Games like Solar Cinders
Looking for games like Solar Cinders? Here are top shooter recommendations, selected from player-similarity data — start with Mobius Inversion, Grimsnap or Radiant Laser Cross.
1 View GameDeveloped May 10 - Sept 13, 2020 Project lead and core gameplay, enemy waypoints logic, ship colors, projectiles logic, autofire, level design, health bar, enemy waves, healing zone, background building placement: Justin Chin Shield deflection shader, tutorial, explosion vfx and related particles (smoke, animations, model chunks), framerate control, shot/explosion sounds and related integration, b…
View Game2 View Game• Brian J. Boucher - Project lead, core gameplay, art integration, quest item pickups, collectibles, win and game over screen functionality, plant collisions, minimap, debug cheats, player walk animation, attack animation, knockback, scale adjustments, credits screen, weapon to hand binding, scene reorganization, title background image, instructions, UI reskin, patrol routes• Maimi Boucher - Sword…
View Game3 View Game50%Game Brain Score50% User Score 1 reviewsRecommended Downloadable Desktop Versions Available Below! Warning: this game is better played with a game controller (XBoxs, PSs, or similar)Made in Gamkedo Club (https://gamkedo.com)Credits: Klaim (A. Joël Lamotte): Project lead, core concept and main gameplay code, level waves system, player movement and firing, player ship, in-game animations, overload feature, bullets, enemy AI, bosses, sc…
View Game4 View Game51%Game Brain Score51% User Score 2 reviewsDeveloped May 16 - Oct 10, 2021 Project lead, core gameplay, spawn system and related custom editor, crude underlying game engine (AABB collision, animation, graphics layers, entity management), lava dragon boss functionality, initial version of powerups, enemy AI, two player support, second player AI, ground waypoint patrols, stars/lava backgrounds (not including rocky crust), moon depth map (fin…
View Game5 View GameDeveloped Aug 18 - Dec 8, 2019 Project lead, core gameplay (main movement, attacking, collision hitboxes, enemies, level structure), enemy AI, localization support, floor/roof parallax effect, foreground fade, assorted integration, game over and belt award screens, menu key support, gamepad support, assist mode options, prop collision, sprite atlas creation, tuning and bug fixes: H Trayford Main p…
View Game6 View GameDeveloped May 10 - Sept 13, 2020 Project lead and core gameplay, enemy waypoints logic, ship colors, projectiles logic, autofire, level design, health bar, enemy waves, healing zone, background building placement: Justin Chin Shield deflection shader, tutorial, explosion vfx and related particles (smoke, animations, model chunks), framerate control, shot/explosion sounds and related integration,…
View Game7 View Game50%Game Brain Score50% User Score 1 reviewsDeveloped Jan 5 - Apr 5, 2020 Project lead, main concept, core gameplay, flipspace growth, main level design (incl. hub), minimap, title screen, pixel fonts, additional player animations (EV suit, death, no gun crouch/idle), powerup effects, tiles (dirt), many player sounds, hover tooltips, portrait work, assorted bug fixes, map editor integration, UI design, bullet motion/collision, pooling, ach…
View Game8 View GameDeveloped Aug 18 - Dec 8, 2019 Project lead, core gameplay (main movement, attacking, collision hitboxes, enemies, level structure), enemy AI, localization support, floor/roof parallax effect, foreground fade, assorted integration, game over and belt award screens, menu key support, gamepad support, assist mode options, prop collision, sprite atlas creation, tuning and bug fixes: H Trayford Main…
View Game9 View Game50%Game Brain Score50% User Score 1 reviewsDeveloped Jan 5 - Apr 5, 2020 Project lead, main concept, core gameplay, flipspace growth, main level design (incl. hub), minimap, title screen, pixel fonts, additional player animations (EV suit, death, no gun crouch/idle), powerup effects, tiles (dirt), many player sounds, hover tooltips, portrait work, assorted bug fixes, map editor integration, UI design, bullet motion/collision, pooling, ach…
View Game10 View Game51%Game Brain Score51% User Score 2 reviewsDeveloped Nov 15 - Jan 24, 2021 Project lead, core gameplay, example maps, enemy wave functionality, custom level and map editor, slowdown tower / gun tower and flame tower code, enemy health bars, map fixes, turtle / car / blob enemy art, mirror image support, gum stealing, tower selection UI, tower upgrade menu, sound implementation, cheat code function, main menu and level selection code, credi…
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