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Rosenkreuzstilette Game Cover

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Rosenkreuzstilette is a single player arcade platformer game with a fantasy theme. It was developed by [erka:es] and was released on February 2, 2017. It received mostly positive reviews from both critics and players.

"Rosenkreuzstilette is a single-player fantasy shooter action-platformer game with a sensational visual style and exceptional music. As Spiritia Rosenberg, players must navigate treacherous stages and defeat bosses to acquire new magical abilities. With the addition of new codes for special stages and modes upon completing Rosenkreuzstilette Grollschwert, the game offers increased replayability and difficulty levels, though some codes may disable the Replay function."

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74%
Audience ScoreBased on 234 reviews
music48 positive mentions
character development3 negative mentions

  • Fun gameplay that captures the essence of classic Mega Man games.
  • Great soundtrack and charming character designs.
  • Challenging but rewarding, with a nostalgic feel for fans of retro platformers.
  • Frustrating difficulty spikes and some unfair boss mechanics.
  • Lack of a modern save system, relying on a password system instead.
  • Some levels and bosses feel overly derivative and lack originality.
  • music
    76 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many reviewers praising its memorability and ability to enhance the overall experience. Described as a blend of catchy tunes reminiscent of classic Mega Man and Castlevania soundtracks, the score effectively complements the game's stages and themes. While some opinions suggest the music may not be groundbreaking, it is consistently noted as a highlight that adds significant enjoyment to the gameplay.

    • “From the menu screens to the stages to conversations and even the ending themes, each piece of music in this game is highly memorable and suits the stages and themes well.”
    • “The music is so great that I thought about acquiring the OST; it matches the atmosphere and feel of the levels.”
    • “The music gives it that extra kick, and it's up there with the soundtracks of some of the Mega Man X games.”
    • “The soundtrack, while not special, isn't quite bad.”
    • “The soundtracks are okay, but the game is almost impossible to play.”
    • “Music is fine actually and well done but sadly when there are other platformers more fair I just can't recommend it.”
  • story
    66 mentions Positive Neutral Negative

    The game's story is a mixed bag, with some players finding it captivating and engaging, while others describe it as generic and overblown, often interrupted by lengthy dialogue that detracts from the gameplay experience. While the characters are charming and the plot has its moments, many reviewers feel that the story lacks depth and relevance, making it more of an optional aspect rather than a focal point of the game. Overall, the narrative is seen as decent but not particularly memorable, with some players preferring to skip through the dialogue to focus on the action.

    • “But you don't have to be a Mega Man veteran to enjoy RKS, because all it has to offer is a simple, yet attractive story, a charming cast of characters, a fair difficulty that perfectly balances between punishment and forgiveness, and gameplay that emulates the core elements of your average Mega Man game.”
    • “The characters are nicely done and the overarching story that binds the characters together is surprisingly deep considering that the source that gets its inspiration from isn't exactly known for said storytelling.”
    • “There's a story with a bit of a plot twist, and you don't just fight bosses; these are people you 'know', so you interact with them accordingly before you inevitably do battle and collect weapons.”
    • “The story is dull and aside from the anime art, nothing is really all that great to look at.”
    • “There is a story here, but it's quite overblown and underdeveloped, which is a shame as I like backstory and subplots in most games.”
    • “The story tries to be full of subplots and backstory but ends up being overblown and having very little relevance to the gameplay; the arcade mode, however, does remove many of the cutscenes allowing for a faster experience.”
  • gameplay
    53 mentions Positive Neutral Negative

    The gameplay of Rosenkreuzstilette is heavily inspired by classic Mega Man titles, featuring tight controls and a mix of challenging mechanics that evoke nostalgia for fans of the genre. While some players appreciate the homage to retro gameplay, others criticize its clunky design and difficulty spikes, which can lead to frustration. Overall, the game offers a blend of enjoyable mechanics and aesthetic charm, though it may not appeal to newcomers unfamiliar with its old-school roots.

    • “The gameplay is very strong with only a few minor issues on precision, but otherwise it is very enjoyable.”
    • “The controls are responsive, allowing for precise gameplay.”
    • “Gameplay wise, this is pretty much a Mega Man game, just swap the robots for anime girls.”
    • “It has clunky implementations; though I believe this was all intended with a focus on delivering the original Mega Man experience, so if you are a newcomer, you might dislike it if you are unaware of these mechanics.”
    • “Super short stages filled with difficulty spikes thanks to bad gameplay and lame 'waifu' robot masters at the end; I cannot approve.”
    • “The game even copies the bad aspects from Mega Man 2, such as some of the weapon mechanics that were bad to begin with, accompanied with near copies of the games’ Wily stages which were horrible.”
  • graphics
    45 mentions Positive Neutral Negative

    The graphics of Rosenkreuzstilette are praised for their gorgeous visuals, blending anime aesthetics with a gothic Castlevania style, resulting in a unique and appealing art direction. While many appreciate the hand-drawn character designs and pixel graphics, some users note that the graphics can feel dated and suffer from scaling issues, particularly at lower resolutions. Overall, the game is recognized for its strong visual presentation, despite some technical limitations.

