- July 18, 2024
- Glitch Squirrel
A Walk in the Park
50%Game Brain Score
replayability, music
grinding
100% User Score 1 reviews
Platforms
About
There is a fireworks event in the evening and your friend knows just the right place to watch it. All you have to do is get there through this perfectly normal park. Just follow the arrows and you'll reach your destination. Eventually. How hard can that be?





Audience ScoreBased on 1 reviews
replayability3 positive mentions
grinding3 negative mentions
- The game features tight controls and polished gameplay, making for a great experience.
- Charming art and story, along with a good soundtrack, enhance the overall enjoyment.
- The game offers a good level of challenge and replayability, with a randomly generated parkour area and a dev room for additional content.
- Hitboxes can be inconsistent, leading to frustrating moments when interacting with enemies and blocks.
- The difficulty spikes in certain areas can feel unfair, particularly in 'Hard Mode' with specific challenges that rely on precise timing.
- Level design could be improved, as some areas feel randomly placed and may lead to confusion or empty rooms during gameplay.
replayability
2 mentions Positive Neutral NegativeUsers express a desire for enhanced replayability through additional achievements, such as completing time challenges, finding all keys, defeating all enemies, and collecting items in a single run. The current offerings are seen as insufficient, indicating a need for more varied and engaging objectives to encourage repeated play.
“I would love to see more achievements that enhance replayability, such as beating certain times, finding all keys in a run, completing time challenges, defeating all enemies, and collecting everything in a single playthrough.”
“The game offers a variety of achievements that significantly boost its replayability, encouraging players to explore different strategies and complete challenges.”
“Replayability is enhanced by the diverse achievements available, motivating players to revisit the game and tackle new objectives.”
“I would not mind replayability via achievements, but this is the wrong and only one.”
“Finally: more achievements for replayability, such as beating certain times, finding all keys in a run, completing the proposed time challenge, defeating all enemies, and collecting everything in a run.”