Gunfire Reborn Game Cover
Gunfire Reborn is a well-formed and illustrated multiplayer game with the ability to play it solo. However, you have to really like repetitive gameplay or roguelites; otherwise, you’ll do your head in after the eleventh attempt on the first stage.

Gunfire Reborn is a single-player shooter game with exceptional mechanics and sensational visuals. Embark on a never-ending adventure in a Roguelite+FPS setting, using an array of weapons and abilities to conquer challenges and progress through the game. The combination of fast-paced action, strategic gameplay, and procedurally generated levels ensures a unique and thrilling experience with each playthrough.

  • iPad
  • iPhone
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Android
  • Cloud
  • Mobile Platform
  • NVIDIA GeForce NOW
  • Play​Station
  • Tablet
  • Xbox

Reviews

96%
Audience ScoreBased on 40,579 reviews
gameplay1,807 positive mentions
grinding492 negative mentions
  • gameplay3,736 mentions

    The gameplay of "Gunfire Reborn" has received mixed feedback, with many players praising its addictive and satisfying mechanics, reminiscent of a blend between Borderlands and roguelike elements. While the gunplay is often described as smooth and engaging, some users note issues with repetitiveness and balance, particularly regarding enemy damage and the grind for character upgrades. Overall, the game offers a fun cooperative experience with a variety of characters and weapons, though some players feel it could benefit from more content and refined mechanics as it continues to develop.

    • “This game offers several hours of entertaining gameplay, with increasingly challenging elements as you unlock characters, abilities, weapons, and much more.”
    • “The gameplay is fast-paced and challenging, and great to play with friends or solo!”
    • “Gunfire Reborn is a fantastic roguelike FPS that combines elements of Borderlands and Risk of Rain, creating an addictive gameplay experience that keeps you coming back for more.”
    • “Gameplay is too repetitive, too much grind for buying other characters; sometimes AOE attacks from bosses just one-shot you just because your dash is so garbage. No challenge on non-boss levels at all.”
    • “The gameplay is very shallow and really doesn't lend itself to a roguelite perma-death style.”
    • “The gameplay loop is tiring.”
  • graphics1,693 mentions

    The graphics of "Gunfire Reborn" are characterized by a charming, cel-shaded art style that draws comparisons to games like Borderlands and Risk of Rain. While some players appreciate the vibrant and colorful visuals, others find the simplistic, low-poly design less appealing. Overall, the game's graphics are generally well-optimized, allowing for smooth performance even on lower-end hardware, and contribute positively to the engaging gameplay experience.

    • “The art style is unique, with bold, vibrant colors that pop on the screen, creating a visually engaging experience.”
    • “The game's visually captivating cel-shaded aesthetic further enhances the cooperative experience, forging a mesmerizing world brimming with personality and charm, where every environment is a visual feast for the senses.”
    • “Its graphics are visually pleasing while not being that demanding.”
    • “The graphics are terrible, it's a low poly style which I usually like but this just looks messy as hell, it's not executed properly.”
    • “The graphics are simplistic, yet pleasing and the gameplay is surprisingly awesome.”
    • “The graphics look rushed, and most things don't have any textures, but this is not off-putting, as the whole thing is done in an anime style anyways.”
  • replayability1,225 mentions

    The game "Gunfire Reborn" is widely praised for its high replayability, attributed to its diverse character abilities, randomized levels, and extensive weapon and upgrade systems. Players enjoy the unique builds and strategies that emerge from each run, making every playthrough feel fresh and engaging. While some reviewers note that replayability may diminish after extensive play, the overall consensus is that the game offers significant value and enjoyment, especially in multiplayer settings.

    • “This game has incredible replay value and keeps pulling me back in for 'one more run.' Each character is unique and plays differently than the others, along with the endless possibilities of potential builds due to the varied weapons and upgrades that drop.”
    • “The randomized levels and loot system provide endless replayability, ensuring that no two playthroughs are ever the same, keeping the gameplay experience lively and unpredictable.”
    • “With its fast-paced combat, compelling progression system, and endless replayability, it’s a game that keeps you hooked from the moment you start.”
    • “For a game that should have endlessly replayable levels, because there is nothing else to the game... the levels are not endlessly replayable.”
    • “The game is very short, but there is a lot of replay value to be had.”
    • “While the game doesn't have much content right now in terms of levels, it makes it up a lot through replayability!”
  • grinding541 mentions

    The reviews indicate that the game features significant grinding, often requiring players to invest extensive hours to progress and unlock characters or upgrades. While some players find the grinding enjoyable and rewarding, especially in co-op play, others describe it as tedious and repetitive, particularly when playing solo. Overall, the grinding aspect is a defining feature of the game, appealing to those who appreciate a challenge but potentially off-putting for players who prefer a more streamlined experience.

