Windblown Game Cover

Brave the Vortex and dash your way to greatness in this lightning-fast action roguelike from the creators of Dead Cells. Alone or in coop, become the ultimate killing machine as you enhance your skills and master your weapons in search of that perfect run.

  • PC
  • Steam Deck
  • Windows

Reviews

94%
Audience ScoreBased on 3,118 reviews
gameplay340 positive mentions
grinding25 negative mentions
  • Fast-paced and fluid gameplay that feels satisfying and engaging.
  • Beautiful art style and an incredible soundtrack that enhances the overall experience.
  • Great co-op mechanics that encourage teamwork and strategy.
  • The sudden death mechanic in multiplayer can be overly punishing and detracts from the co-op experience.
  • Some weapons and abilities feel unbalanced, leading to a lack of variety in effective builds.
  • Limited content currently available in early access, which may lead to repetitive gameplay.
  • gameplay743 mentions

    The gameplay of Windblown has been widely praised for its fast-paced, fluid mechanics and engaging combat, drawing comparisons to beloved titles like Hades and Dead Cells. Players appreciate the responsive controls, diverse weapon combinations, and the unique "alterattack" mechanic that encourages strategic play. However, the sudden death mechanic in multiplayer has received significant criticism for being overly punishing, detracting from the overall experience, though developers are reportedly working on rebalancing it.

    • “When I think fast-paced ARPG gameplay, this is pretty fantastic.”
    • “The gameplay is so fast and fluid.”
    • “Amazing gameplay, explosive visuals, and a phenomenal soundtrack to go along with the mayhem of Windblown.”
    • “The sudden death mechanic in multiplayer makes me simply never play multiplayer - which was one of the primary reasons I bought the game.”
    • “The sudden death mechanic is a little frustrating but I do see why they've added it.”
    • “Having said that, I do have a major complaint with the death mechanic in multiplayer, as chaotic as it is, it feels bad when this one mechanic can nullify your entire build if one of your teammates dies.”
  • music612 mentions

    The music in "Windblown" has received overwhelmingly positive feedback, with many players praising its energetic and engaging soundtrack that enhances the gameplay experience. Composed by Danger, the soundtrack is described as a mix of bangers that perfectly complements the fast-paced combat and vibrant visuals, although some players noted that it can become repetitive over time. Overall, the music is considered a standout feature of the game, contributing significantly to its immersive atmosphere and enjoyment.

    • “The soundtrack is amazing - I love the main menu music track so much!”
    • “Windblown is a gorgeous roguelite with stunning visuals and an incredible soundtrack that pulls you into its world.”
    • “The music is phenomenal, and the combat is nice and fast-paced.”
    • “The music really blasts you with large crescendos that are memorable but... when it goes it goes a little too hard and it throws the definition of audio balancing out of the window.”
    • “I mute the game music now and just listen to my own, but coming from one of the greatest OSTs I've heard to extremely repetitive house music was not the move.”
    • “The music is so atrocious it killed my soul, enjoyment and all expectations from the game.”
  • graphics287 mentions

    The graphics of "Windblown" have received widespread acclaim for their vibrant and unique art style, which enhances the overall gameplay experience. Players appreciate the beautiful aesthetics, smooth performance, and engaging visuals that complement the fast-paced action. However, some users noted occasional graphical glitches and issues with visual clarity during intense moments, which can affect gameplay. Overall, the game's visuals are considered a standout feature, contributing significantly to its charm and appeal.

    • “Windblown is a gorgeous roguelite with stunning visuals and an incredible soundtrack that pulls you into its world.”
    • “The art style is consistent and fits the characters and mood, creating an immersive atmosphere without overshadowing gameplay.”
    • “The visuals are breathtaking, and the OST is mind-blowingly good.”
    • “Very laggy on low-end computers, virtually no graphics settings to help with that.”
    • “Hitboxes on many attacks from enemies are just blatantly larger than they should be given the visuals of the attack, and I've lost so much health and so many runs due to this.”
    • “With this art style I find it hard to see what's going on a lot of the time and I keep dying due to not being able to see attacks or enemies because of some foliage or something.”
  • story95 mentions

    The game's story is currently minimal and lacks depth, with many players expressing hope for future expansions and richer narrative content as it progresses through early access. While some find the premise intriguing and the artistic presentation captivating, others feel the story is underdeveloped and not as engaging as in similar titles like Hades or Dead Cells. Overall, there is a consensus that the game has potential for a more compelling narrative, but it remains to be seen how it will evolve with upcoming updates.

