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Roboquest Game Cover

About

"Roboquest" is a fast-paced, roguelite FPS where you play as a mercenary robot in a post-apocalyptic world. Fight waves of enemies using an arsenal of guns, abilities, and melee attacks, and customize your robot to fit your playstyle. Explore procedurally generated levels, defeat bosses, and unlock new upgrades to become a powerful machine in your fight for survival.

Roboquest screenshot
Roboquest screenshot
Roboquest screenshot
Roboquest screenshot
Roboquest screenshot
Roboquest screenshot
Roboquest screenshot
Roboquest screenshot
Roboquest screenshot
Roboquest screenshot
Roboquest screenshot
+12

96%
Audience ScoreBased on 14,743 reviews
gameplay1.2k positive mentions
grinding122 negative mentions

  • Roboquest features fast-paced, fluid gameplay with a variety of weapons and character classes, making it highly engaging and addictive.
  • The vibrant cel-shaded art style and energetic soundtrack create a charming atmosphere that enhances the overall experience.
  • The game offers excellent replayability with procedurally generated levels and a lack of microtransactions, providing a complete experience without exploitative practices.
  • The story is minimal and often described as basic or forgettable, lacking depth and complexity for narrative-focused players.
  • Some players experience significant performance issues, particularly in multiplayer modes, with bugs and desynchronization affecting gameplay.
  • While the game has charm, some feel it lacks unique personality and depth compared to other titles in the genre, leading to a sense of repetitiveness.
  • gameplay
    2,261 mentions Positive Neutral Negative

    The gameplay of Roboquest is widely praised for its fast-paced, fluid mechanics that blend elements from classic shooters like Doom with roguelike progression. Players enjoy the variety of weapons, unique classes, and engaging movement mechanics, which encourage aggressive play and exploration. While some reviewers note a lack of depth in certain roguelike elements and potential repetitiveness in runs, the overall experience is described as addictive and satisfying, making it a standout title in the genre.

    • “Great gameplay, lots of replayability, co-op and solo friendly.”
    • “The gunplay is excellent, the soundtrack and art style are phenomenal, the gameplay is fast and addictive, and at its core everything just feels crafted with a level of polish you don't see in many similar games.”
    • “A fast-paced roguelike shooter with a surprising amount of additional mechanics and secrets to find, keeping loops fresh.”
    • “The gameplay is simple, upgrades are simple, unlocks are simple.”
    • “The gameplay loop is very simple and runs are quick, which makes it a great game to just pick up and play.”
    • “The gameplay is fast-paced and gets to be quite challenging with a decent variety of weapon types.”
  • music
    2,047 mentions Positive Neutral Negative

    The music in "Roboquest" has received widespread acclaim, with many players praising its energetic and engaging soundtrack that perfectly complements the fast-paced gameplay. Composed by Noisecream, the soundtrack features a mix of electronic and rock elements, enhancing the overall experience and keeping players motivated during intense combat. While some users noted that the music can become repetitive over time, the majority agree that it significantly elevates the game's atmosphere and enjoyment.

    • “The music fits the game and sets the mood for running and gunning.”
    • “The gunplay is excellent, the soundtrack and art style are phenomenal, the gameplay is fast and addictive, and at its core everything just feels crafted with a level of polish you don't see in many similar games.”
    • “The soundtrack is fantastic, the gameplay feels extremely tight and very good.”
    • “The retro-throwback music is forgettable to the point that I started to suspect they got AI to make it; it's dull and its faux-high energy pace just makes you feel aggressively bored after a while.”
    • “The music can be a bit lacking in some areas as well.”
    • “The soundtrack is not fitting at all for the theme/setting of the game sadly.”
  • graphics
    1,086 mentions Positive Neutral Negative

    The graphics of Roboquest are widely praised for their vibrant, cel-shaded art style reminiscent of the Borderlands series, which enhances the game's fast-paced action and engaging gameplay. Players appreciate the charming comic book aesthetic, which includes onomatopoeic sound effects that add a playful touch to the shooting experience. Overall, the visuals are described as colorful and appealing, running smoothly even on lower-end hardware, making the game accessible while maintaining a polished look.

