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Wild Island Quest

Wild Island Quest Game Cover
42%Game Brain Score
story, humor
graphics, gameplay
42% User Score Based on 124 reviews

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Wild Island Quest Game Cover

About

Wild Island Quest is a single player action game. It was developed by NLB project and was released on September 4, 2015. It received neutral reviews from players.

In "Wild Island Quest," explore a vast island, gather resources, and craft items to build a shelter and survive. Face various challenges, including dangerous wildlife and harsh weather conditions. With its open world and sandbox gameplay, embark on exciting adventures and customize your gameplay experience.

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42%
Audience ScoreBased on 124 reviews
story16 positive mentions
graphics17 negative mentions

  • The game features an interesting concept with multiple endings based on player choices, adding some replayability.
  • The soundtrack has been noted as enjoyable, enhancing the overall atmosphere of the game.
  • Some players found the bizarre graphics and writing to be charming in a 'so bad it's good' way, providing unintentional humor.
  • The graphics are poorly executed, resembling amateurish 3D models that detract from the experience.
  • The writing suffers from poor translation and grammar issues, making it difficult to follow the story.
  • Gameplay is extremely short, with many players completing it in under an hour, leading to a lack of depth and engagement.
  • story
    104 mentions Positive Neutral Negative

    The story of "Wild Island Quest" is described as an intriguing yet poorly executed narrative that follows a group of characters on a journey to a mysterious island. While the premise has potential, many reviewers criticize the shallow storytelling, lack of depth, and numerous grammatical errors, leading to a disjointed experience. Overall, the game offers multiple endings and choices, but its short duration and simplistic plot leave much to be desired.

    • “Wild Island Quest doesn’t just invite you to play a game; it seduces you into a world where every choice feels like you’re deciding the fate of the universe, with the added bonus of not actually having to deal with real-world consequences.”
    • “The story was well made, and (without stating my spoilers) all had it wrapped up to a satisfying ending.”
    • “Wild Island Quest is a story-driven game, with alternate choices and endings.”
    • “Wild Island Quest is not a game; it's a choose-your-own-adventure e-book that's been dumped on Steam masquerading as a game.”
    • “The story has a cool premise, but it is so poorly executed.”
    • “The art is bad, the writing/speech is poorly done, the story doesn't make much sense, and some of the endings come from nowhere.”
  • graphics
    43 mentions Positive Neutral Negative

    The graphics of the game have been widely criticized for their amateurish and dated appearance, often described as "cheap" and "horrendous." Many reviewers noted that the visuals detract from the overall experience, with static 3D models and generic backgrounds failing to engage players. While some found the quirky graphics amusing in an ironic sense, the consensus is that they significantly undermine the game's potential.

    • “However, it is the bizarre nature of this game's world as well as the graphics only adding to that weirdness that makes this quite an oddly fascinating one to explore.”
    • “The graphics have a wide range of polish; the city was really well done... the 'wild island' floating looked like garbage.”
    • “Amazing graphics”
    • “The images scream 'graphic design is my passion', very cheap and dated looking.”
    • “The graphics in this game are downright terrible.”
    • “The horrendous English coupled with the pretty poor graphics (the models just look awful) make Wild Island Quest fall very short of what it could have been.”
  • gameplay
    24 mentions Positive Neutral Negative

    The gameplay of this title is primarily characterized as a visual/interactive novel, featuring minimal interactivity and poorly written dialogue that detracts from the experience. While some players appreciate the puzzle and exploration-oriented mechanics, the overall gameplay variety is limited, leading to a lack of replayability and a short playtime of around 10-15 minutes. Many reviews highlight the disappointing graphics and writing, suggesting that the game fails to deliver a compelling experience.

    • “The game attracts players with puzzle and exploration-oriented mechanics.”
    • “Challenging but fun mechanics.”
    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
    • “The gameplay requires you to make a dice roll at the start of the story to determine your luck.”
    • “I beat this game in 10 minutes; this game is terrible with no gameplay at all. It's an interactive story with boring characters and awful graphics, stay away.”
  • music
    19 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it enjoyable and uplifting, while others describe it as obnoxious, repetitive, and irritating. Many users note that the soundtrack can be intrusive and detracts from the overall experience, leading to a consensus that the audio elements are either insufficient or poorly executed. Overall, the music seems to be a significant point of contention among players, with strong opinions on both sides.

