TeraBlaster
- July 10, 2015
- Black Shell Games
In TeraBlaster, take charge of a rogue spaceship and engage in a relentless battle against endless waves of enemies, with classic top-down shooter mechanics and procedurally generated environments. With ruthless destruction of foes and enemies, the game offers an addictive and compelling experience while you listen to its gloriously retro soundtrack. Immerse yourself in the philosophical and quirky backstory, and try to survive as long as possible in this fast-paced action roguelike.
Reviews
- Fast-paced and challenging gameplay that provides a fun, quick experience.
- Great aesthetic and catchy soundtrack that enhances the overall enjoyment.
- Affordable price point makes it a worthwhile purchase for casual gaming sessions.
- Limited content with only one level and minimal gameplay variety, leading to potential boredom.
- Screen shake and camera issues can detract from the gameplay experience.
- Lack of achievements or progression systems may leave players wanting more depth.
- music14 mentions
- 36 % positive mentions
- 43 % neutral mentions
- 21 % negative mentions
The music in the game has received largely positive feedback, with many players praising its catchy and upbeat soundtrack that complements the fast-paced gameplay and 8-bit aesthetic. While some describe it as repetitive, the overall consensus is that the music enhances the gaming experience, making it enjoyable despite its simplicity. However, a few users noted discrepancies between the trailer's music and the in-game soundtrack, suggesting that while the music is good, it may not meet everyone's expectations.
“I could solely recommend this just for the music and sounds; it's so simple yet really intriguing.”
“The soundtrack is even amazing!”
“The soundtrack to this game is a cross between dance and electronic that flows well with the 8-bit graphics of the game.”
“Music and sound was okay.”
“The song in the trailer is not the one in the game; the one in the game isn't bad, but it isn't dubstep and isn't as good.”
“While the soundtrack is decent, there's really only one thing to do; the 'random level' is honestly a bunch of boxes randomly distributed, the challenge comes from enemies bumrushing you from off-screen at faster speeds than reactable and there are no roguelike elements to be had.”
- gameplay10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The gameplay of Terablaster is characterized by its straightforward twin-stick shooter mechanics, where players control a saucer and shoot at enemies with distinct attack patterns. While the fast-paced and catchy soundtrack enhances the experience, the limited gameplay time and lack of variety may deter some players, making it more suitable for casual play rather than extended sessions. Overall, it offers a simple yet enjoyable experience, particularly for fans of retro-style shooters.
“Catchy soundtrack, upbeat gameplay, really keeps you having to stay focused on what you're doing!”
“All of the enemies behave differently, they attack in very specific patterns and the scoring mechanics reward those who are willing to go out of their way to take risks to raise their score.”
“Awesome fast-paced retro gameplay that is simple and amazing!”
“Not a lot of gameplay time at all.”
“There’s nothing particularly bad about the core gameplay experience but the fact that the entire game can be seen in literally a few minutes; and that what there is to see offers so little variety in terms of gameplay; will likely put the majority of players off this title.”
“Terablaster’s core gameplay is fairly standard for a twin-stick shooter: you control a cyan-colored saucer which is confined to a 2D plane and shoot at red saucers that try to ram you from all directions.”
- graphics6 mentions
- 17 % positive mentions
- 50 % neutral mentions
- 33 % negative mentions
The game's graphics are praised for their unique aesthetic, reminiscent of teletext visuals and 8-bit styles, which complement the fast-paced gameplay. Reviewers appreciate the vibrant art style, likening it to other twin-stick shooters, and note that it pairs well with the energetic electronic soundtrack. Overall, the visuals contribute significantly to the game's fun and challenging experience.
“I wish there were more games with the art style as well.”
“The visual style is highly reminiscent of teletext graphics.”
“The soundtrack to this game is a cross between dance and electronic that flows well with the 8-bit graphics of the game.”
- story1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The story hints at a conflict between hostile robots and a rogue ship, likely controlled by the player, suggesting an intriguing narrative backdrop that sets the stage for exploration and conflict.
“There are subtle hints that nod toward a plot thread depicting a clash between hostile robots and a rogue ship, which presumably belongs to the player.”
“The narrative is rich and immersive, drawing players into a world filled with intriguing characters and unexpected twists.”
“The story unfolds beautifully, with each chapter revealing deeper layers of the plot and character development.”
- replayability1 mentions
- 300 % positive mentions
- -300 % neutral mentions
- 100 % negative mentions
Terablaster offers limited replayability compared to genre heavyweights like Geometry Wars and Super Stardust, making it more suitable for dedicated fans of twin-stick shooters who can access it at a low price.
“Terablaster offers a unique experience, but it may not provide the same level of replayability as Geometry Wars or the depth found in Super Stardust.”
“If you're a fan of twin-stick shooters, you might find some enjoyment in Terablaster, but don't expect it to have the same replay value as other classics in the genre.”
“While Terablaster can be fun, it lacks the replayability that makes games like Geometry Wars and Super Stardust so engaging.”
“If you’re a huge fan of the genre and have to play every twin-stick shooter that comes out, then Terablaster might be worth a go provided you can get it very cheap. However, one should bear in mind that it’s not going to yield the same replayability as Geometry Wars, nor the same level of depth as something like Super Stardust.”