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Abyssus

Abyssus is an excellent, fast and frenetic roguelike FPS that you can play with your friends, and a must-play for fans of the genre.
Abyssus Game Cover
81%Game Brain Score
Most mentioned positive aspects:gameplay, graphics
Most mentioned negative aspects:grinding, stability
88% User Score Based on 3,362 reviews
Critic Score 72%Based on 7 reviews

Platforms

PCWindows
Abyssus Game Cover

About Abyssus

Abyssus is a single player and multiplayer shooter game. It was developed by DoubleMoose Games and was released on August 12, 2025. It received mostly positive reviews from critics and positive reviews from players.

Gather your friends and dive into Abyssus' fast-paced multiplayer shooting action. Fight through gorgeous hand-crafted levels in a roguelite adventure that will put your tactical skills to the ultimate test. Wield powerful brine-powered weapons and refit them with ancient technologies to gain an edge over your foes. Obtain divine blessings to enhance your firepower with elemental and mystic effect…

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Games Like Abyssus

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Reviews

88%Audience ScoreBased on 3,362 reviews
gameplay203 positive mentions
grinding54 negative mentions

  • Fun and satisfying gunplay with smooth and responsive movement.
  • Unique brinepunk aesthetic and atmospheric level design.
  • Great replayability with many weapon and build combinations, especially enjoyable in co-op with friends.
  • Limited content leading to room, enemy, and boss repetition, causing runs to feel similar over time.
  • Balance issues with some weapons and charms overwhelmingly dominant, reducing build variety.
  • Technical issues including occasional crashes, bugs affecting multiplayer and progression, and frustrating difficulty spikes in late game.
  • gameplay

    486 mentions Positive Neutral Negative
    42% positive mentions, 52% neutral mentions, 6% negative mentions

    The gameplay offers a fast-paced, fluid FPS roguelite experience with satisfying gunplay, diverse weapons, and engaging boss mechanics that add strategic depth, especially in co-op. While the core loop is fun and addictive with solid progression and build variety, some reviews note repetitiveness, limited content, occasional balancing issues, and a slow early unlock pace. Overall, it’s praised for smooth combat and unique thematic elements but could benefit from more varied mechanics and polish to enhance replayability.

    • “Lots of challenges to do and solid gameplay loop.”
    • “The gameplay is fast-paced and chaotic in a good way, especially later in runs when your team's build starts really coming together.”
    • “The core gameplay is exceptionally smooth, offering that tactile doom-inspired responsiveness that makes room clears feel like serious victories.”
    • “The second boss needs to be reworked entirely; packing obnoxious boss mechanics into one makes it unplayable.”
    • “Overdesigned bosses with ridiculous mechanics (AOEs too large to escape) make what could be a great game just too annoying to deal with.”
    • “Base mechanics found in other roguelikes have to be grinded to be unlocked, so have fun failing a dozen times just to get basic functions.”
  • graphics

    275 mentions Positive Neutral Negative
    57% positive mentions, 41% neutral mentions, 2% negative mentions

    The game's graphics receive widespread praise for their unique and stunning "brinepunk" aesthetic, blending aquatic, steampunk, and Lovecraftian influences with Aztec and Mayan motifs, creating a rich and memorable atmosphere. Visuals are vibrant and detailed, with impressive level, enemy, and boss designs that enhance immersion despite some critiques of repetitiveness and procedural generation. While not the most cutting-edge technically, the art style effectively supports the gameplay and runs smoothly on a range of hardware, making it a standout visual experience in the roguelite genre.

    • “The art style is absolutely stellar, and I can confidently say it’s one of my favorite co-op games of this year.”
    • “The art style is vibrant, detailed, and creates a compelling underwater atmosphere that is distinct from the typical fantasy or sci-fi settings.”
    • “The brinepunk aspect really drew me in, and the visuals and atmosphere are a clear ten out of ten.”
    • “The graphics that would embarrass a mobile game from 2015, and audio design that sounds like someone recorded everything through a McDonald's drive-thru speaker during a tornado.”
    • “Performance is horrible for the pretty mediocre visuals.”
    • “It's highly repetitive, has poor graphics and not much variety.”
  • replayability

    107 mentions Positive Neutral Negative
    46% positive mentions, 47% neutral mentions, 7% negative mentions

    The game's replayability receives mixed but generally positive feedback, praised for its varied builds, progression systems, and challenge modifiers that keep runs engaging, especially with co-op play. However, some users note limitations due to repetitive maps, a finite number of bosses, and a lack of deeper content, which may reduce long-term replay value compared to other roguelites. Overall, while not infinite, the game offers substantial replay potential through different loadouts, difficulty scaling, and evolving strategies.

