- March 26, 2021
- Woodhound
Desecrators
Platforms
About
"Desecrators" is a Science Fiction Shooter game set in 4096, where players embark on a daring journey to plunder technology and riches across colonized star systems. Experience 6DOF piloting while combating rival desecrators and relentless enemy attacks using an arsenal of 25+ weapons. This thrilling single-player or multiplayer/co-op adventure boasts a captivating soundtrack to enhance your gameplay experience.
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- The game features well-designed procedurally generated levels that keep gameplay fresh and engaging.
- Combat is fast-paced, satisfying, and requires tactical thinking, especially at higher difficulty levels.
- The game successfully captures the essence of classic 6DOF shooters like Descent and Forsaken, with smooth controls and a variety of weapons.
- Some players find the last level to be unbalanced and frustratingly difficult.
- Navigation can be confusing due to similar-looking environments and indistinguishable doors, making it hard to progress.
- The game may induce motion sickness for some players due to its 3D rotation and visual effects.
graphics
19 mentions Positive Neutral NegativeThe graphics of "Desecrators" evoke a nostalgic charm, reminiscent of late 90s and early 2000s titles like "Forsaken" and "Descent," featuring a low-poly, low-resolution aesthetic that enhances its eerie exploration theme. While the environments and textures may appear primitive, recent updates have improved visual fidelity, and the overall style appeals particularly to fans of retro gaming. The combination of simple yet effective visuals, engaging gameplay, and a fitting atmosphere creates a unique experience that stands out among modern shooters.
“There's a charming weirdness to its super low-poly and low-resolution aesthetic and the inherent nonsensical nature of its randomized level design.”
“The weapons and game feel are great, and the visuals authentically capture that N64 and early hardware-accelerated PC look.”
“The visuals are probably going to be more appealing to players who grew up with games from the late 90s to early 2000s; environments and textures are still primitive and retro-style but still considerably higher fidelity than something from the original Descent trilogy.”
“Visually, I'd say the game reminds me of Forsaken most of all, complete with the late 90s blown-up, interpolated, muddy texture and low poly environment aesthetic; lighting and shading, however, feels modern.”
“Gave immediate Descent vibes; environment graphics might disappoint, but gameplay and weapon effects make up for it.”
“Feels like a cross between the drab, brown aesthetics of Forsaken and the combat loop of Descent 3.”