    • “The art style is also beautiful to look at.”
    • “The graphics are amazing even at their lowest.”
    • “The art style is vibrant and cartoonish, perfectly complementing the chaotic energy of the game.”
    • “The art style is 'quirky', identical to the Borderlands games, and I don't say that as a compliment. The absolute awful cringe-fest that the Borderlands series turned into after the first one has ruined the entire art style of the game for people like me.”
    • “Overall enemy variety and aesthetic gets boring really quick. The guns feel about the same each time you get them despite their modifiers, the levels are repetitive and it just feels bad to play without a shield system when three hits can empty half your health bar.”
    • “The graphics are colorful and bright, but the art style feels generic and lacks the unique charm that other games in the genre possess.”
  • story
    548 mentions Positive Neutral Negative

    The story in "Roboquest" is generally described as minimal and straightforward, serving primarily as a backdrop for the gameplay rather than a focal point. While some players appreciate the light-hearted and charming narrative presented through comic-style cutscenes, many feel it lacks depth and complexity, often labeling it as basic or forgettable. Overall, the consensus is that while the story is not a major draw, it adds a fun element to the fast-paced action and engaging mechanics of the game.

    • “The game has a ton of character, great movement, and a fun story.”
    • “The story is short but clever, and it has immense replayability.”
    • “The comic-booky story, art style, and vibe are all fantastic little additions to that; it's got amazing music, and a gameplay loop which, as is very important in roguelikes, is *very* good.”
    • “The story is minimal, which may disappoint narrative-focused players.”
    • “I didn't feel interested in the story at all, and the progression of it was pretty cliché and uninteresting.”
    • “The story is very light, though, and if you're into narrative this is not the game for you.”
  • replayability
    366 mentions Positive Neutral Negative

    Overall, the game boasts high replayability, with many players praising its diverse weaponry, character classes, and procedurally generated levels that keep each run feeling fresh. While some reviewers noted that replay value may diminish after unlocking all content, the variety of builds and ongoing updates contribute to a strong replay incentive. Many players find the gameplay loop engaging enough to return to repeatedly, making it a standout in the roguelite genre.

    • “Insane replay value with new areas to discover, amazing builds and weapons, fun interactive boss fights, and a jammer soundtrack.”
    • “The replayability is top-notch too.”
    • “Roboquest has tons of charm, great mechanics, a banging soundtrack, and lots of replayability thanks to its progression, procedurally generated levels with alternate paths, and difficulty scaling.”
    • “One of the better FPS roguelikes, but it has very limited replayability.”
    • “It feels like a lot of the mechanics that are meant to encourage replayability and potential for unique and different runs just don't do enough or even exist at all.”
    • “In its current state, Roboquest has way too little content to provide players with any decent level of replayability.”
  • grinding
    142 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback from players. While many appreciate the variety of movement mechanics and the rewarding nature of progression, they also note that the early game can feel tedious and grindy, particularly when unlocking upgrades and abilities. Overall, players find the grind necessary for mastering combat and enjoying the game, but some express frustration with the repetitive nature of the grind and the time investment required to fully unlock content.

    • “Also, the progression isn't too grindy but still takes some time, and similarly to Risk of Rain 2, there's quite a few secret unlocks.”
    • “Thankfully, as these things go, it's not that grindy to get everything unlocked, and the exploration aspects are rewarding.”
    • “No tedious raw-power upgrade grind like in Gunfire Reborn.”
    • “Progression balance: unlocking upgrades and abilities can feel grindy at times, especially for players seeking immediate variety.”
    • “The only problem with this game is the somewhat tedious progression system, requiring you to unlock items that you might not be able to use in your run in order to permanently unlock items or areas.”
    • “I did not want to stop playing this game, the art style, combat, and perk system are fantastic, but I have beaten the game with 4/6 of the playable characters, and now all that is left is grindy collectible items.”
  • humor
    108 mentions Positive Neutral Negative

    The humor in the game is widely praised, with many players highlighting its quirky and whimsical elements, particularly the funny robots and creative weaponry. The game features a blend of campy humor, amusing interactions, and lighthearted cutscenes that enhance the overall experience, making it enjoyable and engaging. Players appreciate the self-aware humor and the comedic aspects of gameplay, which contribute to its charm and replayability.