    • “After 19 hours played, I still have not discovered everything. The more I played, the more I liked it, showing great replayability.”
    • “The game has a lot of replayability with different builds based on guns, weapons, abilities, and charms, making each run unique.”
    • “Update: after 50+ hours of playtime, this game is so replayable it's ridiculous.”
    • “It basically does everything so right that other indie devs are probably pissed at them for raising the bar so high... but there's just a huge lack of replayability... in a roguelite.”
    • “Buggy achievements and unlocks and a serious lack of replayability which is rare for rogue-lites.”
    • “As a roguelike, Abyssus feels repetitive and limited; the one weapon per-run mechanic hurts replayability of the game.”
  • story

    93 mentions Positive Neutral Negative
    23% positive mentions, 66% neutral mentions, 11% negative mentions

    The story in this game is generally considered minimal and not the main focus, often described as background lore or environmental hints rather than a strong, engaging narrative. While some players appreciate the subtle mystery and occasional twists, many find the storytelling fragmented, sparse, and less compelling compared to gameplay and mechanics. Overall, the story serves more as a thematic backdrop than a driving element, appealing mostly to those who enjoy light lore alongside action-oriented gameplay.

    • “The game has so much going for it, but when you only have 3 guns for your first few hours, running into the same rooms repeatedly, reading the same paper script dialogue not progressing the story, fighting the same bosses over and over because you can't progress for the first few hours, and not finding hardly any new weapons and skills, it gets tiring.”
    • “I beat the main story with my best friend after 11 hours, and I must admit this game has some of my favorite background lore and one of my all-time favorite stories.”
    • “The game excels in creating a sense of mystery and suspense, with subtle environmental storytelling that hints at the world’s tragic past and the forces at play beneath the surface.”
    • “The story is also incredibly dull.”
    • “But the bugs, balance issues, boring story, and lack of depth make it hard to recommend in its current state.”
    • “The story, though, is a bust.”
  • atmosphere

    82 mentions Positive Neutral Negative
    71% positive mentions, 25% neutral mentions, 4% negative mentions

    The game's atmosphere is widely praised for its immersive, eerie, and distinctive underwater brinepunk setting, combining stunning visuals, detailed environments, and fitting music to create a tense and compelling mood. Reviewers highlight the strong integration of atmosphere with gameplay elements like boss design and progression, noting it as a key factor that keeps players engaged and drawn into the world. While some mention minor issues, overall the atmosphere is considered a standout feature that elevates the game's unique style and experience.

    • “The atmosphere is incredibly immersive — eerie, claustrophobic, and beautifully crafted.”
    • “The environments are gorgeous and create a distinct atmosphere in each area, also reflected by the enemies you encounter.”
    • “The lighting and sound design contribute significantly to this atmosphere, using shadows, flickering torches, and ambient noises to heighten tension and immerse players fully in the game's grim setting.”
    • “I think the atmosphere could play more into the idea of an abyss.”
    • “The audio supported the atmosphere, but I couldn’t hum a single track after playing.”
    • “It is so clearly not a hole but a randomly placed minor light source for atmosphere.”
  • optimization

    81 mentions Positive Neutral Negative
    37% positive mentions, 46% neutral mentions, 17% negative mentions

    Optimization reviews are mixed, with many praising the game for smooth, stable performance and efficient use of resources, especially on higher-end systems. However, several users report significant performance drops, stuttering, and frame rate issues in later zones or on lower-end rigs, indicating inconsistent optimization across different areas. Ongoing updates and patches have improved stability somewhat, but optimization still requires further refinement for broad hardware compatibility.

    • “First off, the game is extremely well optimized.”
    • “The game runs smoothly, stable, and efficiently.”
    • “Performance is solid across various systems, running smoothly without major hiccups.”
    • “The worst part is the game's performance running on a PC built with the newest specs of early 2025, and it's hard to run a steady 120-144 fps, which especially on shooters is just way more responsive and fluid play.”
    • “It has severe performance issues on medium-high settings, and even on all low it's hard to run the game at a decent frame rate.”
    • “Though I do have my gripes with the game, the biggest one at the moment being significant optimization issues.”
  • music

    65 mentions Positive Neutral Negative
    45% positive mentions, 50% neutral mentions, 5% negative mentions

    The music in the game is widely praised for its fitting, immersive, and enjoyable soundtrack that complements the game's unique "brinepunk" aesthetic and atmosphere, often enhancing the overall experience with boss themes and sea shanty elements. However, some reviewers note the soundtrack is limited in variety, with few tracks that can become repetitive during extended play, and a desire for more combat music and additional songs to keep the audio experience fresh. Overall, the sound design and music are considered strong highlights that add to the game's charm and replayability.

    • “The release version completely blew my expectations out of the water, with the combinations of blessings and weapons, boss design, music, and overall atmosphere all being very good.”
    • “The art is great, the music is great, the audio effects and visual effects are all amazing.”
    • “Strong replay value, great pacing, and excellent music keep each dive fresh and worth the return trip.”
    • “The soundtrack isn't intrusive and fits the setting; I could sit in the lobby and listen to this all day.”
    • “[b]Music:[/b] pretty boring and forgettable for a fast-paced arena shooter.”
    • “Also, the music hasn't really caught my ear, so I think a pinch more music could elevate this game further.”
  • grinding

    58 mentions Positive Neutral Negative
    2% positive mentions, 5% neutral mentions, 93% negative mentions

    Grinding in this game is widely seen as a double-edged sword: while some players find the upgrade and achievement progression fun and rewarding, many describe it as tedious, repetitive, and overly time-consuming, especially due to repetitive runs and a slow meta-progression system. The grind can make early gameplay feel like a slog, with difficulty modifiers often contributing to frustration rather than enhancing challenge, though some enjoy the sense of constant progress and build experimentation once invested. Overall, grinding is a significant aspect that enhances the game for some but detracts from pacing and enjoyment for others.

