- May 29, 2026
- Desborde Games
- 1h median play time
Control, I'm Not Coming Back
Platforms
About Control, I'm Not Coming Back
Control, I'm Not Coming Back is a single player simulation game with a science fiction theme. It was developed by Desborde Games and was released on May 29, 2026. It received overwhelmingly positive reviews from players.
Control, I'm Not Coming Back is a short and emotional narrative game about an astronaut drifting through the vastness of space, searching for a reason to keep going while struggling with the feeling that there may be no way back home. Inspired by the Hopecore aesthetic, the game explores despair, friendship and how we are able to move forward even in the deepest void of the cosmos. A Hopecore-Ins…







Games Like Control, I'm Not Coming Back
Looking for games like Control, I'm Not Coming Back? Here are top simulation recommendations with a science fiction focus, selected from player-similarity data — start with The Beginner's Guide, Before Your Eyes or Until Then.
Reviews
- Beautiful, emotionally impactful narrative with strong themes of hope, perseverance, and moving forward.
- Unique and stunning visuals combined with a powerful soundtrack create a memorable atmospheric experience.
- Innovative design choice of disabling backward movement reinforces the core message and adds symbolic depth.
- Some find the dialogue overly simplistic, repetitive, or cheesy with heavy-handed inspirational quotes.
- The gameplay is minimal and may feel more like a walking simulator or interactive art piece than a traditional game.
- Certain audiovisual elements, like robotic text-to-speech voices and abrupt music transitions, can detract from immersion.
emotional
269 mentions Positive Neutral NegativeThe game delivers a profoundly emotional experience, frequently bringing players to tears with its heartfelt story, uplifting themes of hope, resilience, and connection, and its simple yet powerful narrative. Many players describe it as deeply moving, reflective, and inspiring, often citing it as one of the most touching and memorable emotional journeys they've had in gaming, despite its short length. While a few found it somewhat preachy or less impactful, the overwhelming consensus is that it is a beautiful, poignant work that resonates strongly on a personal level.
“What begins as the story of a lost astronaut drifting through space gradually becomes a heartfelt reflection on hope, acceptance, and the courage to keep moving forward.”
“This game made me cry and it's helped me so much I've been lost for some time after this breakup but this game has given me that push and the sight to see the others who pushed me as well. Thank you for making this game.”
“This game made me cry in a way that's hard to describe.”
Play Times
Frequently Asked Questions
Control, I'm Not Coming Back is a simulation game with science fiction theme. Common tags for Control, I'm Not Coming Back include first-person, indie, surreal, psychological, pixel graphics and others.
Control, I'm Not Coming Back is available on PC, Steam Deck and Windows.
On average players spend around 1 hours playing Control, I'm Not Coming Back.
Control, I'm Not Coming Back was released on May 29, 2026.
Control, I'm Not Coming Back was developed by Desborde Games.
Control, I'm Not Coming Back has received overwhelmingly positive reviews from players. Most players liked Control, I'm Not Coming Back for its emotional but disliked it for its optimization.
Control, I'm Not Coming Back is a single player game.
Similar games include The Beginner's Guide, Before Your Eyes, Until Then, Z.A.T.O. // I Love the World and Everything In It, When the Darkness comes and others.










