Danger Scavenger Game Cover
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In "Danger Scavenger," play as a Scavenger, a skilled outsider fighting against greedy corporations and an artificial intelligence that has taken control. After noticing the A.I.'s threat before others, it's time for the Scavengers to step out of the shadows and confront this new enemy, proving their worth and determination.

  • Mac OS
  • Windows
  • Linux
  • Play​Station
  • Xbox

Reviews

71%
Audience ScoreBased on 111 reviews
gameplay8 positive mentions
stability8 negative mentions
  • Fast-paced gameplay with modern graphics and enjoyable shooting mechanics.
  • Good variety of weapons and upgrades, allowing for different playstyles and strategies.
  • Fun local co-op experience with a vibrant cyberpunk aesthetic and engaging soundtrack.
  • Frequent bugs and glitches that can disrupt gameplay, including crashes and control issues.
  • Repetitive gameplay and level design that can lead to boredom after a few runs.
  • High resource costs for upgrades and unclear crafting mechanics that can frustrate players.
  • gameplay27 mentions

    The gameplay of this game is a mixed bag, with some players praising its smooth controls, enjoyable fast-paced action, and engaging upgrade mechanics, while others criticize it for being basic, lacking variety, and suffering from balance issues. Co-op gameplay can become chaotic, and some design choices, like the crafting system and item accessibility, detract from the overall experience. Despite these flaws, many find it a fun and visually appealing roguelike with potential for improvement.

    • “Shooting and movements are smooth, the upgrade mechanics are superb since you can mix and match items you get from your runs and keep them even if you die.”
    • “A very enjoyable cyberpunk-like roguelike game with fast-paced gameplay.”
    • “There is near endless replayability with its roguelike gameplay and a semi-RPG system letting you access new weapons the higher you get.”
    • “Gameplay in co-op is a confused mess as both players are surrounded by ever-growing clouds of drone/pets and missile effects thrown off by gear.”
    • “The whole game is a pretty dry and static grey haze of basic top-down shooter mechanics.”
    • “However, this comes with the cost of a slower pace, lack of variety, and often redundant gameplay that turns a lot of the thrill of this genre into more of a grind.”
  • music16 mentions

    The music in the game has received mixed reviews, with many praising the synthwave soundtrack for its fitting and enjoyable contribution to the futuristic theme, while others criticize its repetitiveness and limited variety. Overall, the soundtrack enhances the gameplay experience, but some players find it becomes monotonous over time.

    • “The synthwave soundtrack is quite easygoing and adds flavor to the overall futuristic theme.”
    • “The combat is fairly straightforward, the graphics are decent, and the soundtrack is amazing.”
    • “With that said, Danger Scavenger still offers up a good time and it can be easy to get into the rhythm of the pulsing electronic soundtrack.”
    • “It loops the same 1-2 songs over and over and over.”
    • “It's techno, so it won't bother you for a little bit because it's just a tempo pounding 'dun duh dun duh dun duh'; though once you realize it has been the same for 1 hour, you'll be finding yourself muting the music and throwing on Lukhash instead.”
    • “With that said, Danger Scavenger still offers up a good time, and it can be easy to get into the rhythm of the pulsing electronic soundtrack.”
  • graphics12 mentions

    The graphics of the game have received high praise for their modern aesthetic and charm, with many users rating them as excellent or amazing. While some players noted clarity issues and an underdeveloped UI, the overall visual experience is considered enjoyable and reminiscent of classic titles, blending old-school styles with contemporary design.

    • “Amazing graphics, blow everything up, collect stuff, cool coop!”
    • “The graphics are very nice, sort of remind me of the game The Descent.”
    • “Honestly, because the graphics reminded me of the old school X-Men fighters, I was reluctant to even play the game, but it's like this team took that style and concept and made it work.”
    • “Honestly, because the graphics reminded me of the old school X-Men fighters, I was reluctant to even play the game (I am not a fan of those), but it's like this team took that style and concept and made it work.”
    • “The UI is underdeveloped, the sound design is underdeveloped, the art style is very charming, that's my favorite part, but there are some real clarity issues.”
    • “+ fancy looking graphics”
  • stability8 mentions

    The game suffers from significant stability issues, with numerous bugs and questionable hitboxes that detract from the overall experience. While it has potential and can be enjoyable, players are advised to avoid paying full price due to the frequent glitches and the need for resets. Despite these problems, some users still find fun in the game and look forward to future updates.

    • “Steer clear, this is a buggy mess unfortunately, which sucks, because the game felt like it could be a cute little roguelike.”
    • “It's fun and has good bones, but it's extremely buggy and has very questionable hit boxes.”
    • “Its enjoyable, but don't pay full price for it as there are many glitches that cause you to need to reset the game as you cannot control the player.”
  • replayability7 mentions

    The game boasts exceptional replayability, rated 5/5 by users, thanks to its roguelite elements and semi-RPG system that encourage repeated playthroughs. Players appreciate the endless variety and loot grind, making it a highly engaging experience despite its shorter length.

    • “Replay value is 10 out of 10.”
    • “Not a long game, but endlessly replayable.”
    • “Danger Scavenger is a very simple roguelite built mainly with serviceability and replayability in mind.”
    • “There is near endless replayability with its roguelike gameplay and a semi-RPG system letting you access new weapons the higher you get.”
  • optimization6 mentions

    Overall, the game's optimization is a mixed bag; while some users find it surprisingly good and enjoyable, others note a decline in performance as levels progress and emphasize the need for further optimization to enhance the experience. Improvements in performance optimization, particularly with the addition of new weapons and items, are seen as crucial for achieving a more polished game.

    • “Surprisingly good and well optimized, pretty fun gameplay, music is okay; clearly a small indie game, but I have good hopes about this one.”
    • “Lack of progression - weapons and items, and a bit more optimization; once these are added, the game will be perfect :)”
    • “After that, the performance goes down for every level played without reason.”
    • “However, the biggest issue is performance optimizations.”
    • “Improved performance optimization will go a long way to a better experience.”
  • story5 mentions

    The story is rated 3/5, with players noting a lack of a solid narrative typical of roguelike games. However, the engaging gameplay loop and the desire to continue playing despite the minimal storyline suggest that the game successfully captivates players, making them overlook its narrative shortcomings.

    • “First thought when you begin a game - 'Oh, another roguelike game without a solid storyline.' Next thing you know, you've played for an hour and still want more.”
    • “First thought when you begin a game - 'Oh, another roguelike game without a solid storyline.' Next thing you understand is that you have already played for an hour and you still want more.”
    • “After defeating the boss of one building, the player then gets a brief reprieve to restock and craft equipment at their hideout before moving on to the next mission and building to repeat the same process again.”
    • “You do this because you can only bring a limited amount of items from the previous mission to the next.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, as upgrades demand significant resources and involve repetitive tasks like collecting scrap, which detracts from the overall enjoyment.

    • “Upgrades cost a lot of resources and may require extensive grinding.”
    • “The game is very slow and filled with minor tedious tasks like collecting scrap, which ruin the experience for me.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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