- May 29, 2026
- Desborde Games
- 1h median play time
Control, I'm Not Coming Back
Platforms
About Control, I'm Not Coming Back
Control, I'm Not Coming Back is a single player simulation game with a science fiction theme. It was developed by Desborde Games and was released on May 29, 2026. It received overwhelmingly positive reviews from players.
Control, I'm Not Coming Back is a short and emotional narrative game about an astronaut drifting through the vastness of space, searching for a reason to keep going while struggling with the feeling that there may be no way back home. Inspired by the Hopecore aesthetic, the game explores despair, friendship and how we are able to move forward even in the deepest void of the cosmos. A Hopecore-Ins…







Games Like Control, I'm Not Coming Back
Looking for games like Control, I'm Not Coming Back? Here are top simulation recommendations with a science fiction focus, selected from player-similarity data — start with The Beginner's Guide, Before Your Eyes or Until Then.
Reviews
- Beautiful and emotionally powerful narrative that resonates deeply with players, often bringing them to tears.
- Unique and artistic visual style combined with a fitting soundtrack that enhances the reflective and hopeful atmosphere.
- Innovative gameplay mechanic of no backward movement reinforcing the core message to keep moving forward in life.
- Limited gameplay and interaction could feel more like a walking simulator or interactive art piece, which may not appeal to all players.
- Some players found the message overly simplistic or repetitive, lacking subtlety and depth in the writing.
- Use of text-to-speech voices for characters was criticized as breaking immersion and being less engaging than professional voice acting.
emotional
317 mentions Positive Neutral NegativeThis game offers a profoundly emotional experience, frequently moving players to tears with its heartfelt narrative, themes of hope, resilience, and human connection, all delivered in a concise, impactful 30-45 minute journey. Its simple yet beautiful art style, touching dialogue, and uplifting message resonate deeply, making it one of the most emotionally powerful games players have encountered despite its short length. While overwhelmingly praised for its emotional depth, a few found its approach somewhat preachy or less impactful.
“Instead, I was hit by a narrative that, in just 45 minutes, managed to be profoundly touching, beautiful, and absolutely sublime.”
“This game made me cry and it's helped me so much. I've been lost for some time after a breakup but this game has given me that push and the sight to see the others who pushed me as well. Thank you for making this game.”
“Hits its emotional parts with exceptional timing, had me genuinely crying.”
Play Times
Frequently Asked Questions
Control, I'm Not Coming Back is a simulation game with science fiction theme. Common tags for Control, I'm Not Coming Back include first-person, indie, surreal, psychological, pixel graphics and others.
Control, I'm Not Coming Back is available on PC, Steam Deck and Windows.
On average players spend around 1 hours playing Control, I'm Not Coming Back.
Control, I'm Not Coming Back was released on May 29, 2026.
Control, I'm Not Coming Back was developed by Desborde Games.
Control, I'm Not Coming Back has received overwhelmingly positive reviews from players. Most players liked Control, I'm Not Coming Back for its emotional but disliked it for its monetization.
Control, I'm Not Coming Back is a single player game.
Similar games include The Beginner's Guide, Before Your Eyes, Until Then, Z.A.T.O. // I Love the World and Everything In It, When the Darkness comes and others.










