Power of Ten Game Cover

"Power of Ten" is a challenging space-shooter where you pilot a starfighter to save civilians from a destructive armada. With procedurally crafted star systems, each run offers unique challenges to overcome. Unlock 10 ships, discover over a hundred weapon combinations, and test your skills against diverse enemy ships, all while gathering resources to power up your ship.

  • Mac OS
  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

82%
Audience ScoreBased on 170 reviews
gameplay19 positive mentions
story3 negative mentions
  • The game features addictive gameplay with a solid core loop that combines resource management and real-time space combat.
  • Visually appealing with charming pixel art and a great soundtrack that enhances the overall experience.
  • Offers a variety of ships and weapons, providing enough depth and replayability to keep players engaged.
  • The game suffers from significant downtime, with long travel times and repetitive gameplay that can feel tedious.
  • There are numerous bugs and crashes reported, which detract from the overall experience and can lead to frustrating gameplay.
  • The tutorial and documentation are lacking, making it difficult for new players to understand mechanics and fully enjoy the game.
  • gameplay44 mentions

    The gameplay of this indie title is noted for its unique mechanics and engaging core loop, reminiscent of classic space trading and combat sims. While many players appreciate the fun and challenge it offers, some express concerns about a lack of variety and depth, as well as occasional bugs that can disrupt the experience. Overall, it provides a satisfying experience for its price, though some players hope for more content and refinement in future updates.

    • “Very unique compared to other roguelikes in terms of gameplay.”
    • “The core gameplay loop is very fun, and really sells the feeling of playing old space trading & combat sims while somehow condensing that into a tight roguelike form.”
    • “The controls are tight, the gameplay loop is satisfying, and the art is pretty as all getout.”
    • “Interesting game, I suppose if it gets more time to cook it'll be worth the 12 dollars, because so far it lacks a bit of variety in terms of gameplay and content.”
    • “Hoping there's more to it, but for now not really satisfied with the gameplay; feels like a proof of concept at this point.”
    • “Currently there's way too much downtime where you spend nearly more time shooting asteroids than engaging in combat; this makes the core gameplay loop sluggish and boring.”
  • graphics27 mentions

    The graphics of the game are widely praised for their charming pixel art style and stunning visuals, which evoke nostalgia for classic 90s arcade space games. Players appreciate the well-executed aesthetics and the atmospheric soundtrack, although some note that the clarity of interactive elements could be improved. Overall, the visuals contribute significantly to the game's appeal, making it a standout in the roguelike genre.

    • “The aesthetics and visuals are really well done with a soundtrack that reminds me of FTL.”
    • “Great roguelite space combat game, awesome music, very deep visuals with a lot going on (just look at what is happening in the space behind the ship).”
    • “Feels like I'm playing Everspace with poorer graphics.”
    • “It's hard to understand what objects I can shoot to gain materials; in fact, I have not found any rule to the visuals indicating whether an object is only background or actually there.”
    • “The graphics, despite being pixel art, can be absolutely stunning to look at.”
  • music25 mentions

    The music in the game is widely praised for enhancing the overall experience, with many reviewers highlighting its ability to create tension and atmosphere during gameplay. While the soundtrack is generally considered solid and fitting, some players noted a desire for more variation and occasionally found it too loud. Overall, the combination of music and sound design contributes significantly to the game's appeal, complementing its impressive visuals and engaging action.

    • “There's this big pause in the music right before the enemy ship arrives which creates this heightened sense of tension.”
    • “The aesthetics and visuals are really well done with a soundtrack that reminds me of FTL.”
    • “I love the atmosphere, music, and sound design which is what makes a good game for me.”
    • “However, even though I enjoy this part, it could use a bit of variation with the soundtrack.”
    • “A game can have amazing gameplay, but if it lacks good sound design and music, it falls short.”
    • “Not enough music; it's a bit too loud sometimes.”
  • story8 mentions

    The game's story features memorable moments, particularly the intro and ending fight, but lacks coherence and a clear overarching narrative. While players appreciate the interesting background elements and side missions, the main storyline feels minimal, focusing more on individual heroics rather than a cohesive plot. Overall, it offers an engaging experience, allowing players to feel heroic amidst a backdrop of scattered narrative threads.

    • “In short, it is a wonderful game that truly makes you feel like a hero both in story and in gameplay.”
    • “Good loop, very interesting story actually.”
    • “The story at the beginning didn't make much sense as it's completely disregarded.”
    • “This game is also a masterclass of the 'story is told exclusively in the background'.”
    • “There are random small things like merchants who want a certain object you can find, or a broken ship whose crew you can rescue, but no overall 'story' besides you saving entire planets from being murdered.”
  • replayability3 mentions

    Replayability varies significantly among users; some find it lacking due to a repetitive experience after the initial playthrough, while others appreciate the strong replay value offered by the game's rogue-like elements and diverse weapon systems, which enhance the overall experience.

    • “For the price, you get a very good rogue-like with strong replay value; it isn't easy, but it doesn't claim to be, either.”
    • “The fun weapon system and good weapon designs, including single weapons and weapon combinations, provide a nice bonus to replayability. I am a sucker for melee weapons for my spaceship!”
    • “The replayability is lacking because you'll have a nearly identical experience to your first playthrough.”
    • “Once you've completed the game, there isn't much incentive to go back for a second run.”
    • “The game offers little variation in gameplay, making replaying it feel redundant.”
  • atmosphere3 mentions

    The atmosphere of the game is highly praised, characterized by its engaging music and sound design that enhance the overall experience. Reviewers note a unique, moody ambiance created through washed-out, pixelated visuals, contributing to its appeal as a roguelite.

    • “I love the atmosphere, music, and sound design, which is what makes a good game for me.”
    • “Very atmospheric and pretty roguelite!”
    • “All of this happens with a washed-out, pixelated, strangely moody atmosphere.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious and dull, with a significant focus on resource collection from asteroids and salvage that can hinder progression and enjoyment.

    • “This game is very dull, and getting to the point where you die is tedious.”
    • “It's kind of grindy with having to collect resources from asteroids and salvage to progress through levels.”
  • stability2 mentions

    The game has been reported to have stability issues, with users experiencing bugs such as disappearing cursors and other glitches that necessitate restarts. Overall, these problems have led to negative feedback regarding its stability.

    • “My only criticism at this time is that the game is a bit buggy (e.g., my cursor disappeared after leaving the game paused for a few minutes, so I had to restart).”
    • “Mostly voting down because it's buggy.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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