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Games like Murder In Buzztown

Looking for games like Murder In Buzztown? Here are top platformer recommendations, selected from player-similarity data — start with Flipside, Flipside or Aether Fuel.

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    Developed Jan 5 - Apr 5, 2020 Project lead, main concept, core gameplay, flipspace growth, main level design (incl. hub), minimap, title screen, pixel fonts, additional player animations (EV suit, death, no gun crouch/idle), powerup effects, tiles (dirt), many player sounds, hover tooltips, portrait work, assorted bug fixes, map editor integration, UI design, bullet motion/collision, pooling, ach…

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    Developed Jan 5 - Apr 5, 2020 Project lead, main concept, core gameplay, flipspace growth, main level design (incl. hub), minimap, title screen, pixel fonts, additional player animations (EV suit, death, no gun crouch/idle), powerup effects, tiles (dirt), many player sounds, hover tooltips, portrait work, assorted bug fixes, map editor integration, UI design, bullet motion/collision, pooling, ach…

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    Fill the tankers of your favorite spaceship with powerful Aether Fuel, and challenge the fiercest competitors of the galaxy! It's time to race! Commands: WASD or Arrows: movementSpace: shoot Your weapons get reloaded after a lap is completed. A game developed with HomeTeam Gamedev! Join us at: https://hometeamgamedev.com/ Developed October 31st, 2021 - January 23rd, 2022 Ian Cherabier: Project lea…

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  • 51%Game Brain Score
    51% User Score Based on 2 reviews

    CONTROLS: ENTER = Start from menu, skip cutsceneA / LEFT ARROW = Walk leftD / RIGHT ARROW = Walk rightW / UP ARROW = JumpD / DOWN ARROW = CrouchSPACE = Main attack (chain whip)Z = Handlebar attack (once picked up)X = Wheel attack (once picked up)M = MuteP = Pause+/- = Adjust volume GAMEPAD is supported CHEATS: 1 = level 12 = level 23 = level 3type: w-h-e-e-l = give wheel weapontype: h-a-n-d-l-e = …

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  • Developed Aug 18 - Dec 8, 2019 Project lead, core gameplay (main movement, attacking, collision hitboxes, enemies, level structure), enemy AI, localization support, floor/roof parallax effect, foreground fade, assorted integration, game over and belt award screens, menu key support, gamepad support, assist mode options, prop collision, sprite atlas creation, tuning and bug fixes: H Trayford Main p…

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  • Welcome to the domain of the Raven - the cryptic creator of the local Magic school. He has summoned you here to complete his Trials to see if you are worthy of his more... ambitious projects. Use your spells to fight creature of North American lore along with you and 5 other students as you grow as witches and wizards.  ------------------------- Made in HomeTeam Game Dev - June 18th-October 1st, 2…

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  • Developed Aug 18 - Dec 8, 2019 Project lead, core gameplay (main movement, attacking, collision hitboxes, enemies, level structure), enemy AI, localization support, floor/roof parallax effect, foreground fade, assorted integration, game over and belt award screens, menu key support, gamepad support, assist mode options, prop collision, sprite atlas creation, tuning and bug fixes: H Trayford Main…

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  • You have entered The Dragon's Tavern where the name of the game is card playing. Build your deck and acquire new cards with custom made cards, then take down the opponent AI with a scaling level of difficulty.  This project was able to come to life by HomeTeam Game Dev.  Developed May 8 to May 20, June 16 to September 4, 2022 -  Cassidy Noble: Project lead, core gameplay, character models/rigs/…

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  • RoboHunters is a fast-paced top down action shooter. Destroy swarms of rogue machines, level up, and fight the Robo Sentry boss! As you level up, your characer will gain new abilities such as Napalm Boots, Gravity Vortex, and the Destroyer Disc! Leveling up the same ability more than once will increase its power.How to PlayThis game plays best with a mouse and keyboard. Move your character with …

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  • 41%Game Brain Score
    41% User Score Based on 2 reviews

    Developed Jan 31 - May 23, 2021 Project lead, initial gameplay, quest authoring, collisions, unvisited areas hidden, door puzzle functionality, instructions, main character code, reference gathering, object interaction, sounds (mana, health, doors, pot breaking, coin pickup, arrow collection), potions (mana, healing), art (ax dwarf with animations, coins, pot), pathfinding, drops (health, arrows, …

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