    • “It has several areas, incredibly interesting mechanics, and a story-rich environment that has me really excited to see what develops along the narrative path as the game gets closer to completion.”
    • “Fascinating story premise, captivating art style, music worth stopping your background playlist over, and a gameplay loop that is instantly refreshing but all at once familiar.”
    • “The amazing intro from bobbypills paired with the sublime music of danger immediately drew me in and inspires me as an artist; I really can't wait to see what the story is like if it sticks to the vibes from the intro animation.”
    • “The story is being told through silent cutscenes with cool music in the background, that overall puts you in a certain mood while playing.”
    • “Sadly, there isn't much story to discover in the game yet, but it is coming.”
    • “The story's probably its weakest part - it really doesn't stand out at all, but it's definitely tolerable.”
  • optimization66 mentions

    The game's optimization has received mixed feedback, with many players experiencing occasional stuttering and performance dips, particularly on the Steam Deck and during intense combat sequences. While some users report smooth performance on high-end machines, others note that even powerful setups struggle with frame drops in certain areas. Overall, there is a consensus that the game requires further optimization to enhance stability and performance across all platforms.

    • “Buttery smooth performance, very few bugs, excellent visuals... it'll just keep getting better!”
    • “Solid performance with no frame drops or crashes, ensuring a smooth experience.”
    • “The gameplay is incredibly smooth, with visuals and a soundtrack that sync perfectly, creating a seamless flow without a single stutter or hitch in performance.”
    • “The game is good, it was released, but the optimization is just garbage. I do not know how it works, but when the game came out, I immediately bought it 15 minutes after the release.”
    • “Unfortunately, the Steam Deck performance is janky. Even on the lowest settings, I am getting FPS drops mid-combat.”
    • “The game's performance is quite all over the place. I am well above the recommended specs and it's still rather unstable; some areas just run worse even though less is going on than in other areas.”
  • replayability30 mentions

    Overall, the game demonstrates exceptional replayability, particularly for an early access title, thanks to its procedural generation, diverse weaponry, and engaging gameplay loop. Players appreciate the variety of builds and challenges, making each run feel unique and addictive. While some reviewers note that replayability may be limited at this stage, there is optimism for future content that could enhance the experience further.

    • “Even with this game being in early access, it has peaked as a contender in the roguelike category. The sheer replayability and enjoyment Windblown has to offer has been one of the greatest experiences. There's so much to do, so much to build, and so much to fight through. The fact that it's been one of the most enjoyable experiences of any game I've played in recent times, I 100% recommend it to those looking for a game to have fun solo or even with friends.”
    • “I really love the procedural generation and randomness of every run, because it delivers great replayability.”
    • “There's already a ton of replayability with a good chunk of weapons, gifts, and trinket variety that play off of each other in all manner of unique ways.”
    • “If they added a heat mechanic like Hades where upping the difficulty did something else besides enemies having more HP and damage, which is just boring, it would give it a lot more replayability.”
    • “Hard for me to recommend, as that replayability just isn't there for me (yet).”
    • “I appreciate that the game is in early access, which means currently the replayability is limited, but that is to be expected as I know the devs are planning to add a lot more and I'm excited to see what they add.”
  • grinding26 mentions

    Reviews indicate a mixed sentiment towards grinding in the game, with some players finding it enjoyable and integral to progression, while others feel it can be tedious and overly repetitive. Many appreciate the balance of grinding for upgrades and the fun combat mechanics, but some express frustration with steep costs and a lack of variety in early gameplay, leading to a sense of chore-like repetition. Overall, the grinding experience seems to vary significantly based on individual player preferences and expectations.

    • “You'll need a second life for grinding.”
    • “The cost of in-game items is a bit steep; it feels a little too grindy for my tastes.”
    • “It's way too grindy and repetitive in its current embodiment, as well as lacking local co-op/remote play.”
  • atmosphere26 mentions

    The atmosphere of the game is widely praised for its immersive qualities, enhanced by a stunning soundtrack and engaging visuals that complement the fast-paced gameplay. Reviewers highlight the combination of responsive controls, dynamic combat, and a unique art style, creating a captivating experience reminiscent of titles like Hades and Dead Cells. Overall, the game's atmosphere is described as both thrilling and serene, making it a standout feature that elevates the overall enjoyment.

