Dragon Shard

Developed from 1/24/21 - 4/4/21 Credits:  • Will McKay: Project lead, core gameplay, 3D terrain, map editor, combat systems, tile type support, enemy team AI, main UI, save and load, unit data tuning, grass/forest/hill tile models and textures, level design, assorted bug fixes, pathfinding, dialog system, optimizations, minimap, spells, tooltips, AoE attacks, character models, camera movement • R…

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