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Warden's Will Game Cover

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Warden's Will is a multiplayer action adventure game. It was developed by ELYZIO and was released on January 8, 2025. It received mostly positive reviews from players.

Warden's Will is a fast-paced rogue-lite shooter where you choose from unique Wardens, each with distinct movement and combat abilities like dashing, hovering, and slashing. Experiment with diverse weapons and augments to create powerful builds while facing waves of unpredictable robots across varied arenas. Play solo or team up with friends to master challenging battles and survive longer with each run.

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72%
Audience ScoreBased on 248 reviews
gameplay46 positive mentions
grinding7 negative mentions

  • The movement mechanics are fluid and satisfying, allowing for dynamic gameplay and aerial combat.
  • The game features a variety of characters and weapons, each with unique abilities that encourage different playstyles.
  • The cooperative gameplay enhances the experience, making it more enjoyable when played with friends.
  • The game feels unfinished, with a lack of content and variety in enemies and bosses, leading to repetitive gameplay.
  • Many upgrades and items feel weak or unimpactful, failing to provide meaningful enhancements to gameplay.
  • The user interface and overall presentation are lacking polish, making the game feel less engaging.
  • gameplay
    123 mentions Positive Neutral Negative

    The gameplay of "Warden's Will" is a fast-paced, roguelite experience that emphasizes movement and strategic combat, drawing heavy inspiration from "Risk of Rain 2." While many players appreciate the fluid mechanics and cooperative features, criticisms arise regarding the slow power scaling, repetitive enemy and boss designs, and underwhelming weapon upgrades, which can detract from the overall enjoyment. Despite its potential, the game requires further refinement and balancing to enhance the gameplay experience.

    • “The roguelite mechanics introduce a layer of unpredictability, as each run offers different combinations of weapons, augments, and enemy configurations.”
    • “Its emphasis on movement, strategic combat, and cooperative play offers a fresh and exciting experience for players seeking dynamic and challenging gameplay.”
    • “The gameplay flow encourages constant movement and creativity, which adds a lot of depth to the experience.”
    • “The gameplay loop gets boring very fast due to the scanners; they don't speed up and reward you for staying in their zone for long, it's a tedious slog designed around sitting still for 2 minutes while the machine slowly bleeds your resources to fill up.”
    • “The gameplay gets extremely repetitive with very little variety in bosses and enemies, not to mention the objective remains the exact same for all 5 main stages.”
    • “From its uninspired UI to its lackluster gameplay mechanics, the game feels more like a tech demo than a fully realized release.”
  • music
    49 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its energetic and atmospheric qualities that enhance gameplay, while others find it generic or underwhelming compared to other titles. Many players appreciate the soundtrack's ability to complement the action, particularly during intense moments, but there are significant calls for improvement in sound design and variety. Overall, while the music contributes positively to the experience for some, it leaves others wanting more depth and excitement.

    • “The audio design complements the visuals, with energetic soundtracks and impactful sound effects that heighten the intensity of combat encounters.”
    • “The music fits the atmosphere of the stages I got to perfectly, and the overall sound effect design is awesome too.”
    • “The graphics are cool and vibrant and the music pumps you up and keeps the flow going.”
    • “The music is too generic.”
    • “The music and sound design are decent but could use significant improvement to elevate the atmosphere.”
    • “The stage music isn't much to write home about; it sets the tone nicely and doesn't necessarily sound bad, but it doesn't really get me excited.”
  • graphics
    33 mentions Positive Neutral Negative

    The game's graphics are widely praised for their vibrant, stylized design that enhances both aesthetic appeal and gameplay clarity, making enemies and hazards easily identifiable. Players appreciate the smooth animations and colorful environments, which contribute to an engaging atmosphere, reminiscent of titles like "Risk of Rain 2" and "Borderlands." Overall, the visuals are described as stunning and refreshing, with a clean art style that complements the fast-paced gameplay.

    • “The game's visual design is characterized by its vibrant, stylized graphics, which not only enhance the aesthetic appeal but also aid in gameplay by making enemies and environmental hazards easily distinguishable.”
    • “The graphics are stunning, with beautifully crafted environments that draw you right into the action.”
    • “I love the graphics, and it feels like it runs very well and isn't bogged down by needless visual complexity and effects complication.”
    • “Game is very very similar to Risk of Rain 2, in the gameplay, visuals, and even map design and layout.”
    • “It looks like Risk of Rain 2, with similar GUI and art style and it plays like Risk of Rain 2 with the items you spend coins on to collect from chests and different survivors with different abilities.”
    • “Graphics are fine, controls are fine.”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, players find the game offers significant replayability through diverse builds, character choices, and strategic combinations, making it engaging for multiple playthroughs. However, some users note that once everything is unlocked, the experience can feel limited and overly easy, potentially diminishing long-term replay value. Despite these concerns, the game's fast-paced combat and rewarding unlock system contribute to its addictive nature and encourage experimentation.

