- May 29, 2026
- Desborde Games
- 2h median play time
Control, I'm Not Coming Back
Platforms
About Control, I'm Not Coming Back
Control, I'm Not Coming Back is a single player simulation game with a science fiction theme. It was developed by Desborde Games and was released on May 29, 2026. It received overwhelmingly positive reviews from players.
Control, I'm Not Coming Back is a short and emotional narrative game about an astronaut drifting through the vastness of space, searching for a reason to keep going while struggling with the feeling that there may be no way back home. Inspired by the Hopecore aesthetic, the game explores despair, friendship and how we are able to move forward even in the deepest void of the cosmos. A Hopecore-Ins…







Games Like Control, I'm Not Coming Back
Looking for games like Control, I'm Not Coming Back? Here are top simulation recommendations with a science fiction focus, selected from player-similarity data — start with Before Your Eyes, The Beginner's Guide or Until Then.
Reviews
- Emotional and deeply moving narrative with a powerful message about hope, resilience, and moving forward in life.
- Beautiful and unique art style combined with an atmospheric and fitting soundtrack enhances the experience.
- The innovative design choice to disable backward movement reinforces the game's theme of continuous forward progress.
- Limited gameplay and interactivity; more a walking simulator or interactive story than a traditional game.
- Some players find the writing and dialogue overly simplistic or clichéd, lacking subtlety or depth.
- The text-to-speech voices can be off-putting and break immersion for some players.
emotional
415 mentions Positive Neutral NegativeThis short, free game delivers a deeply emotional and heartfelt experience that has moved many players to tears, often repeatedly, with its themes of hope, loneliness, resilience, and the courage to move forward. Its soothing art, touching dialogue, and reflective narrative create a powerful connection that resonates especially with those facing personal struggles. While some find its message refreshingly uplifting and inspiring, a few view it as overly simplistic or preachy, but overall it stands out as a profoundly emotional journey that leaves a lasting impact.
“I never thought forty five minutes could leave such a lasting impression. I cried more than I ever expected and when the credits finished I just sat there thinking if a game this beautiful is free then everyone deserves to experience it. From the bottom of my heart I recommend this to every friend I have and to anyone reading this. Give yourself one hour, you might walk away with a different way of looking at life and that alone makes this journey worth taking.”
“It carries a beautiful message of being able to move forward even when it seems impossible. This game has made me cry at least 4 times within this 45-minute game. It really hits home; it allows us to really see who we are, and what we want to believe in.”
“One of the most emotionally resonant pieces of media, let alone game, that I have ever consumed.”
Play Times
Frequently Asked Questions
Control, I'm Not Coming Back is a simulation game with science fiction theme. Common tags for Control, I'm Not Coming Back include first-person, indie, surreal, psychological, pixel graphics and others.
Control, I'm Not Coming Back is available on PC, Mac OS, Steam Deck and Windows.
On average players spend around 3 hours playing Control, I'm Not Coming Back.
Control, I'm Not Coming Back was released on May 29, 2026.
Control, I'm Not Coming Back was developed by Desborde Games.
Control, I'm Not Coming Back has received overwhelmingly positive reviews from players. Most players liked Control, I'm Not Coming Back for its emotional but disliked it for its monetization.
Control, I'm Not Coming Back is a single player game.
Similar games include Before Your Eyes, The Beginner's Guide, Until Then, Z.A.T.O. // I Love the World and Everything In It, When the Darkness comes and others.










