- February 19, 2015
- Specialbit Studio
- 2h median play time
Inbetween Land
Platforms
About
"Inbetween Land" is a casual hidden object game with adventure elements. After a meteorite strikes and transforms your small coastal town, you must restore it by finding hidden objects, solving puzzles, and uncovering the mystery behind the meteorite's impact. With its immersive storyline and challenging gameplay, Inbetween Land offers a compelling experience for fans of the genre.
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- The puzzles are unique and enjoyable, with some being quite challenging, providing a sense of accomplishment when solved.
- The art style is visually appealing, with well-drawn backgrounds and character models that enhance the overall experience.
- The game is well-paced and offers a good balance of gameplay without excessive backtracking, making it a satisfying short adventure.
- The game is very short, with many players completing it in under three hours, leading to low replay value.
- The plot is minimal and lacks depth, focusing more on tasks than a compelling narrative.
- Some puzzles can be frustratingly difficult, and the lack of a map or fast travel can lead to unnecessary backtracking.
story
51 mentions Positive Neutral NegativeThe story in the game is generally considered simplistic and underdeveloped, often taking a backseat to gameplay and puzzles. While some players appreciate the straightforward narrative and satisfying conclusion, many feel it lacks depth and detail, making it feel rushed or like an outline rather than a fully fleshed-out tale. Overall, the plot is seen as adequate but not particularly memorable, with room for improvement in narrative engagement.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“While I wish there was more information about the world the floating island came from, the main storyline gets a satisfying enough ending.”
“Inbetween Land offers you a gripping fantasy adventure that gives you a unique story.”
“The story feels rushed.”
“Almost as if the story was an afterthought or the devs didn't want us to use too many brain cells.”
“While it doesn't end on a cliffhanger, everything feels pretty rushed and lacking in narrative detail; it feels more like an outline of a story than a fully fleshed out story in its own right.”