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The Traveler and The Whale
2018Action
Looking for games like The Runaway and The Bear? Here are top action recommendations, selected from player-similarity data — start with The Traveler and The Whale, The Horizon or Belladonna Paloma & Uma Breakdown present: Surface of Scum.
Arrow keys to move and interact. Made for the bitsy space whales jam. Music by Carrie Z; buy it here. This game is first in a trilogy, followed by The Runaway and the Bear and The Passengers and the Eagle.
View Game"The Horizon" is a sequel to "The Tower" and "The House of God," and was featured in Game Curator's GOTY 2019 list for its atmosphere. The game, created using Bitsy, features a protagonist dealing with problems symbolized by long shadows. Content warnings include flashing lights, harsh language, medical procedures, blurring of reality and fiction, abduction, and partial nudity. The game thanks Adam for Bitsy, Sean for hacks and help, Max for image 2 bitsy, Ash for the bitsy randomizer, Voec for Witchery, and the British Library for assets.
View GameCONTROLS: Arrow keys move your gaze about the surface of the water.Press 'Z' to look at yourself and what you have become. “Surface of Scum: A Necrotic Character Generator”, is a hyper-lo-fi digital storytelling tool which forms part of Bella Paloma and Uma Breakdown’s current video-game project The Well of Sickness Shimmering (releasing in 2023). Surface of Scum takes the start of a role playin…
View GameBefore starting ! ENG: Please turn the sound volume down on your computer or mute browser sounds. Game crash after endings is SUPPOSED to happen! Refresh the page to play again. FR: Veuillez baisser le son ou mute votre navigateur avant de lancer le jeu. Le crash après avoir fini le jeu est NORMAL. Recharger la page pour rejouer. How to play ? ENG: Use the arrow keys to move and interract. F…
View Game"Monorail Stories" is a game that explores the daily commute of Silvie and Ahmal, two strangers traveling between the cities of M and L. Every day, players can choose their conversations and actions, creating unique stories and experiences for these characters as they interact within the confined space of the monorail. Through these decisions, players can impact the lives of Silvie and Ahmal and create a new chapter in their shared narrative each day.
View Game"Wheels of Aurelia" is a narrative-driven racing game set in 1970s Italy. Choose from 16 different characters and drive along the Italian coast, engaging in conversations that reveal the player's backstory and affect the game's outcome. The game offers multiple endings, with the player's decisions and driving skills determining the outcome.
View Game"A Place For The Unwilling" is a narrative-driven adventure game set in a dying city with 21 days left until its demise. Every decision made shapes the surroundings and the city's fate, with a diverse cast of characters to interact with. The game features a rich, immersive world that combines elements of Sunless Sea, Majora's Mask, and Lovecraftian horror, offering a unique and thought-provoking experience.
View GameIn "Justin Wack and the Big Time Hack," players navigate a time-traveling adventure, solving puzzles and interacting with quirky characters across different eras. The game features point-and-click mechanics, with a focus on humor and creative problem-solving. As Justin, players must unravel a conspiracy involving hacked time machines, repair timeline anomalies, and secure a date for the prom.
View GameAll things die, Little Cat. This, we can't ignore.But I know the secret to live forevermore!Far away from this land, you will find a fruit-bearing tree. Eat this fruit, and gain the power of IMMORTALITY!Little Cat is struggling to help his favourite person after a death of a family member. Join them in searching for the fruit of immortality, so that Little Cat can prevent their own death from up…
View GameIt took me months to tell my friends that I was now living with someone, because I was scared they would tell me that I wasn't aro anymore. ~ ~ ~ This game requires a keyboard to play. A short, autobiographical Bitsy anecdote. I really wanted to submit something to the Aro Jam, and somehow never got anything done until I sat down on the last afternoon and thought, "uh. I'm no…
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