    • “If angels existed and they formed a band, that band would probably cover songs from Wild Island Quest.”
    • “It’s the kind of music that makes you want to climb a mountain, only to realize the real climb was the friends we made along the way – all of whom are humming the Wild Island Quest theme.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The soundtrack and added sound effects are equally annoying, all being quite repetitive and intrusively loud.”
    • “Can't say much about the soundtrack - it was so awful that I had to turn it off after less than one minute.”
    • “The music is simple and repetitive as well.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding it entertainingly bad, akin to enjoying a so-bad-it's-good movie experience. While the dialogue and visuals are often criticized for being unnatural and poorly executed, these elements contribute to a unique comedic charm that some players appreciate. Overall, the humor may appeal to those who enjoy absurdity and unintentional comedy, despite its shortcomings.

    • “The humor, oh, the humor!”
    • “If you genuinely enjoy bad movies, you will probably find this very funny.”
    • “The 3D model art is so bad it's hilarious and entertaining.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a profound sense of despair and mystery, with some players expressing a desire for enhanced sound design to further immerse them in this unsettling environment. Overall, it evokes strong emotional responses, leaving players feeling both captivated and disturbed.

    • “Mysterious atmosphere.”
    • “It's been a while since I felt this atmosphere of utter despair.”
    • “A richer sound design that will reinforce the game atmosphere may be preferred.”
    • “I also feel as if a large portion of my blood has either dissipated into the atmosphere via my pores or has otherwise been stolen from me in a sudden and rather horrifying manner by this downloadable content.”
  • replayability
    4 mentions Positive Neutral Negative

    The game's replayability is mixed; while uniform puzzle-solving mechanics may limit it, the presence of multiple endings based on player choices and the challenge of discovering the optimal path to the good ending provide some incentive for replay. Overall, players find that certain elements contribute to a degree of replay value.

    • “Multiple endings based on choices - this adds some extra replayability to the game.”
    • “Infinite replayability.”
    • “At least, Wild Island Quest has some replay value since it can take some time to figure out the path to the good ending.”
    • “Uniform puzzle-solving mechanics may reduce the replayability of the game.”
    • “At least, the Wild Island quest has some replay value since it can take some time to figure out the path to the good ending.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of visual novels and e-books to be tedious, as the slow-paced text delivery disrupts the reading experience, making it feel laborious. While the underlying concepts may have potential, the execution often leads to a mediocre experience, with much of the gameplay time spent on repetitive tasks like farming cards rather than engaging with the story.

    • “Visual novels/e-books are tedious at best... imagine the best novel you ever read, but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
    • “Here, I must state that even though the concept and the setting have some spark and potential, with the way it’s been presented, it ends up being tedious and mediocre.”
    • “The game itself isn't that bad except that it's short (my time is mostly from farming the cards) and also has bad graphics.”
  • character development
    1 mentions Positive Neutral Negative

    Reviewers highlight the stunning character designs, comparing them to a breathtaking sunset and vibrant landscapes, suggesting that the visual representation of characters significantly enhances their emotional depth and appeal.

    • “Imagine, if you will, a sunset so beautiful that it makes your heart ache, a landscape so lush it could make a grown man weep, and character designs so vibrant they put the entire spectrum of rainbows to shame.”
    • “The character development feels shallow and uninspired, leaving me disconnected from their journeys.”
    • “I expected more depth in the characters, but they all seem to follow predictable tropes without any real growth.”
    • “The lack of meaningful choices in character development makes the experience feel flat and unengaging.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is largely criticized, with users pointing out poor graphics, a boring story, and subpar writing, which detracts from any potential emotional engagement.

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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Wild Island Quest is a action game.

Wild Island Quest is available on PC, Mac OS, PlayStation 4, Windows and others.

On average players spend around 1 hours playing Wild Island Quest.

Wild Island Quest was released on September 4, 2015.

Wild Island Quest was developed by NLB project.

Wild Island Quest has received neutral reviews from players. Most players liked this game for its story but disliked it for its graphics.

Wild Island Quest is a single player game.

Similar games include Soul Gambler, Sixtieth Kilometer, Dear RED: Extended, Swordbreaker The Game, Belladonna and others.