Games like Dagger's Gate
Looking for games like Dagger's Gate? Here are top action recommendations, selected from player-similarity data — start with Escape from Cellblock 60, Descend Below the Crypts or Escape from Cellblock 60.
1 View Game30%Game Brain Score30% User Score 1 reviewsDeveloped Jan 16 - May 15, 2022 Project lead, core gameplay, warrior animations, ghost and skeleton sprite facings, level design (shared), assorted environment art (yellow), statue, spider webs, collision handling, projectiles art/code, lock and key, pathfinding, art integration, tuning: Vince McKeown Tile atlas, level design (shared), dungeon music, whisp particle fix, room optimization (enemies/…
View Game2 View Game51%Game Brain Score51% User Score 2 reviewsDeveloped Oct 20, 2019 - Feb 9, 2020 Project lead, core gameplay, most environment and character art (including portraits), AI waypoint system, enemy code, assorted integration, main menu, coins support skeleton king, pathfinding, crypt and town levels, game over screen: Vince McKeown Minimap, fast walk debug feature, invulnerable cheat, character positions on minimap, HP/MP HUD bars, key & gold…
View Game3 View Game30%Game Brain Score30% User Score 1 reviewsDeveloped Jan 16 - May 15, 2022 Project lead, core gameplay, warrior animations, ghost and skeleton sprite facings, level design (shared), assorted environment art (yellow), statue, spider webs, collision handling, projectiles art/code, lock and key, pathfinding, art integration, tuning: Vince McKeown Tile atlas, level design (shared), dungeon music, whisp particle fix, room optimization (enemie…
View Game4 View GameProject lead, core gameplay, character art, quest system, level design, pressure plate, enemies (art, code, behavior for standard types and boss), main pathfinding, quest authoring, transitions, shops, projectiles, time of day, trees, item drops, screen shake, most outside tiles, NPCs (old man, chuck, farmer, red), moveable crate, additional weather features: Vince McKeown Chef Gormondo NPC, game…
View Game5 51%Game Brain Score51% User Score 2 reviewsDeveloped Oct 20, 2019 - Feb 9, 2020Project lead, core gameplay, most environment and character art (including portraits), AI waypoint system, enemy code, assorted integration, main menu, coins support skeleton king, pathfinding, crypt and town levels, game over screen: Vince McKeownMinimap, fast walk debug feature, invulnerable cheat, character positions on minimap, HP/MP HUD bars, key & gold dis…
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6 View Game31%Game Brain Score31% User Score 2 reviewsA small RTS made at Gamkedo. Credits: • Caspar "SpadXIII" Dunant: Project co-lead, initial implementation and setup, unit selection and movement, scrolling view, main interface code, unit behavior and collision, build and construction code, slime harvesting, level editor, animation class, input handling, in-game debug view, CSS, win/loss code• Marc Silva: Project co-lead, art and most animations f…
View Game7 View Game50%Game Brain Score50% User Score 1 reviewsDeveloped Feb 16 to May 3, 2020 Project lead (also for the original Falldale), core gameplay, cliff tiles, player animation updates, bush tiles, blacksmith shop, new goblin animations, assorted map updates, tree update, town redesign, Orc and Arya updates, optimizations, character creation screen graphics, music integration, garden tiles, mausoleum art, GUI buttons, skeleton animations, Rowan anim…
View Game8 View Game50%Game Brain Score50% User Score 1 reviewsDeveloped Feb 16 to May 3, 2020 Project lead (also for the original Falldale), core gameplay, cliff tiles, player animation updates, bush tiles, blacksmith shop, new goblin animations, assorted map updates, tree update, town redesign, Orc and Arya updates, optimizations, character creation screen graphics, music integration, garden tiles, mausoleum art, GUI buttons, skeleton animations, Rowan ani…
View Game9 View Game50%Game Brain Score50% User Score 1 reviewsProject lead, core gameplay code, debug cheats, body shop functionality and related art, assorted asset integration, camera scrolling, AI waypoint following, internal editor before Tiled integration, race results screne, cash pickup, city sprite sheet, AI collision avoidance, trees and map buildings art, character selection screen, race time and related tracking, name entry, assorted bug fixes, ro…
View Game10 View GameDeveloped Oct 20, 2023-Mar 3, 2024 Project lead, core gameplay, isometric world, art (player, most environment art - bookshelves, boxes, weapon racks, barrels, sacks, pots, beds, walls, etc), level design, speed potion, coin, enemies (blob, cyclops, skeletons), animation code, wall levers, in-game UI, inventory screen, projectile support, boss, start and death screens, various asset integration: V…
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