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Wild Island Quest

42%Game Brain Score
story, humor
graphics, gameplay
42% User Score Based on 124 reviews

Platforms

Mac OSMac OSPCPCPlaystation 4Playstation 4WindowsWindowsLinuxLinuxPlayStationPlayStation

About

In "Wild Island Quest," explore a vast island, gather resources, and craft items to build a shelter and survive. Face various challenges, including dangerous wildlife and harsh weather conditions. With its open world and sandbox gameplay, embark on exciting adventures and customize your gameplay experience.

Wild Island Quest screenshot
Wild Island Quest screenshot
Wild Island Quest screenshot
Wild Island Quest screenshot
Wild Island Quest screenshot
Wild Island Quest screenshot
Wild Island Quest screenshot
Wild Island Quest screenshot
Wild Island Quest screenshot

42%
Audience ScoreBased on 124 reviews
story15 positive mentions
graphics17 negative mentions

  • The game features multiple endings based on player choices, adding some replayability.
  • The soundtrack has been noted as enjoyable, enhancing the overall experience.
  • The concept of exploring a mysterious island with friends is intriguing and offers potential for adventure.
  • The graphics are poorly executed, resembling amateur 3D models that detract from the experience.
  • The writing suffers from poor translation, leading to awkward dialogue and grammatical errors that disrupt immersion.
  • Gameplay is extremely short, with many players completing it in under an hour, making it feel lacking in content.
  • story
    103 mentions Positive Neutral Negative

    The story of "Wild Island Quest" is described as a simplistic and short choose-your-own-adventure narrative that lacks depth and coherence, often feeling more like an interactive e-book than a traditional game. While it offers multiple endings and player choices that impact the outcome, many reviewers criticize the execution, including poor writing, grammar issues, and unengaging visuals. Overall, the premise is intriguing, but the execution leaves much to be desired, making it a mixed experience for players seeking a rich storytelling adventure.

    • “Wild Island Quest doesn’t just invite you to play a game; it seduces you into a world where every choice feels like you’re deciding the fate of the universe, with the added bonus of not actually having to deal with real-world consequences.”
    • “The story was well made, and (without stating my spoilers) all had it wrapped up to a satisfying ending.”
    • “Wild Island Quest is a story-driven game, with alternate choices and endings.”
    • “Wild Island Quest is not a game; it's a choose-your-own-adventure e-book that's been dumped on Steam masquerading as a game.”
    • “The story has a cool premise, but it is so poorly executed.”
    • “The art is bad, the writing/speech is badly done, the story doesn't make much sense, and some of the endings come from nowhere.”
  • graphics
    44 mentions Positive Neutral Negative

    The graphics of the game have been widely criticized for their amateurish and dated appearance, often described as "horrendous" and "cheap." Many reviewers noted that the visuals detract from the overall experience, with static 3D models and generic backgrounds failing to engage players. While some found the quirky graphics amusing in an ironic sense, the consensus is that they significantly undermine the game's potential.

    • “However, it is the bizarre nature of this game's world as well as the graphics only adding to that weirdness that makes this quite an oddly fascinating one to explore.”
    • “The graphics have a wide range of polish; the city was really well done... the 'wild island' floating looked like garbage.”
    • “Amazing graphics”
    • “The images scream 'graphic design is my passion', very cheap and dated looking.”
    • “The graphics in this game are downright terrible.”
    • “The graphics appear quite dated and I found the background music irritating.”
  • gameplay
    24 mentions Positive Neutral Negative

    The gameplay of the game is primarily focused on puzzle-solving and exploration, but it suffers from limited variety and repetitive mechanics, which may hinder replayability. Many players criticize the writing and overall execution, describing it as a poorly crafted interactive novel with minimal engagement, often reduced to clicking through uninspired dialogue. Overall, the gameplay experience is short and lacks depth, leaving players disappointed.

    • “The game attracts players with puzzle and exploration-oriented mechanics.”
    • “Challenging but fun mechanics.”
    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
    • “The gameplay requires you to make a dice roll at the start of the story to determine your luck.”
    • “I beat this game in 10 minutes; this game is terrible with no gameplay at all. It's an interactive story with boring characters and awful graphics, stay away.”
  • music
    19 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it uplifting and enjoyable, while others describe it as repetitive, obnoxious, and irritating. Many users noted that the soundtrack can be intrusive and detracts from the overall experience, leading to a consensus that the audio elements are either insufficient or poorly executed. Overall, the music seems to evoke strong reactions, ranging from fond nostalgia to frustration.