    • “So if you like synergizing wild builds and trying them out and seeing how far they go, combined with a grindy game but not too grindy, it's a fun indie game that looks great.”
    • “Never have enough damage or healing to last a full run without hours of grinding upgrades first.”
    • “Game needs grinding but it's way too repetitive and becomes boring even before first successful run.”
    • “The "endgame" such as it is, is pretty meaningless and empty, slowly grinding to higher difficulties without any actual payoff.”
  • stability

    48 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    The game generally runs well with smooth movement and good performance, but is plagued by numerous bugs, glitches, and desync issues that affect multiplayer stability, boss fights, and overall gameplay experience. While visually impressive and fun, its frequent crashes and technical problems detract significantly from enjoyment and polish.

    • “Runs great, shooting is snappy and movement is fairly quick without being twitchy.”
    • “Besides that the game is great and runs great, I have made some pretty broken builds that tank FPS (blade launcher + fan + automatic secondary explosions + fire).”
    • “The good: the game looks great, runs great, has wonderful sound design, and an interesting aesthetic.”
    • “Multiplayer has a lot of desync issues making the boss fights and player interaction very buggy at times, also causing significant performance drops.”
    • “It's a really fun game with a lot of promise; but the constant glitches, desync issues, and frequent crashes that prevent finishing runs make this game not worth the purchase.”
    • “Absolute buggy mess that gets old after one run; feels like early access but isn't. Devs seem incompetent, and some boss mechanics are poorly designed and buggy.”
  • humor

    25 mentions Positive Neutral Negative
    96% positive mentions, 0% neutral mentions, 4% negative mentions

    The game's humor is often praised for its quirky characters, funny gestures, and playful enemy designs, creating an enjoyable and lighthearted atmosphere. Players appreciate the comedic moments arising from game mechanics and unexpected bugs, though some humor is tempered by frustration over optimization issues. Overall, the humor adds charm and fun to the fast-paced, creative gameplay experience.

    • “Puzzles, outfits, and funny gestures spice up the game and create a good atmosphere among the players.”
    • “Great gun-feel, fast-paced fun encounters, creative designs and aesthetics, cool (and humorous) unlockables and secrets, and there's an emote to sing a sailor tune (and if your friends hit it, they'll join along in harmony).”
    • “While I think the gameplay is really fun, the atmosphere is cool, the humor good, and the challenge... challenging, I find issue primarily in where the challenge can be found.”
  • monetization

    15 mentions Positive Neutral Negative
    20% positive mentions, 33% neutral mentions, 47% negative mentions

    The game's monetization is praised for avoiding pay-to-win mechanics and relying solely on cosmetic DLCs, which players see as a way to support the developers rather than necessary for enjoyment. There are no ads or in-app purchases, with all content unlockable through gameplay, providing a fair and non-predatory experience. However, some users hope for tighter gunplay and additional content before considering any monetization expansion.

    • “So far, the monetization model is very good. The current DLC is cosmetic, and purchasing it is more a sign of support for the developers and game than a necessity to enjoy the game.”
    • “Multiplayer is fun and seamless, with everything unlocked through challenges instead of microtransactions like in the good old days.”
    • “There are no in-app purchases and everything is unlockable.”
    • “Don't screw it up by adding "not a pay to win mechanic" microtransactions.”
    • “I wish devs will not focus on in-game purchases or skins and fix all issues first, so I can at least play the game.”
    • “[h3]The game has a solid basis that requires some polishing and more content, meta-progression, even microtransactions (decent devs deserve it, you know).”
  • emotional

    3 mentions Positive Neutral Negative
    67% positive mentions, 0% neutral mentions, 33% negative mentions

    Players have mixed emotional reactions, with some finding unexpected attachment to certain game elements, but overall feeling disappointed due to bugs, balance problems, a dull story, and a lack of depth or long-term engagement.

    • “I picked up an anchor thinking it was for decoration; now it’s my emotional support weapon.”
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Play Times

12h Median play time
20h Average play time
6-30h Spent by most gamers
*Based on 36 analyzed playthroughs
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Frequently Asked Questions

Abyssus is a shooter game. Common tags for Abyssus include first-person, 3D, indie, roguelite, roguelike and others.

Abyssus is available on PC and Windows.

On average players spend around 20 hours playing Abyssus.

Abyssus was released on August 12, 2025.

Abyssus was developed by DoubleMoose Games.

Abyssus has received positive reviews from players. Most players liked Abyssus for its gameplay but disliked it for its grinding.

Abyssus is a single player game with multiplayer and local co-op support.

Similar games include Roboquest, Gunfire Reborn, Deadzone: Rogue, SWORN, Shape of Dreams and others.