    • “Everything from the music, the combat, and even the quirky humor solidifies this game into an all-time classic.”
    • “It has so much amazing, funny, and unique content throughout the whole game!”
    • “The animation on the cutscenes are hilarious and adorable.”
  • optimization
    97 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while many players report smooth performance and good graphics, others experience significant issues such as frame rate drops, stuttering, and crashes, particularly in co-op mode or during intense gameplay. Some users with older hardware find it runs well, but high-end systems have reported performance inconsistencies. Despite these concerns, the game is generally praised for its optimization, especially for low to mid-range PCs, though further improvements are desired.

    • “The game's remarkable optimization for low to mid-range gaming PCs not only ensures a smooth and responsive gaming experience but also allows players with more modest hardware to fully immerse themselves in the captivating world without sacrificing visual quality or performance.”
    • “Incredibly fun, very addictive, very optimized, and polished so far.”
    • “The graphics are clean and the game as a whole is very well-optimized, even with ragdoll corpses by the dozens onscreen, and the sound design and music are nearly perfect.”
    • “Performance issues, especially co-op de-sync, have only gotten worse with time.”
    • “The game is horrendously optimized and has a history of crashing on high-end PCs (including my own).”
    • “The optimization needs work for sure (RTX 3070 has consistent FPS drops & temp issues while playing).”
  • stability
    53 mentions Positive Neutral Negative

    Overall, the game's stability is a mixed bag. While many players report smooth performance, responsive controls, and minimal bugs, others experience significant issues, particularly in multiplayer modes, where desynchronization and freezing are common. The game's early access status contributes to some glitches and balance problems, but many users still find it enjoyable despite these drawbacks.

    • “Super responsive controls, your character feels so snappy and mobile, game runs great so crank up the fps on a high refresh rate monitor and it’s a dream.”
    • “Absolutely fantastic game, no technical issues and runs great on a lower spec PC.”
    • “Insane difficulty, deep build mechanics, multiple classes, tight controls, bug free, stable frame rate, and endlessly replayable.”
    • “Endless mode is bad; it randomly starts you with a double boss fight two levels into your run. It's a buggy mess and unbalanced at the start.”
    • “Game is very fun but buggy to the point where 50-60% of my runs either end in a crash or a bug that prevents me from continuing through the levels.”
    • “I love the game and the mechanics, but the whole reason I bought this game was to play with friends, and the networking is complete garbage. There is constant freezing for everyone that isn't the host, regardless of who is hosting.”
  • emotional
    27 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by its wholesome and heartwarming narrative, which resonates with players through its simple yet touching story about a girl and her robot. Many reviewers appreciate the game's vibrant art style and engaging soundtrack, which enhance the overall experience, making it suitable for players of all ages. The blend of intense gameplay with a lighthearted theme creates a sense of joy and accomplishment, particularly when overcoming challenges together with friends or family.

