match as well.”
“I love twin-stick shooters, so when I saw the art style and general arcade feel of this game, I had to give it a go.”
“Insanely good graphics for such a simple and cheap game.”
- music4 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The music in the game is generally praised for its quality and enjoyable soundtrack, making it a highlight for many players. However, some users noted a specific annoyance with the clown music in hard mode, which detracted from the overall experience. Overall, the soundtrack is considered a strong aspect worth appreciating.
“The soundtrack is pretty solid; it's worth a buy in my opinion.”
“There are lots of upgrades and a really nice soundtrack!”
“Special mention for the music, which I really enjoyed.”
“The only downsides are that it doesn't remember your modifiers between sessions and the hard mode starts with an annoying riff of clown music.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game features strong replayability due to its rogue-like elements and unlockable modifiers, providing ongoing value and excitement even after extended playtime. While the initial pace may be slow, the action and variety keep players engaged for multiple sessions.
“Starts out slow, but it offers plenty of action and replay value.”
“Since it's a rogue game, and there are more modifiers to unlock, there is still replayability and value in it even after 30 minutes of fun.”