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The Last Citadel Game Cover

About The Last Citadel

The Last Citadel is a single player and multiplayer arcade shooter game. It was developed by Honest Demon and was released on February 16, 2026. It received positive reviews from players.

Roadmap About the GameA TRUE COOP EXPERIENCE Face the Citadel's many challenges solo or in a party up to 4 players. On higher difficulties, take on roles like DPS, Healer or Tank to face the brutal encounters that awaits you. CHALLENGING RAID BOSSES Confront the Citadel's Guardians with their unique set of mechanics that will reward players for understanding how they attack. CHOOSE …

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Games Like The Last Citadel

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Reviews

84%Audience ScoreBased on 61 reviews
gameplay4 positive mentions
stability3 negative mentions

  • Great build crafting and class versatility allowing players to create roles like healer, tank, rogue, or paladin with diverse abilities and perks.
  • Fun and satisfying combat with a wide variety of weapons and abilities, including punchy guns and unique boss mechanics.
  • Strong replayability from random map layouts, numerous unlockable weapons, cosmetics, and meta progression that encourages experimentation and teamwork.
  • Performance and stability issues including random freezing and frame rate problems, sometimes forcing players to quit or losing progress.
  • Enemy variety and map diversity are limited, leading to some runs feeling empty or repetitive, and enemy damage balancing can be frustrating.
  • Lack of story, tutorial depth, and cohesive vision, with some gameplay elements feeling underdeveloped or unpolished such as lighting, sound effects, and user interface.
  • gameplay

    19 mentions Positive Neutral Negative
    21% positive mentions, 63% neutral mentions, 16% negative mentions

    The gameplay features a solid loop with unique boss mechanics and varied weapon builds that become more engaging as players progress deeper into the game. While some find the combat pace slower than expected and the overall experience somewhat linear, the satisfying mechanics and fun build combinations offer a worthwhile and enjoyable roguelite experience. The game's modest presentation does not detract from its core gameplay quality.

    • “Each boss has its own unique mechanics.”
    • “The overall gameplay loop has you enter a run with a player-designed loadout.”
    • “The weapons and various abilities seem very varied and offer up some very fun build combinations and the gameplay is satisfying and leaves you feeling like you want to play more.”
    • “After playing a melee class, I expected somewhat faster gameplay, but it felt slow rather than something fast-paced that you can enjoy zooming through and owning everything.”
    • “I still recommend it as a cheap side game when you are bored of other games, but the gameplay is pretty linear and feels underwhelming.”
    • “10 seconds into the fight: floor patterns, dodge mechanics, damage check.”
  • graphics

    15 mentions Positive Neutral Negative
    20% positive mentions, 60% neutral mentions, 20% negative mentions

    The game features a visually appealing cell-shaded art style with a unique blend of steampunk and sci-fi aesthetics, creating an interesting and distinctive universe. While the graphics run well and look neat, some elements such as camera work, lighting, and certain graphical artifacts could be improved. Despite using asset store graphics, the overall design remains engaging and suits the game's slower-paced, atmospheric approach.

    • “The game runs well and is visually appealing with the cell-shaded art style.”
    • “While this is a lower budget AA game, the overall aesthetic and design combine to make something really interesting to look at.”
    • “Then there is a mishmash of almost steampunk-esque aesthetics blended with this bizarre sci-fi that puts this entire universe in some otherworldly place that feels quite different from anything I have seen or played before.”
    • “The camera could also use some work for the guns, and I believe the art style and lighting could improve as right now it looks very early game.”
    • “Floaty, weightless characters, terrible sound and aesthetics.”
    • “The downside of this is some graphical artifacts, though not as bad as other games.”
  • story

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The game lacks a substantial story or tutorial, which may make it challenging for new players to understand the context or objectives. It features a brief quest-giver system with roguelite elements and upgrades but offers only a short and minimal narrative experience.

    • “There are roguelite elements with upgrades each mission, like bonus passives, ability modifiers, weapon modifiers, unique and cursed weapons that make each run unique.”
    • “You have a quest giver that assigns basic tasks that offer rewards on completion.”
    • “It might be good to manually set the first mission from the quest giver, so players get a better idea of the missions (some are not ideal for first-time players).”
    • “The only downside is the lack of story or tutorial; it is a hard game, and if you don't get good, you will have a bad time.”
    • “I think this game needs some tweaking - it's very beautiful to look at, but it lacks a cohesive vision, and there doesn't seem to be any story to speak of - why am I in space?”
    • “No story.”
  • music

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The music in the game is highly praised for its quality and contribution to the overall aesthetic, adding a unique texture that stands out. While the soundtrack is enjoyable and enhances boss fights, some users feel that more intense action music could further elevate these encounters.

    • “I have enjoyed the sound design and especially the music.”
    • “It's not often I notice a soundtrack in a game like this, but I really appreciate the texture that this adds to the overall aesthetic.”
    • “And the bosses are sick, so far I have failed the final boss and beat the parasite-void seeker-lava dude (forgot his name). They are all very fun fights, but some action music would make those fights even better, in my opinion.”
  • stability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from significant stability issues, including buggy matchmaking, frequent crashes, and problems with closing the application, which have caused some players to lose progress. These technical problems hinder overall enjoyment and immersion.

    • “I liked it at first but it's buggy asf, can't play it at all now and Steam has a hard time closing it. My screen went dark and now I lost all of my progress and can't access anything.”
    • “The match making is a little buggy but overall the game is really fun and has a ton of potential.”
    • “It's either buggy or the sounds used are so poor that I simply can't get immersed in the acoustics.”
  • replayability

    3 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    Replayability varies based on player preferences; while some note limited enemy variety and content compared to other roguelikes, others highlight the game's diverse weapons, perks, random map layouts, and bosses as key factors that provide significant replay value.

    • “Aside from the overall design, the sheer number of different weapons and perks, as well as the random map layouts each run and random bosses, create a huge amount of replay value and variation.”
    • “There's not a lot of variation when it comes to enemies, and the game doesn't have a lot of content or much replayability compared to other roguelikes.”
    • “Replay value will depend on your preferences, I feel.”
  • optimization

    3 mentions Positive Neutral Negative
    100% positive mentions, -33% neutral mentions, 33% negative mentions

    Optimization is generally strong, delivering very good performance with minimal issues; however, some users experience occasional random frame lag and sensitivity spikes that significantly disrupt gameplay.

    • “Performance is really good.”
    • “Very good performance and optimizations with very few complaints here and there (not game breaking).”
    • “But there is a severe performance issue that happens randomly, causing frame lag and sensitivity spikes that make the game unplayable at times.”
    • “There is a severe performance issue that happens randomly, causing frame lag and an insane sensitivity spike, making the game unplayable.”
  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Grinding in the game is notably intense and time-consuming, often requiring significant effort and persistence, to the point where players might feel they need extra resources or "second lives" to manage it effectively.

  • atmosphere

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users appreciate the game's mood and overall atmosphere, highlighting it as a strong and enjoyable aspect.

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Play Times

22h Median play time
22h Average play time
22-22h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

The Last Citadel is a arcade shooter game. Common tags for The Last Citadel include demons, roguelite, stylized, third person, loot and others.

The Last Citadel is available on PC and Windows.

On average players spend around 22 hours playing The Last Citadel.

The Last Citadel was released on February 16, 2026.

The Last Citadel was developed by Honest Demon.

The Last Citadel has received positive reviews from players. Most players liked The Last Citadel for its gameplay but disliked it for its graphics.

The Last Citadel is a single player game with multiplayer and local co-op support.

Similar games include GODBREAKERS, Knights Within, Windblown, Vellum, Beat Blast and others.