    • “Incredible atmosphere paired with stunning music.”
    • “The art style complements the theme, creating an immersive atmosphere without overshadowing gameplay.”
    • “It already reminds me of Dead Cells (though I did find parry timings a bit wonkier than in that game--probably a skill issue), and while it's strongly reminiscent of Hades, I found myself more eager to keep playing because it didn't have the same oppressive atmosphere of that game.”
    • “Combat is clean, atmosphere is breathtaking and you rip through pesky enemies like lightning.”
    • “The levels, the attacks, the combos, the atmosphere, the art style, everything goes so well together and results in a brilliant little fast-paced game.”
  • humor21 mentions

    The humor in the game is widely appreciated, featuring funny characters, witty dialogue, and amusing interactions that enhance the overall experience. Players enjoy the comedic elements, especially during chaotic gameplay moments, and find the quirky sound design and art style contribute to the lighthearted atmosphere. While some critiques mention balance issues and difficulty spikes, the humor remains a standout aspect that keeps players engaged and entertained.

    • “And it's served with a sense of humor that I definitely love.”
    • “Funny animal friends fight monsters and get killed repeatedly.”
    • “With fast-paced, addictive combat, an amazing soundtrack, and a colorful world full of funny characters, it’s got all the ingredients for roguelite greatness.”
  • stability20 mentions

    The game's stability is mixed, with some players experiencing minor bugs and performance issues, particularly during boss fights and in later levels. While many report smooth gameplay and good performance on the Steam Deck, there are occasional graphical glitches and crashes. Overall, players express optimism for future improvements, given the game's early access status.

    • “The game is fast and fun, runs great on the Steam Deck with minor lag here and there; overall, it's worth the money.”
    • “Runs great on the Steam Deck.”
    • “It's good and runs great on the Deck.”
    • “I love it, but I can't recommend a game that has a polished beginning and then starts getting buggy 3 hours in, when it's too late to refund it... I'm sure they'll fix it and all, but that's a bit much to me.”
    • “However, the game is still somewhat low on content, has some performance issues in later levels, and is a little buggy; it's in early access, but I trust the developers to polish the game and add more content, especially considering how good Dead Cells was.”
    • “Still buggy with deaths and movement.”
  • character development15 mentions

    Overall, the character development in the game is highly praised for its exceptional design and artistic direction, with many reviewers highlighting the vibrant and appealing aesthetics. The character designs are described as cute and cool, contributing to an engaging gameplay experience, while the accompanying music and visual effects enhance the overall atmosphere. However, some feedback suggests that while the character design is strong, the level design may not reach the same level of excellence.

    • “First, I love the art direction: character design, level design, visual effects, animations, biomes, music, sound effects - they hit the nail on the proverbial head with this one.”
    • “The aesthetics, art style, character design, and soundtrack are all incredibly crafted and original.”
    • “This game has so much character, I love the art and music for each biome, all the different enemy and player character designs are super cute/cool, the combat is extremely satisfying and can be pretty punishing if you mess up, and it being made by the makers of Dead Cells makes me really excited for this game's future.”
    • “I only hope Twin Motion considers bringing the character designs to resemble the intro!”
  • emotional6 mentions

    Players find the game to evoke strong emotions, with some expressing that it has made them cry, highlighting its wholesome and fun experience. The combination of music and sound design enhances the emotional impact, despite minor criticisms regarding character models and animations. Overall, the game successfully connects with players on an emotional level.

    • “You already made me cry in Dead Cells.”
    • “Wholesome, fun experience and near to 0 bugs.”
    • “And if after reading this rather emotional than informative review, that number increases, I'll be satisfied.”
  • monetization5 mentions

    The game is priced at $25 with a current discount bringing it to around $18, and it features no microtransactions, which users appreciate as a return to a more traditional gaming experience without the common monetization practices seen in many modern titles.

    • “The game costs $25 with no microtransactions. It is on discount right now for about $18. This is all conversion from my currency, so I'm unsure how much it will be for you exactly.”
    • “The game costs $25 with no microtransactions; it is on discount right now for about $18. This is all conversion from my currency, so I'm unsure how much it will be for you exactly.”
    • “In my late 40s, so my reaction time isn't what it used to be. That said, this company and this game really take me back to the days of gaming before monetization was normal and accepted.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
9hAverage play time
6-10hSpent by most gamers
*Based on 21 analyzed playthroughs

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