    • “Players can experiment with various builds, enhancing replayability and encouraging creative strategies.”
    • “The variety of combos with the choices of warden and weapons offers great replayability and plenty of strategies to explore.”
    • “An addictive roguelike with fast-paced combat, endless replayability, and a rewarding unlock system.”
    • “In its current state, it can feel limited in its replayability once you unlock everything and complete a run or two.”
    • “Unlocking everything does take time, adding some replayability, but the game can feel too easy once you achieve a broken build.”
    • “The upgrades have some fun and interesting synergies, but there don't appear to be enough unlocks to allow for a large amount of gameplay variety and replayability.”
  • grinding
    7 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and unfulfilling, with a lack of impactful abilities and items that contribute to a frustrating gameplay loop. The progression system is criticized for being overly grindy, leading to a sense of clunkiness and boredom, particularly due to the bullet sponge enemies and the slow resource-gathering mechanics. Overall, the grind detracts from the enjoyment, making encounters feel more tedious than engaging.

    • “For one; this game is very grindy.”
    • “Progression for unlocks could also be better, it's a bit of a tedious grind pretty quickly.”
    • “Gameplay loop gets boring very fast due to the scanners; they don't speed up and reward you for staying in their zone for long, it's a tedious slog designed around sitting still for 2 minutes while the machine slowly bleeds your resources to fill up.”
  • optimization
    7 mentions Positive Neutral Negative

    Overall, the game's optimization is generally praised, with smooth performance and fluid movement, particularly during intense gameplay moments. However, some users noted occasional frame rate dips and minor UI bugs, alongside concerns about a lack of content and the need for further updates to enhance performance and polish.

    • “Jumping in and out of a session is straightforward, and performance only occasionally dipped when the bullets started to envelop the screen.”
    • “The smooth fps performance really shines during intense moments, and combined with the fluid movement, makes for some incredibly satisfying gameplay.”
    • “I'm looking up for the devs to update the game, realize that some things need fixes or a complete rework, and I can't recommend the game in its current state. This is due to the fact that it will probably bring more people and they would poorly rate this game, just sinking the possibilities of this game seeing a new light, more polished, more refined and simply better optimized, and please, for the love of God, add some music.”
    • “Downside is that there is a massive lack of content compared to similar games. The game should have been marked as early access in my honest opinion due to massive performance issues with lots of enemies on the screen at one time.”
    • “If nothing else, this game is far more optimized than most things I have played in the past few years, with only one small hitch, about 15 seconds below 60 fps one time, and a singular minor UI bug that I have encountered.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The atmosphere of the game is generally praised for its stylish visuals and immersive sound design, effectively drawing players into its universe. While many appreciate the music and attention to detail, some feel that improvements are needed in sound design to enhance the overall experience, with a few noting a lack of engaging ambient sounds.

    • “The music fits the atmosphere of the stages I got to perfectly, and the overall sound effect design is awesome too.”
    • “Absolutely stylish, creating a unique atmosphere that fully immerses you in the game's universe.”
    • “The attention to detail and the use of colors create an immersive atmosphere without being overwhelming.”
    • “The music and sound design are decent but could use significant improvement to elevate the atmosphere.”
    • “Instead, there is just some weird ambient sound that constantly makes the game lack a real atmosphere, in my opinion.”
  • story
    4 mentions Positive Neutral Negative

    The game's story is criticized for being minimal and repetitive, with players noting a lack of engaging narrative and a tendency for quests to feel monotonous. While some indie games have set high standards for storytelling, this title falls short, offering little in terms of plot development.

    • “It's true that indie gems like Risk of Rain 2 have set a high bar for what small teams can achieve, but every success story starts somewhere.”
    • “The game has a downside, however, in the story aspect.”
    • “The game gets repetitive fast, with the same type of quests popping up at every stage.”
    • “There is basically 0 story.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is inconsistent, with some players experiencing crashes after updates, particularly related to Unreal Engine, and a lack of effective troubleshooting solutions. However, others report that it runs well on average hardware, though cooperative gameplay is plagued by bugs and resource-sharing issues.

    • “One big positive is that this game runs great on my average laptop and did not cost me a kidney.”
    • “I was able to play for a few days, but after an update, the game would launch and immediately crash due to Unreal Engine. No amount of troubleshooting, installation, or launch options seems to do the trick, and no effort has been made to address this.”
    • “Co-op is just bad and buggy; also, the currencies don't share, so you end up having to 'fight' for resources.”
  • monetization
    3 mentions Positive Neutral Negative

    Reviewers express frustration with the game's monetization strategy, suggesting that excessive advertisements detract from the experience and that those resources could be better allocated towards enhancing game development.

    • “Maybe instead of spamming advertisements everywhere, use that money to fund proper development.”
    • “The monetization model feels exploitative, pushing players to spend money to enjoy the game fully.”
    • “It's frustrating that essential features are locked behind paywalls, making it hard to progress without spending.”
  • character development
    1 mentions Positive Neutral Negative

    While the game features smooth movement and impressive level and character designs, reviews do not provide specific insights into character development, suggesting it may not be a focal point of the gameplay experience.

  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by players' experiences of intense engagement and satisfaction, particularly when utilizing powerful builds that enhance their performance and create a sense of achievement. This combination of mechanics fosters a deep connection to the gameplay, evoking feelings of excitement and empowerment.

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3h Median play time
3h Average play time
2-3h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Warden's Will is a action adventure game.

Warden's Will is available on PC and Windows.

On average players spend around 3 hours playing Warden's Will.

Warden's Will was released on January 8, 2025.

Warden's Will was developed by ELYZIO.

Warden's Will has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.

Warden's Will is a multiplayer game with local co-op support.

Similar games include Gatekeeper, Hyper Light Breaker, Ravenswatch, Windblown, Deadlink and others.