    • “The story is fun and touching, quite simple though.”
    • “Played since early access and it is so heartwarming to see the absolute love poured into this game; from the added lore, new classes, new areas, all the way to the tiny little details like the takataka, click-clack animation when shooting an auto weapon.”
    • “After playing more of the game at release, I am so happy for the devs that put so much work into this game to make their dream a reality. It is a wonderful game and has such a great feel to it, and I hope them nothing but my heartfelt congratulations on such a fun game.”
    • “The story is beautifully illustrated but ultimately boring, with uninspired dialogues that fail to evoke any real emotion.”
    • “Despite the game's impressive mechanics, the emotional depth is lacking, leaving players feeling disconnected from the narrative.”
    • “The emotional impact of the game is minimal, as the characters and their stories do not resonate with the player.”
  • atmosphere
    27 mentions Positive Neutral Negative

    The atmosphere of Roboquest is characterized by its vibrant cel-shaded graphics and an upbeat soundtrack, creating a fun and engaging environment that contrasts with its challenging gameplay. While some players feel it lacks the depth and personality of other titles in the genre, many appreciate its charming visuals and energetic vibe, which enhance the overall experience. The combination of colorful aesthetics, rhythmic music, and fluid gameplay contributes to a unique atmosphere that appeals to fans of fast-paced action.

    • “I'm not a typical fan of twitch FPS games, but the rapid pace, bumping bass, and overall peppy atmosphere make even losing rather enjoyable.”
    • “The cell-shaded graphics, graphic novel-style cutscenes, and an EDM-infused soundtrack create a visually and audibly appealing atmosphere.”
    • “The game has a ton of charm, and the looks are just plain amazing, with great music and a general atmosphere.”
    • “Like, it's a fun game and all, but there are others that do more interesting things, and Roboquest, in my opinion, lacks the personality and atmosphere to set it apart from other games in the genre.”
    • “Other games combine classes, guns, skill, meta progression, and run choices, but most are compromised in some way such as focusing overly on mechanics without atmosphere, level design, or proper 'feel'.”
    • “The atmosphere is lighter than its contemporaries, but the rhythm is as intense.”
  • monetization
    17 mentions Positive Neutral Negative

    The monetization model of the game is praised for its absence of microtransactions, DLC, and live service elements, offering players a straightforward purchase for a complete experience. Reviewers appreciate the value provided, likening it to multiple copies of other games without the exploitative practices common in the industry. Overall, the game is seen as a refreshing alternative that prioritizes gameplay over monetization schemes.

    • “No DLC, no microtransactions, no 'live service', just several hours worth of enjoyable gameplay.”
    • “Snappy controls, fun lore/story, interesting guns/gadgets/perks, endless replayability, manageable difficulty, and most importantly; no BS paywall, season pass, or microtransactions.”
    • “If you like crispy feeling shooters with no microtransactions or any of that nonsense - it's a steal.”
    • “Well, well worth the very reasonable price. I guarantee you this game offers you the value and enjoyment of 20 CoD MW3 copies, minus the exploitative microtransactions shoved down your throat and the dumb skill-based matchmaking that Activision Blizzard has committed to, despite it essentially punishing players for performing well.”
    • “No grinding (minus the literal grinding you do on rails) or microtransaction nonsense.”
    • “Microtransactions and a scummy dev team.”
  • character development
    13 mentions Positive Neutral Negative

    Character development in the game is highlighted by extensive customization options and unique character designs that enhance gameplay variety. While some players find the character designs charming and the art style appealing, others feel they can be repetitive or lack depth. Overall, the game's focus on satisfying gameplay and engaging level design often overshadows the importance of character development.

    • “One of the standout features of Roboquest is its extensive character development and customization options.”
    • “Incredibly fun level designs and character designs, with each character feeling unique and varied enough to want to play all of them.”
    • “The art style, map/character design, and weapons all feel like love and passion was put into them.”
    • “The art direction is kinda bad; I don't care for the character design at all, especially since all the bosses look pretty lame.”
    • “Character designs can feel a little repetitive, but weapon designs look gorgeous.”
    • “I actually can't decide whether or not I prefer the simpler character designs (in both aesthetics and gameplay) over Gunfire's deeper system of having very unique characters, then further choosing how to split build paths.”

Buy Roboquest

17h Median play time
39h Average play time
6-40h Spent by most gamers
*Based on 66 analyzed playthroughs

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