Danger Scavenger
- March 25, 2021
- Piotr Wolk
- 2h median play time
In "Danger Scavenger," play as a Scavenger, a skilled outsider fighting against greedy corporations and an artificial intelligence that has taken control. After noticing the A.I.'s threat before others, it's time for the Scavengers to step out of the shadows and confront this new enemy, proving their worth and determination.
Reviews
- Fast-paced gameplay with modern graphics and easy controls, making it accessible for new players.
- Variety of weapons and upgrades, allowing for different playstyles and strategies.
- Engaging co-op mode that enhances the fun when playing with friends.
- Frequent bugs and glitches that can disrupt gameplay, including hard locks and control issues.
- Repetitive gameplay and lack of variety in levels, leading to a feeling of staleness over time.
- High resource costs for upgrades and crafting, which may require excessive grinding.
- gameplay54 mentions
- 30 % positive mentions
- 65 % neutral mentions
- 6 % negative mentions
The gameplay is a mixed bag, with some players praising its smooth controls, fast-paced action, and enjoyable roguelike elements, while others criticize it for being basic, lacking variety, and suffering from balance issues. Co-op play can become chaotic, and certain design choices, like the crafting system, have been noted as problematic. Overall, while the game shows potential with its upgrade mechanics and replayability, it requires further refinement to enhance the overall experience.
“Shooting and movements are smooth, the upgrade mechanics are superb since you can mix and match items you get from your runs and keep them even if you die.”
“A very enjoyable cyberpunk-like roguelike game with fast-paced gameplay.”
“This game is a phenomenal twin-stick shooter with bumping tunes, stylish looks, and gameplay similar to ARPGs in the fast-paced action but never a dull moment.”
“Gameplay in co-op is a confused mess as both players are surrounded by ever-growing clouds of drones, pets, and missile effects thrown off by gear.”
“However, this comes with the cost of a slower pace, lack of variety, and often redundant gameplay that turns a lot of the thrill of this genre into more of a grind.”
“Other things, like items you'll encounter or the workbench that can only be used after you beat the boss (which is like 15+ levels and 1-2 hours of gameplay), not only don't make sense but are just bad design choices.”
- music32 mentions
- 50 % positive mentions
- 41 % neutral mentions
- 9 % negative mentions
The music in the game has received mixed reviews, with many praising the synthwave soundtrack for its fitting and enjoyable contribution to the futuristic theme, while others criticize its repetitiveness and limited variety. Some players find the electronic beats engaging and easy to get into, enhancing the gameplay experience, while others feel that the looping tracks can become monotonous over time. Overall, the soundtrack is seen as solid but could benefit from more diversity to maintain player interest.
“The synthwave soundtrack is quite easygoing and adds flavor to the overall futuristic theme.”
“The combat is fairly straightforward, the graphics are decent, and the soundtrack is amazing.”
“With that said, Danger Scavenger still offers up a good time and it can be easy to get into the rhythm of the pulsing electronic soundtrack.”
“It loops the same 1-2 songs over and over and over.”
“It's techno, so it won't bother you for a little bit because it's just a tempo pounding 'dun duh dun duh dun duh'; though once you realize it has been the same for 1 hour, you'll be finding yourself muting the music and throwing on Lukhash instead.”
“The synthwave soundtrack is quite easygoing, but it lacks variety and can become repetitive.”
- graphics24 mentions
- 33 % positive mentions
- 54 % neutral mentions
- 13 % negative mentions
The graphics of the game have received high praise, with many users highlighting the modern visuals and charming art style, often rating them 5/5. While some found the graphics reminiscent of older titles, they appreciated the overall aesthetic and smooth controls, though a few noted clarity issues and underdeveloped UI and sound design. Overall, the visuals contribute positively to the game's appeal, enhancing the fun and engaging gameplay experience.
“Amazing graphics, blow everything up, collect stuff, cool coop!”
“The graphics are very nice, sort of remind me of the game The Descent.”
“Honestly, because the graphics reminded me of the old school X-Men fighters, I was reluctant to even play the game, but it's like this team took that style and concept and made it work.”
“Honestly, because the graphics reminded me of the old school X-Men fighters, I was reluctant to even play the game (I am not a fan of those), but it's like this team took that style and concept and made it work.”
“The UI is underdeveloped, the sound design is underdeveloped, the art style is very charming, that's my favorite part, but there are some real clarity issues.”
“+ fancy looking graphics”
- stability16 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with numerous bugs and questionable hitboxes that detract from the overall experience. While some players find enjoyment in its core mechanics, many recommend avoiding full-price purchases due to the frequent glitches that can disrupt gameplay and require resets. Overall, the game's stability is a major concern, overshadowing its potential.
“Steer clear, this is a buggy mess unfortunately, which sucks, because the game felt like it could be a cute little roguelike.”
“It's fun and has good bones, but it's extremely buggy and has very questionable hit boxes.”
“Its enjoyable, but don't pay full price for it as there are many glitches that cause you to need to reset the game as you cannot control the player.”
- replayability14 mentions
- 43 % positive mentions
- 43 % neutral mentions
- 14 % negative mentions
The game boasts exceptional replayability, with many users rating it 5/5 and highlighting its roguelite elements that provide a near-endless experience. The combination of simple mechanics, loot grinding, and a semi-RPG system for unlocking new weapons contributes to its high replay value, making it enjoyable to revisit multiple times.
“Not a long game, but endlessly replayable.”
“Roguelite elements give you replay value and a bit of a loot grind for extra fun.”
“Danger Scavenger is a very simple roguelite built mainly with serviceability and replayability in mind.”
“There is near endless replayability with its roguelike gameplay and a semi-RPG system letting you access new weapons the higher you get.”
- optimization12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
Overall, the game's optimization is viewed positively, with a technical performance rating of 4/5. However, players have noted a decline in performance as levels progress, indicating a need for further optimization to enhance the overall experience. Despite these issues, the gameplay remains enjoyable, and there is optimism for future improvements.
“Surprisingly good and well optimized, pretty fun gameplay, music is ok, clearly a small indie game but I have good hopes about this one.”
“Lack of progression - weapons and items and a bit more optimization; once these are added, the game will be perfect :)”
“However, the biggest issue is performance optimizations.”
“Improved performance optimization will go a long way to a better experience.”
“After that, the performance goes down for every level played without reason.”
- story10 mentions
- 10 % positive mentions
- 60 % neutral mentions
- 30 % negative mentions
The story is perceived as somewhat lacking, with a typical roguelike structure that offers limited narrative depth. Players initially feel the absence of a solid storyline, yet find themselves engaged and wanting more as they progress through missions and loot mechanics. Overall, the narrative is functional but not particularly compelling, earning a mixed reception.
“First thought when you begin a game - 'Oh, another roguelike game without a solid storyline.' Next thing you understand is that you have already played an hour and you still want more.”
“First thought when you begin a game - 'oh, another roguelike game without a solid storyline', next thing that you understand is that you already have played an hour and you still want more.”
“After defeating the boss of one building, the player then gets a brief reprieve to restock and craft equipment at their hideout before moving on to the next mission and building to repeat the same process again.”
“You do this because you can only bring a limited amount of items from the previous mission to the next.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, as upgrades demand significant resources and involve repetitive tasks like collecting scrap, which detracts from the overall enjoyment.
“The game is very slow and full of minor tedious tasks like collecting scrap, which ruin the game for me.”
“Upgrades cost a lot of resources and may require grinding.”