- September 15, 2014
- Fledermaus
- 8h median play time
The Waste Land
Platforms
About
"The Waste Land" is a survival-horror adventure game set in a post-apocalyptic world. Players must navigate through a bleak landscape, scavenging for supplies and battling mutated creatures. The game features a rich, immersive atmosphere and a haunting original score. However, some players may find the controls and combat mechanics to be clunky and dated.











- The game has a unique and atmospheric design that appeals to fans of retro Metroidvania titles, particularly those who enjoyed Castlevania 2.
- Some players appreciate the nostalgic elements and the challenge it presents, reminiscent of older games that required exploration and problem-solving.
- The graphics and pixel art are well-done, contributing to the overall aesthetic and mood of the game.
- The controls are clunky and unresponsive, making gameplay frustrating and difficult to enjoy.
- The game world is vast but feels empty, with repetitive enemies and a lack of meaningful rewards for combat, leading to a tedious experience.
- The soundtrack is monotonous and can become grating, detracting from the overall enjoyment of the game.
music
38 mentions Positive Neutral NegativeThe music in the game has been widely criticized for its repetitive and monotonous nature, with many players finding the limited soundtrack of only eight short loops to be grating and intrusive, leading to frustration during extended gameplay. While some appreciate the nostalgic chiptune style, the overall consensus is that the music detracts from the experience rather than enhancing it, often feeling lifeless and annoying. Players have expressed a desire for more varied tracks to alleviate the boredom caused by the constant repetition.
“The unusual but effective music sets up a somber and dead serious tone.”
“As you are exploring the kingdom you doomed, both the music and the graphics will help you feel an ambient sadness.”
“The 8-bit yet sophisticated graphics, dark and purposeful palette, chiptune music, mature and frightening enemy design, and cryptic and quirky dialogue show the developer's intimacy with that era's games that most 'retro' games miss.”
“I spent 3 hours exploring multiple similar looking locations in the first region, and all of this time I was listening to the same monotonous endless soundtrack loop that really starts to get annoying after only 5-10 minutes.”
“The gameplay is totally broken, the graphics are confusing and uninspired, the repetitive short loops of boring music for dozens of minutes will drive you nuts; the level design isn't interesting at all... you don't get satisfaction nor gratification with any action in the game.”
“Oh, and the music that plays through the opening areas is just awful and repetitive, somehow both droning and intrusive, yet it goes on forever without variation.”