    • “Not too fast, but you're also not grinding your life away.”
    • “The upgrade economy isn't too grindy to stop being fun, and even at nearly maxed upgrade trees I'm still challenged by the game.”
    • “There is meta-progression, but it's not too grindy - you'll get the most important unlocks within a few hours.”
    • “The game is very grindy, because it limits the growth.. after I restart 100 times, the first dungeon becomes easy.”
    • “The repetitiveness gets boring when you can't pass the first boss to go into a new area, so you're stuck grinding the same map until you can do that, with the same character and it's just your luck if you happen to get a drop that's strong enough to damage the final boss.”
    • “The only thing I would wish to really change is some of the tooltips are a bit unclear and I really wish you could skip the boss intro videos (though they are rather short, it just gets a little tedious when you've been playing for a few hours).”
  • story510 mentions

    The game's story is largely considered minimal or nonexistent, with many players expressing a desire for more narrative depth and character interaction. While some appreciate the focus on gameplay over story, others find the lack of a coherent plot disappointing, noting that any existing lore is poorly translated and fails to engage. Overall, the consensus is that the game prioritizes fast-paced action and mechanics over storytelling, making it suitable for those who prefer gameplay without the distraction of a complex narrative.

    • “I like a good story.”
    • “Sometimes a game just needs to be fun and a complex story can just get in the way if that's what the developers want to focus on.”
    • “The story is cohesive and plays out well - although I personally found the best parts of the story to be dealing with individual characters rather than the 'I gotta save the world!' attitude it pulls you in for the ride with.”
    • “The greatest thorns in the game's side that hold it back are its story, the level, and the gameplay depth.”
    • “While you may start out the game with excitement to see how the story might unfold, it basically fizzles out instantly without much contest or context.”
    • “The story is basically nonexistent.”
  • humor354 mentions

    The humor in the game is widely praised for its chaotic and whimsical nature, often stemming from the amusing interactions between cute animal characters and their absurd weaponry. Players enjoy the comedic elements of gameplay, including funny translations, hilarious character abilities, and the unpredictable chaos that ensues during multiplayer sessions. Overall, the game successfully combines humor with engaging mechanics, making it a delightful experience, especially when played with friends.

    • “If you love chaos, laughing in the face of danger, and an endless supply of 'just one more run' moments, this game is your new addiction.”
    • “Playing co-op with friends is the highlight for me, often leading to hilarious moments as the gameplay gets more chaotic with tougher enemies and zones.”
    • “The translation of all the ability and weapons names from Mandarin to English in this game is hilarious.”
    • “The humor in this game feels insignificant and often relies on glitches that aren't funny.”
    • “I found the jokes to be flat and lacking any real wit, making the humor fall completely flat.”
    • “The attempts at humor are so forced that they detract from the overall experience.”
  • music345 mentions

    The music in the game receives mixed reviews, with many players finding it decent but ultimately forgettable or repetitive. While some appreciate the atmospheric qualities and fitting sound design, others feel it lacks variety and fails to enhance the gameplay experience significantly. Overall, players often suggest listening to their own music while playing, indicating that the in-game soundtrack does not stand out enough to be memorable.

    • “The art style and music are both wonderful.”
    • “Very memorable character and level design, consistent and unique art style, wonderful colors, memorable music for roaming through the levels and fighting bosses; this game has style to spare.”
    • “The music is great and delivers a really nice atmosphere alongside the low poly art style with its simplistic yet unique character design.”
    • “The music could be done a bit better, but it's not too bad.”
    • “The lack of proper mod support also hurts because there are aspects that I would like to tweak such as viewmodel size or the option to replace this soundtrack.”
    • “The one major thing that makes this game not perfect is that the soundtrack is not really memorable or interesting, but merely background music.”
  • optimization202 mentions

    Overall, the game's optimization is generally well-received, with many players noting its smooth performance across a wide range of hardware, including lower-end systems. While it runs well most of the time, some users report occasional performance hiccups, particularly in multiplayer or during intense combat scenarios. Despite these issues, the developers are actively addressing bugs and performance concerns, leading to a mostly positive experience for players.

    • “Graphically, it is very lightweight, so it runs smoothly on almost any hardware (including the Steam Deck).”
    • “The tight controls and buttery smooth performance make every firefight a thrilling experience.”
    • “Gunfire Reborn's performance is generally smooth, with the game running well on most hardware configurations.”
    • “The game is very poorly optimized; I was playing and the game crashed. This game sucks.”
    • “The new mode is also a great addition, even though game performance can be very bad on high-end PCs (dropped to 20 fps on a 3070 paired with a 5800x).”
    • “There are unpredictable performance hiccups from many things triggering at the same time that can dampen the experience.”
  • stability173 mentions

    The stability of the game has received mixed feedback from users, with many noting a range of bugs and glitches, particularly in multiplayer modes, which can significantly impact gameplay. While some players report a smooth experience with minimal issues, others highlight frustrating freezes, inconsistent hit detection, and game-breaking bugs that detract from enjoyment. Overall, the game appears to be in a state of ongoing improvement, with developers actively addressing reported issues, but players should be prepared for a somewhat unstable experience, especially in early access.

