Games like Zuki and the Big Pig Bank
Looking for games like Zuki and the Big Pig Bank? Here are top platformer recommendations, selected from player-similarity data — start with The Christmas Gifts, By Bait or By Bullet or [graph_harvest].
1 View GameThe Christmas Gifts is a 2D Old School Christmas Themed Action Platformer based on the story of a boy named Kim who is in search of his gifts which got stolen from his garden. He found out that his Christmas gifts have been stolen by some rogue creatures and he started looking for them desperately. However, the creatures decided to stop Kim at any cost and they intentionally hid all of the gifts …
View Game2 View Game59%Game Brain Scoregraphics, story100% User Score 10 reviewsBy Bait or By Bullet is a bombastic 2D fishing rogue-lite adventure with both story-rich top-down exploration and action-packed platforming combat, made with Unity and available on Windows and through WebGL! The Rock Beyond Reality - Converse with the curious collection of characters who have been dragged beyond reality as you gear up for your next tentacular tussle. These odd bedfellows have …
View Game3 View Game41%Game Brain Score41% User Score 10 reviews[graph_harvest] Made in 9 days for Godot Wild Jam 83! Consume a world of shapes as you build a portable node-based factory to rack up bigger and bigger numbers! Estimated play time: 30-60+ minutes Saves are fully functional - feel free to pick the game up and put it down whenever, or even transfer between computers or between web and desktop. Auto-saves occur at the end of every cycle. Follow…
View Game4 View Game50%Game Brain Score50% User Score 1 reviewsYou control Orpheus, who was a vegan and when the devil got to this bit in his former life... he was furious. As the devil is a sentient raspberry he put Orpheus to a special trial: "Feed the monsters with your precious fruits and they will wither and die. But feed them meaty products, and they will become stronger! If they catch you, you are dead! AGAIN! BWAHAHAHA!" Fortunately Orpheus has his …
View Game5 View Game63%Game Brain Score63% User Score 19 reviewsA retro 2D platformer with an emphasis on variety and accessibility. Play solo, or invite a friend to lend a helping hand with a time-freezing Butterfly.
View Game6 View Game45%Game Brain Score45% User Score 3 reviewsA demo version of Darkera Studio's first independent video game, Jolt: Fully Charged. Preface Made in the image of 16-bit era platformers, Jolt: Fully Charged puts you in control of the titular automaton Jolt and his sparky companion, Cycle, each with a similar, but distinct playstyle. In this demo, you'll dash through 1 stage each from the first 3 levels of the game; Acropolis Assault, Lost Lago…
View Game7 View GameFight enemies while balancing light and dark. *If playing in the browser, you must press Esc twice to pause. I don't know why*Controls W, A, S, D – Move Space – Jump Shift (Hold) – Fall faster Left Click – Attack Mouse Scroll – Adjust light level Light & Shadow Use the scroll wheel to shift the balance between light and dark. More Light increases your movement speed. Wh…
View Game8 View GameA FREE 3D platformer-collectathon with dynamic movement controls. Explore and jump your way across different worlds as you master the controls to perform different movement combos and collect all the cores and coins! Inspired by Super Mario Odyssey's movement, you have 3 different movement action buttons: jump, dash, and force. Then by combing those together, you can perform 6 other different …
View Game9 View Game48%Game Brain Score48% User Score 7 reviewsControls: WASD / Arrows: Walk around Shift: Check / Speak to NPC Enter: View Map I said I'd be releasing two this year and heres the second. Stay Indoors is a exploration horror game which tries to emulate the style and restrictions of a ZX-Spectrum title. Two reasons, number one I thought it might be interesting to try this and number two to support a meta story about the game being a…
View Game10 View GameCreated for GMTK Jam 2024. The idea was to make an Metroidvania. Sadly, as is usually the case with overscoping, most of the content that makes the game a game couldn't get in. A good chunk of the development time actually went into making the basic mechanics and the level editor, so I made sure to include them in the web version as well (even if without the ability to save your creation). Usage …
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