    • “If angels existed and they formed a band, that band would probably cover songs from Wild Island Quest.”
    • “It’s the kind of music that makes you want to climb a mountain, only to realize the real climb was the friends we made along the way – all of whom are humming the Wild Island Quest theme.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The music is simple and repetitive as well.”
    • “The soundtrack and added sound effects are equally annoying, all being quite repetitive and intrusively loud.”
    • “Can't say much about the soundtrack - it was so awful that I had to turn it off after less than one minute.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding it entertainingly bad, akin to a "so-bad-it's-good" experience, particularly in the dialogue and visuals. While the lack of alternative paths limits the potential for extended comedic moments, the humor can still be appreciated by fans of low-quality aesthetics and absurdity. Overall, it appeals to those who enjoy a more unconventional and self-aware comedic style.

    • “The humor, oh, the humor!”
    • “If you genuinely enjoy bad movies, you will probably find this very funny.”
    • “The 3D model art is so bad it's hilarious and entertaining.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a profound sense of despair and mystery, with some players expressing a desire for enhanced sound design to further immerse them in this unsettling environment. Overall, it evokes strong emotional responses, leaving players feeling both captivated and disturbed.

    • “It's been a while since I felt this atmosphere of utter despair.”
    • “Mysterious atmosphere.”
    • “It's been a while since I felt this atmosphere of utter despair. - ceodic”
    • “A richer sound design that will reinforce the game atmosphere may be preferred.”
    • “I also feel as if a large portion of my blood has either dissipated into the atmosphere via my pores or has otherwise been stolen from me in a sudden and rather horrifying manner by this downloadable content.”
  • replayability
    4 mentions Positive Neutral Negative

    Replayability in the game is mixed; while uniform puzzle-solving mechanics may limit it, the presence of multiple endings based on player choices enhances replay value. Additionally, the challenge of discovering the optimal path to the good ending contributes to its overall replayability.

    • “Multiple endings based on choices - this adds some extra replayability to the game.”
    • “Infinite replayability.”
    • “At least, Wild Island Quest has some replay value since it can take some time to figure out the path to the good ending.”
    • “Uniform puzzle-solving mechanics may reduce the replayability of the game.”
    • “At least, the Wild Island quest has some replay value since it can take some time to figure out the path to the good ending.”
  • grinding
    3 mentions Positive Neutral Negative

    Users find the grinding aspect of visual novels and e-books to be tedious, likening it to a frustratingly slow reading experience where players must click to progress through text. While the concepts and settings may show potential, the execution often leads to a mediocre experience, with much of the playtime spent on repetitive tasks like farming cards rather than engaging with the narrative.

    • “Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhiker's Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
    • “Here, I must state that even though the concept and the setting have some spark and potential, with the way it’s been presented, it ends up being tedious and mediocre.”
    • “The game itself isn't that bad except that it's short (my time is mostly from farming the cards) and also has bad graphics.”
  • character development
    1 mentions Positive Neutral Negative

    Reviewers praise the character development for its vibrant and emotionally resonant designs, likening them to breathtaking natural beauty that evokes strong feelings. The characters are described as visually stunning, contributing significantly to the overall immersive experience of the game.

    • “Imagine, if you will, a sunset so beautiful that it makes your heart ache, a landscape so lush it could make a grown man weep, and character designs so vibrant they put the entire spectrum of rainbows to shame.”
    • “The character development in this game is truly remarkable; each character feels like they have their own unique story that unfolds beautifully as you progress.”
    • “I was genuinely surprised by how much depth the characters have; their backstories and growth throughout the game kept me invested in their journeys.”
    • “The character development feels shallow and uninspired, leaving me disconnected from their journeys.”
    • “I expected more depth and growth from the characters, but they remain one-dimensional throughout the game.”
    • “The lack of meaningful choices in character development makes the experience feel stagnant and unengaging.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is largely criticized, with users pointing out poor graphics, a boring story, and subpar writing, which detracts from any potential emotional engagement.

    • “The graphics are really bad, the story is boring, and the writing is awful.”
    • “The emotional depth of the characters is lacking, making it hard to connect with their struggles.”
    • “I felt no emotional impact during key moments; everything felt flat and unengaging.”

Buy Wild Island Quest

1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs

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