    • “New content has always been well designed and bug free.”
    • “Extremely well optimized, runs great.”
    • “It's currently in early access, which is always a bit dangerous, but so far the game seems bug free and already very complete.”
    • “The game is a buggy, unfinished, unpolished mess.”
    • “It's gotten worse with each update, and now this game is unplayable as the entire game freezes twice, each freeze occurring for 1-2 seconds, and it happens every 10-ish seconds.”
    • “Fun game, but it's very buggy.”
  • character development116 mentions

    Character development in the game is generally praised for its vibrant and creative character designs, which are often described as cute and unique, enhancing the overall gameplay experience. However, many reviewers note a lack of depth in character progression and narrative, with some expressing disappointment that character development is primarily limited to visual appeal and gameplay mechanics rather than rich storytelling or character arcs. Overall, while the character designs are a highlight, the depth of character development may not meet the expectations of players seeking a more narrative-driven experience.

    • “The character development system is well-designed and adds an extra layer of depth to the game.”
    • “It's clear a lot of thought went into the designs of the characters, not only in their abilities and ascension trees (skill trees), but also in their character designs.”
    • “The character designs are unique and the art direction is very interesting.”
    • “One of the biggest downsides for me is the lack of further character development beyond a certain point.”
    • “There's no real depth to any story or character development, it's basically go shoot things and find upgrades.”
    • “Blocking character development behind absolutely abominable jumping mechanics and forcing platforming sections.”
  • monetization57 mentions

    The game is praised for its monetization model, which features no microtransactions, allowing players to unlock most content through gameplay alone. Players appreciate the straightforward purchase structure, with optional DLCs that add new characters and weapons without frequent updates or exploitative practices. Overall, the lack of microtransactions is seen as a refreshing change in an industry often criticized for cash grabs.

    • “There are no microtransactions; you pay for the game and eventual DLCs if you want to, which mostly provide new characters and weapons and are not released very often.”
    • “Highly suggest the game if you're into roguelite style games; no gross microtransactions, and pretty much everything other than certain characters or guns can be unlocked just by playing the game.”
    • “Furthermore, the devs have offered a very fair monetization so far with none of the nonsense plaguing the gaming industry right now, and games that maintain their integrity by avoiding loot boxes deserve some support.”
    • “Something about the initial presentation just reeks of 'free-to-play gacha game that'll try to milk you for microtransactions,' but it actually has none of that.”
    • “This game feels like I should be charging microtransactions for each run yet has no kind of paid shop at all and is all the better for it, and I'm shocked to see how fun it is and how snappy things are, really fun game.”
    • “Overall, Gunfire Reborn is a huge breath of fresh air considering a lot of games are being released nowadays with lackluster content and the feeling that they are 'cash grabs.' This game seems to be privileged with developers who have a vision for it and want to make a game that is purely just fun.”
  • atmosphere36 mentions

    The atmosphere of the game is widely praised for its vibrant, cartoony art style and dynamic soundtrack, which together create an engaging and immersive experience. Players appreciate the unique environments, charming character designs, and the effective use of sound to enhance the ambiance during gameplay. However, some critiques mention a lack of detail in certain areas and a feeling of emptiness in specific stages, though overall, the atmosphere is considered a strong point of the game.

    • “The atmosphere is beautiful and lore-based.”
    • “The music is great and delivers a really nice atmosphere alongside the low poly art style with its simplistic yet unique character design.”
    • “The atmosphere and surrounding sound are also great, giving you some immersion into each of the rooms as you travel along, with each stage having different ambiance.”
    • “The rooms are empty, the sound atmosphere is empty, the enemies are not fun to fight.”
    • “With only three worlds to play through in early access, gunfire isn't about exploration or atmosphere, it's more for those looking to get right into it and start shooting.”
    • “The atmosphere and very little story if any aren't the greatest.”
  • emotional27 mentions

    The emotional aspect of the game elicits a range of responses, from heartwarming community interactions to moments of frustration and indifference. While some players find joy and a sense of accomplishment in the gameplay, others express feelings of emptiness or emotional exhaustion, particularly after engaging with more narrative-driven titles. Overall, the game is praised for its fun and wholesome experience, though it may not resonate emotionally with everyone.

    • “It's heartbreaking to die in this game, but at least every single run serves a purpose beyond just the fun factor.”
    • “This game made me feel love.”
    • “I feel the developers really care about this project, and are also emotionally invested in its success.”
    • “The story is quite dull, which is disappointing since it plays a secondary role in a roguelite game where narrative could enhance the experience.”
    • “While it lacks the tedious narrative of Borderlands, the emotional depth is still missing, leaving the gameplay feeling hollow.”
    • “The gameplay feels like a stripped-down version of Borderlands, but without an engaging story, the emotional connection is absent.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Gunfire Reborn

Play time

36hMedian play time
60hAverage play time
14hMain story
82hCompletionist
10-80hSpent by most gamers
*Based on 235 analyzed playthroughs

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