Games like Project Planets
Looking for games like Project Planets? Here are top action recommendations, selected from player-similarity data — start with Dino Ducket Dash, Aether Fuel or The Salvager's Dream.
1 50%Game Brain Score50% User Score 1 reviewsDino Ducket Dash is an 80s-like arcade game. You play as a Dinosaur who needs to collect duckets, dodge enemy dinosaurs and use power ups in order to pay your way onto a space ship that'll help you escape the planet before the meteor showers begin. Fast paced arcade action!Play with up to 4-players in local coopSet and beat High Scores CREDITS! Gabriel Cornish: Project lead, core gameplay, musi…
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2 50%Game Brain Score50% User Score 1 reviewsFill the tankers of your favorite spaceship with powerful Aether Fuel, and challenge the fiercest competitors of the galaxy! It's time to race! Commands: WASD or Arrows: movementSpace: shoot Your weapons get reloaded after a lap is completed. A game developed with HomeTeam Gamedev! Join us at: https://hometeamgamedev.com/ Developed October 31st, 2021 - January 23rd, 2022 Ian Cherabier: Project lea…
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3 View GameCredits Will McKay: Project lead, core gameplay, main input handling, room rotation system, shooting enemy functionality, healing cooldown, map system, dialog system, assorted bugfixes, door functionality, block pushing, laser sword, story integration, dash indicator, boss mechanics, menu, co-level designer, enemy spawning, powercell icon, map fog of war Johan Östling: Forklift enemy (model, textu…
View Game4 50%Game Brain Score50% User Score 1 reviewsDeveloped Jan 5 - Apr 5, 2020 Project lead, main concept, core gameplay, flipspace growth, main level design (incl. hub), minimap, title screen, pixel fonts, additional player animations (EV suit, death, no gun crouch/idle), powerup effects, tiles (dirt), many player sounds, hover tooltips, portrait work, assorted bug fixes, map editor integration, UI design, bullet motion/collision, pooling, ach…
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5 View Game10%Game Brain Score10% User Score 1 reviewsYou can make games with us! Join at http://HomeTeamGameDev.com Scores save automatically. NOW AVAILABLE for Quest VR (though currently in alpha) - free, side-loaded apk, install it using SideQuest or similar methods. Try the download on this page for time-cannon-quest-vr_to_sideload.zip! Developed July 19 - Dec 20, 2020 Project lead, core gameplay, railgun and chain reaction functionality, Quest…
View Game6 View Game51%Game Brain Score51% User Score 2 reviewsCONTROLS: ENTER = Start from menu, skip cutsceneA / LEFT ARROW = Walk leftD / RIGHT ARROW = Walk rightW / UP ARROW = JumpD / DOWN ARROW = CrouchSPACE = Main attack (chain whip)Z = Handlebar attack (once picked up)X = Wheel attack (once picked up)M = MuteP = Pause+/- = Adjust volume GAMEPAD is supported CHEATS: 1 = level 12 = level 23 = level 3type: w-h-e-e-l = give wheel weapontype: h-a-n-d-l-e = …
View Game7 51%Game Brain Score51% User Score 2 reviewsDeveloped May 16 - Oct 10, 2021 Project lead, core gameplay, spawn system and related custom editor, crude underlying game engine (AABB collision, animation, graphics layers, entity management), lava dragon boss functionality, initial version of powerups, enemy AI, two player support, second player AI, ground waypoint patrols, stars/lava backgrounds (not including rocky crust), moon depth map (fin…
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8 You have entered The Dragon's Tavern where the name of the game is card playing. Build your deck and acquire new cards with custom made cards, then take down the opponent AI with a scaling level of difficulty. This project was able to come to life by HomeTeam Game Dev. Developed May 8 to May 20, June 16 to September 4, 2022 - Cassidy Noble: Project lead, core gameplay, character models/rigs/…
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9 View GameDeveloped Nov 11, 2018 to Feb 24, 2019 Project lead, core gameplay, slime enemy, level editor, map switching, terrain tilesheet integration stats implementation, bug fixes, xp rewards and leveling up, collision handling, snow art (bush, tree, pit rebel tent), forest art (portal), inventory, depth sorting, spawn code, main enemy code, level design, save/load: Jaime Rivas Tileset workflow, forest ti…
View Game10 View Game38%Game Brain Score38% User Score 3 reviewsDeveloped Aug 26 to Dec 9, 2018 Project lead, core functionality, scoring and score pop ups, powerup objects, enemy, projectile, and collision code, level 2 and 3 design, screenshake, menu base code, checkpoint and continues, enemy pathing, cut scene animations, ground enemy integration, main UI integration, missile, ghost, and clear powerups, boss behavior improvements, boss explosions, all flyin…
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