    • “The game has gothic and anime aesthetics, which were really nicely implemented.”
    • “Both the anime portraits and the pixel graphics are amazing.”
    • “It's got attractive graphics and music, and the stage design is fun and fresh, blending references to Mega Man and other games with original concepts.”
    • “Graphics are dated.”
    • “This game does it twice, the second time in a level where the visuals are so muddy it's even harder to see the stupid things.”
    • “After hours of trying to resolve this issue, I finally decided to try to play it in windowed mode, but it's just too darn small of a screen, and blowing up the window size to the max of 200% isn't much help and only results in blurred and fuzzy graphics.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers significant replayability through various challenges, achievements, and a bonus mode, encouraging players to engage in different playstyles and speedruns. While some players feel the core gameplay may not warrant replaying at full price, the inclusion of a second playable character and a robust replay system enhances the overall experience.

    • “In addition, there is a lot of replay value through doing challenges like buster only, no e-tanks, instant death mode, or just trying to go as fast as possible, and saving your successful runs through the handy replay system!”
    • “It's very replayable thanks in part to the Steam achievements and a bonus mode I won't spoil here.”
    • “There's a good bit of replay value here as well, for those who worry that the somewhat short game might make them hesitant to purchase this.”
    • “I recommend this game at full price, honestly. I don't think it has replay value, but the gameplay can be extended with the second playable character.”
    • “There are some achievements and other rewards for replayability.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game has received mixed reviews, with some players finding certain character designs questionable while others appreciate the overall aesthetic, noting that it offers a less flashy alternative to traditional designs. The characters are described as "kawaii animu grills," appealing to fans of anime-style visuals, which may resonate well with those who find classic Mega Man designs unappealing. Overall, the character designs contribute to a unique charm that aligns with the game's homage to the Mega Man series.

    • “Criticism has been aimed at the character designs too, but I was fine with most of them, and they're not nearly as flashy or ridiculous as they could have been.”
    • “Stage select screen, password system, run and jump, normal shot, slide, charged shot... it is 100% Mega Man down to the similar level design and enemy design, but the characters are all kawaii anime girls, so if you find the original Mega Man character design cringy, this might be the perfect Mega Man clone for you.”
    • “Some of the character designs are questionable, particularly with certain characters.”
    • “Criticism has been aimed at the character designs, but I found most of them acceptable; they aren't as flashy or ridiculous as they could have been.”
    • “The character development feels shallow and lacks depth, making it hard to connect with them.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by the intense and often overwhelming challenge posed by the bosses, which creates a sense of urgency and frustration. Players feel a mix of anxiety and determination as they navigate the high-stakes encounters, where the threat of instant defeat looms large, reminiscent of the Mega Man series. This emotional rollercoaster enhances the overall gaming experience, making victories feel particularly rewarding amidst the chaos.

  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is highly praised, with users noting that it delivers rock-solid performance, which is crucial for the precision required in an action-platformer.

    • “Performance is rock-solid too, essential for a precise action-platformer such as this.”
    • “The game runs smoothly on a variety of hardware, making it accessible to a wider audience.”
    • “Load times are minimal, allowing for a seamless gaming experience that keeps you immersed.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is derived from its origins as a concept for a pornographic work, which adds a layer of absurdity to its bland medieval-themed stages that parody classic games like Mega Man. Players appreciate the self-referential humor found in customized game over screens that cleverly reference other franchises, providing a lighthearted experience even in failure.

    • “It even has a bit of humor about itself with game over screens customized for each stage, usually a jest involving another game or franchise, so even if you fail you can still grin about it.”
    • “Funny enough, the concept of the game was originally intended for a pornographic work before it was used to make this technically-not-pornographic game, and it shows.”
    • “All the stages are bland medieval-esque knockoffs of Mega Man stages, but are somehow worse and less polished than the originals; which is hilarious when we consider the fact that those games are over 20 years old by now.”
  • grinding
    3 mentions Positive Neutral Negative

    Players express frustration with the grinding aspect of the game, noting that they often find themselves repetitively farming for resources, such as life tanks, to progress. This necessity for grinding is exacerbated by time constraints, leading some to rely on boss weaknesses to avoid replaying levels multiple times.

    • “I found myself farming for life tanks more than I would like to admit, and I referenced boss weaknesses because I was on a time limit and didn't want to play the last four levels over again.”
    • “The grinding in this game feels endless and tedious, making it hard to stay engaged with the story.”
    • “I spent hours repeating the same missions just to level up, which became more of a chore than an enjoyable experience.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is enhanced by an impressive soundtrack that complements its darker themes, featuring gloomy castles and blood-dripping walls, creating a more intense and foreboding environment compared to previous titles like Mega Man.

    • “The music is so great that I thought about acquiring the OST; it matches the atmosphere and feel of the levels.”
    • “The atmosphere is much darker than in Mega Man, featuring gloomy castles and blood-dripping walls.”
    • “The atmosphere is much darker than in Mega Man, featuring elements like gloomy castles and blood-dripping walls.”
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80%Critics’ scoreBased on 1 critic reviews
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19h Median play time
14h Average play time
3-24h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Rosenkreuzstilette is a arcade platformer game with fantasy theme.

Rosenkreuzstilette is available on PC and Windows.

On average players spend around 14 hours playing Rosenkreuzstilette.

Rosenkreuzstilette was released on February 2, 2017.

Rosenkreuzstilette was developed by [erka:es].

Rosenkreuzstilette has received mostly positive reviews from both players and critics. Most players liked this game for its music but disliked it for its character development.

Rosenkreuzstilette is a single player game.

Similar games include Mighty No. 9, Mega Man 11, Steel Assault, Castle In The Darkness, Slain: Back from Hell and others.