- January 11, 2023
- laikaproj
- 2h median play time
Power of Ten
Platforms
About
"Power of Ten" is a challenging space-shooter where you pilot a starfighter to save civilians from a destructive armada. With procedurally crafted star systems, each run offers unique challenges to overcome. Unlock 10 ships, discover over a hundred weapon combinations, and test your skills against diverse enemy ships, all while gathering resources to power up your ship.
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- The game features addictive gameplay with a solid core loop that combines resource management and real-time space combat.
- Visually appealing with charming pixel art and a great soundtrack that enhances the overall experience.
- Offers a variety of ships and weapons, providing enough depth and replayability to keep players engaged.
- The game suffers from significant downtime, with long travel times and repetitive gameplay that can feel tedious.
- There are numerous bugs and crashes reported, which detract from the overall experience and can lead to frustrating gameplay.
- The tutorial and documentation are lacking, making it difficult for new players to understand mechanics and fully enjoy the game.
gameplay
44 mentions Positive Neutral NegativeThe gameplay of this indie title is noted for its unique mechanics and engaging core loop, reminiscent of classic space trading and combat sims. While many players appreciate the fun and challenge it offers, some express concerns about a lack of variety and depth, as well as occasional bugs that can disrupt the experience. Overall, it provides a satisfying experience for its price, though some players hope for more content and refinement in future updates.
“Very unique compared to other roguelikes in terms of gameplay.”
“The core gameplay loop is very fun, and really sells the feeling of playing old space trading & combat sims while somehow condensing that into a tight roguelike form.”
“The controls are tight, the gameplay loop is satisfying, and the art is pretty as all getout.”
“Interesting game, I suppose if it gets more time to cook it'll be worth the 12 dollars, because so far it lacks a bit of variety in terms of gameplay and content.”
“Hoping there's more to it, but for now not really satisfied with the gameplay; feels like a proof of concept at this point.”
“Currently there's way too much downtime where you spend nearly more time shooting asteroids than engaging in combat; this makes the core gameplay loop sluggish and boring.”